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angelhdz12 reacted to Granddaddy in Affinity Photo for Windows - 1.7.3
You say that Version 1.7.3 is a "major update."
How do 8 minor bug fixes and some updated translations constitute a major update?
It seems more like this latest update should be called version 1.7.21, or perhaps 1.7.2.472 since the previous release was 1.7.2.471
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angelhdz12 reacted to Chris B in [BUG] Flip Vertical/Horizontal Toolbar Icons Missing
Hey angelhdz12,
I'm not entirely sure why they aren't there. I'm sure they used to be. I've just had a quick chat with dev and this should be easy to put right. I think they should be in the customise menu but not necessarily be enabled by default like they are in Designer.
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angelhdz12 reacted to woefi in Preferences window UI is frustratingly designed
Mac, here.
Even as a designer who reacts more to optical shapes than to words , I think that icons in preferences are useless.
(You wouldn't want to communicate with your lawyer via emojis...)
My example is oldschool but it would work nevertheless.
Also the new Blender 2.8 preferences work basically that way and can go much deeper. And they are multi-platform
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angelhdz12 reacted to wgphoto in timeline animation affinity photo/designer
As someone who uses the timeline in PS occasionally, I'd definitely love for this to be added to Affinity Photo, especially on the iPad.
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angelhdz12 reacted to MagicOfIllustration in timeline animation affinity photo/designer
I Agree, this would be a very welcome feature. It would not even have to do everything other animation tools can. Just tracking a few things in key frames would be a great addition, like Position, Scale, Rotation and opacity would be enough for a lot of simple animations. You don't need to track every point in a curve object, if you just track the objects or groups properties it would be enough.
If it needs to be a separate product I would be more than happy to pay for it. I've tried Synfig and Open toonz but they do not import the drawings from Affinity Designer correctly. Even if I try to copy the drawing to inkscape and then export it, the tools can not handle gradients correctly. Maybe After effects of Toon boom would correctly import the drawings but they are just to expensive for the tasks I need them for.
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angelhdz12 reacted to DNH in timeline animation affinity photo/designer
I agree, this would be a great option to have a similar program as Adobe After Effects as demonstrated on YouTube ' Affinity designer and After Effects'
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angelhdz12 reacted to Jowday in Affinity Designer - Search or Sort Layers
+1
I am in exactly the same situation. A search feature would be more than useful.
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angelhdz12 got a reaction from thedivclass in Affinity Designer - Search or Sort Layers
Yes please! Search/Sort Layers
Search by layer type (pixel, group, vector, mask, adjustment filter, live filter)
Search by blend mode
Search by name/layer description
Search locked/unlocked layers
Search visible/hidden layers
Search all layers with "x" FX applied to them
Search by opacity level
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angelhdz12 got a reaction from michacassola in timeline animation affinity photo/designer
Animation is very needed!
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angelhdz12 got a reaction from Aleksandar Kovač in Preferences window UI is frustratingly designed
Totally agree. Preferences window is a mess.
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angelhdz12 got a reaction from tmatason in Scripting
Yup. After reading all comments, TypeScript and Javascript are the most obvious solutions. TypeScript for the ones who love static typing, and Javascript for the ones who want to type less. But also, Serif should consider choosing TypeScript as default, but allowing BINDINGS to other languages so everyone is happy.
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angelhdz12 got a reaction from debiant in Scripting
Yup. After reading all comments, TypeScript and Javascript are the most obvious solutions. TypeScript for the ones who love static typing, and Javascript for the ones who want to type less. But also, Serif should consider choosing TypeScript as default, but allowing BINDINGS to other languages so everyone is happy.
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angelhdz12 got a reaction from JuBe in Affinity Designer - Search or Sort Layers
Yes please! Search/Sort Layers
Search by layer type (pixel, group, vector, mask, adjustment filter, live filter)
Search by blend mode
Search by name/layer description
Search locked/unlocked layers
Search visible/hidden layers
Search all layers with "x" FX applied to them
Search by opacity level
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angelhdz12 got a reaction from kanihoncho in Affinity Presents - Filling a hole in the market
Are you making fun of us? Can't tell...
HOW DARE WE wanting a complete suite of programs to be finally free from the enslaving subscription-based competitor... HOW DARE WE!
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angelhdz12 got a reaction from myrrhine in [BUG] Flip Vertical/Horizontal Toolbar Icons Missing
Available in Designer:
Missing in Photo:
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angelhdz12 got a reaction from MC909 in Scripting
Not having to wait for the developers to add missing features and advanced macros/actions.
A lot or programs since 90's allow to do this, like Microsoft Office programs using Visual Basic to automate tasks.
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angelhdz12 got a reaction from walt.farrell in Rasterizing Image On Import
Oh sorry, I just noticed I'm on the wrong Forum. I selected "Affinity On Desktop" and I ended in Publisher.
Bye!
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angelhdz12 reacted to Dale in Stop Frame Animation
Affinity Animator could be amazing, better than a bloated Affinity Designer IMO.
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angelhdz12 reacted to MEB in Stop Frame Animation
I think it's too much bloat for a focused program like Affinity Designer. Unless it's implement as a new persona or even better a totally new program based on the same file format as Affinity.
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angelhdz12 reacted to PaulRoskrow in Stop Frame Animation
Hi
Any chance that Stop Frame animation might become afeature please?
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angelhdz12 got a reaction from Samwise in Scripting
Yup, definitely it should be Javascript and Typescript (for the ones who love static typing).
Typescript is basically Javascript, with static typing added.
Typescript is the best choice, because then we can know at authoring time, the types of the variables, properties, function returns, etc.
For example:
import { Shape, Layer} from "affinity"; import * as affinity from "affinity" var rect:Shape = affinity.document.current.selectedItem(); var rect2:Shape = affinity.document.duplicate(rect); for(var layer:Layer in affinity.document.layers) { affinity.document.select( layer ); } I have experience with JSFL, an Adobe Flash (now Animate) Authoring environment Javascript API. You can run the actions inside the program, or load an *.jsfl file.
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angelhdz12 reacted to firstdefence in Auto Font Size
Thinking a bit laterally, until the "scale to text box as you text" feature appears, what about making text styles based on how many characters are in a name, so have a 12 character text style with say a 16pt font and a 15 character text style that has a 12pt font, then type the name and choose the style that fits the amount of characters.
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angelhdz12 reacted to Dan C in Auto Font Size
Thanks for your video, unfortunately this isn't currently possible automatically. However it's a feature we plan to add to Affinity Publisher and once this is added here I see no reason why the change would not reflect in Photo and Designer.
For the meantime I recommend either manually resizing the text, or setting up custom styles as firstdefence has mentioned
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angelhdz12 reacted to Friksel in Scripting
Sorry, I didn't read this whole thread, but I'd like the idea of having scripting in Affinity and would use it for sure to solve some repitive tasks.
I would definitely go for Javascript. It's the fastest growing language a lot of people already are familiar with. Not only for websites, but also for use with NodeJs and even Windows programs itself. All editors can work with it, it's easy to learn, not too strict, there an enourmous amount of information about it online, we could use parts of the scripts directly in web applications if needed (and visa versa) and it's super multiplatform. There's also a lot of support for IDE's and text-editors for Javascript and there's active development on the language which is growing a lot last years.
Also people coming from Adobe and did scripting in Photoshop or for example After Effects are used to the Javascript inside Adobe, so they don't need to switch a language either. Not the best reason maybe, but still a plus.
If I would be Serif I wouldn't look any further and use Javascript. Also there are a lot of libraries they could probably easily implement in the software to have Ecmascript (javascript's 'base') working.
My preference would also be to be able to at least import a javascript script directly from file or even better: live reload (like a watcher), so we could create the javascript script with an external editor like VS Code and Affinity would update/reload the script automatically when saving the file in VS Code. That way we could use all features from the IDE of our own preference and Serif doesn't need to build a full javascript-editor to do that. My guess is that scripting would be done by more advanced users anyway and I don't believe they would mind it if there would be no editor onboard in Affinity products and could easily find and use an external editor.
By the risk of repeating what everybody here already said or discussed (and I didn't read)...
My 2 cts
