Jump to content
You must now use your email address to sign in [click for more info] ×

JokeRat

Members
  • Posts

    137
  • Joined

  • Last visited

Posts posted by JokeRat

  1. Thanks for your reply stokerg,

    It seems like it is how you describe it. But from my point of view that can't be an expected behavior, as it results in unnecessary work, because I have to redraw the transparency gradients for every item when I deform the whole group just a little.

    I'd expect it to either deform the transparency with the object (i.e. squeeze it together) or at least leave the transparency as it is. (i.e. don't adjust to the squeeze).

  2. I just realized when I uploaded my latest test file that it seems solved in there and I might have the root of these problems:

    I assume this doubled line on the transparency gradient is due to transforming the object after the gradient is set. as soon as I have these, I get the weird behavior. if I reset the gradient, it seems to work fine.

    anyone can confirm (that it's not just something different on my end)?

    image.png.d5c75e6e706d00b68a2223f72c43844b.png

  3. Hi Affinities :)

    I have the following issue:

    I have an artboard that has vector elements that go outside the artboard.

    image.png.09534f94d3f632325803b18b27b60550.png

    Now I want to export that artboard as an SVG (in vectors, not rasterized) but limited to the artboard measurements/borders.

    When i export it though, it deformes and squeezes/skews everything in a way I don't understand.
    Exported as a PNG works fine (I assume it's because it's rasterized).

    Wanted result:
    image.png.319e4321f27893cff740db20facce9f7.png

    What I get:
    image.png.a24ea14f8e530a6a1b31e126578c2467.png

     

  4. I second this issue. It's since the/one of the new updates, it worked perfectly fine in 1.8

    Interestingly on my end it's exactly the opposite as Kommatös showed, as my system default as decimal separator is

    .

    and Affinity has ALL* my decimals with

    ,

    * this means that this bug also effects the transform input fields which I use A LOT in my daily workflow in combination with the numpad. So this bug hits me pretty hard, unfortunately.

  5. Hello everyone

    Is there are a known issue with the Affinity Apps (namely Designer and Photo) that they behave laggy/sluggish since a recent update?

    I use them on a regular basis since years, but "lately" (I think a couple of months, not sure) they are very laggy when dragging or scrolling a canvas and it even influences other apps (like Spotify(Native App)/Youtube (Browser) where the music hickups when I scroll/pan around). I never had that issue before, not on this system and not the older one with less performance.

    Edit: I just realized that it's even enough to trigger if I focus the Affinity Designer window or moving the mouse over it (like the hickups in Spotify/Youtube). If it's open in the background there's no hickups.

    My system:

    AMD Ryzen 5 3600 (AM4, 3.60GHz, 6-Core)
    32GB, DDR4-3600, DIMM 288
    MSI GeForce RTX 2070S GAMING X TRIO (8GB)
    Windows 10

  6. I have the following setup:

    pixel persona: 
    one layer with a background color (here: blue).
    above a layer with a white background and a hole in the middle (to show the blue background).

    now I take the mask tool select an area left side, press V and resize it over the whole. now on the left side it creates a blue 'line' (having a new partially transparent area).

    this is also in Affinity Photo, btw.

  7. Hello everyone

    I was looking for a way to change the background color of the UI. I found the option in the settings (under Interface) but this seems to get overwritten once I use artboards. Or am I missing something?

    It's really unpractical for me, as I'm working with a background on the artboards that is very similar to that light grey. Besides that it's very....bright like that. And on the desktop version the backgrounds with or without artboards are treated the same (which is great!).

    Any clues how to solve that? Thank you all. :)

  8. I have a suggestion (or maybe I'm just weird and it's fine for everyone else :D) for the value you set on the new symmetry settings.

    I found it very unintuitive to set the value to '3' to get 4 axis (or 8 sectors)

    It would be more logic - in my opinion - if you set it to no. of axis or sectors. Like you guys even wrote it like that in the change log:

    Quote
    • Symmetry (up to 32-way) is now supported - including on-canvas controls and optional mirroring.

     

    It's a minor thing, but hey why not go for perfection. :-P

×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.