konobi
-
Posts
2 -
Joined
-
Last visited
Posts posted by konobi
-
-
Hi all,
I'm currently trying out affinity and enjoying a lot of it, but have reached a bit of an impasse. I currently have a shape with a bunch of corners in a single plane. I now want to use the corner tool to round though corners out, but I can't see of a way to make sure that the "representative circles" are being projected in the correct plane as currently it seems to only scale on a 2D perspective. Any way to get it to scale based on the current plane?

corner tool in isometric skew
in Tutorials (Serif and Customer Created Tutorials)
Posted
Do you know of a way of achieving a similar effect?
In the corner tool scenario, since it's just a representation of 2 vectors being intersected... couldn't those representations be set to take the axis into account (ie: the circle becomes more like a skewed ellipsis). It's the product of that Set operation that is what I want as the end result. So in the end, it's just using the axis to do alignment, but it's still just a plain object when it comes out. It makes sense in the Math sense of the Set operation, is this more like where one would use a layer mask to do the intersection?