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LilleG

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  1. Like
    LilleG reacted to MattP in Another case for puppet warp…   
    ...I've seen puppet warp being used in the development version of Photo about 2 years ago - the code is definitely there, it's more a case of presenting it to the user neatly and then it'd be good to go, I think :)
  2. Like
    LilleG reacted to ronnyb in Shared Affinity assets folders   
    Would it be possible to maintain a shared asset library for ALL affinity apps, so that all my brushes, styles etc are shared across apps...? It's a waste of time to have to manage multiple asset folders (brushes, styles, etc.) when the app is meant to function as a suite...
     
    thanks for your consideration
  3. Like
    LilleG got a reaction from Twomen in PPI, not DPI , and numerical entries   
    Hope you're all better now, Matt.
  4. Like
    LilleG got a reaction from MattP in PPI, not DPI , and numerical entries   
    Hope you're all better now, Matt.
  5. Like
    LilleG reacted to MEB in Mac UI "conventions"   
    Hi klownshed,
    Thanks for your words :)
    1) You can control aspect constrain behaviour through Preferences, Tools section, Move Tool Aspect Constrain dropdown.
    the Automatic option will constrain the resize depending on the type of object selected. For objects with an intrinsic aspect ratio (like images or text frames) the proportion will be kept when you resize them. For the others, it will not (you must press ⇧ (shift) to keep their proportions. This option is selected by default.
      Constrain by default will resize objects proportionally no matter what's their type.  You will have to press ⇧ (shift) to override the constrain.
      Do no constrain by default will force you to press ⇧ (shift) to resize objects proportionally no matter their type. 2) Usually if you have an object than can be edited with a specific tool, that tool will always edit that object as long as it's selected. If you want to start drawing a new rectangle just press ESC to deselect the current one.
     
    3) We already have changed shortcuts a couple times to fit Mac conventions, Apple conventions and Affinity specific requirements. One way or another it will never please everyone. The latest Beta (1.3.5.1), introduced a couple days ago, lets you can assign custom shortcuts to fit your specific needs/requirements.
     
    4) There will be improvements to smart guides, snapping and guides to address this and other issues later.
     
    5) This was requested already but it still may take a while. We are committed to implement what's defined on Designer's roadmap first.
     
    6) Some people prefer the way it works in the current version. Maybe a preference so everyone can set it up as they wish?
     
    7) Press ⌥ (option/alt) and click over a layer's thumbnail to isolate that object.
  6. Like
    LilleG reacted to JDW in What is the difference between Lanczos seperable and non-seperable.   
    That would be all most of us need!  :-)
     
    But no, I've not seen a comprehensive comparison on a single chart.  I myself have just been trudging through the Affinity apps trying to compare what is what.  Thankfully, some keyboard shortcuts are the same, but not all.  Although I bought Designer and Photo, neither app is still an Illustrator and Photoshop replacement yet.  I am hopeful that day will come and come soon though.  And toward that end I am searching the apps to see what can be improved.  We should all remember that Photoshop and Illustrator have been around FOR DECADES and are very refined apps.  That makes the Affinity apps all the more surprising because they are really good after only 5 years of engineering.  Perhaps in another year or two, if we all submit well thought out feature requests, we can retire Adobe for good in 2016 or 2017.  Fingers crossed.
  7. Like
    LilleG got a reaction from MelG in Media Browser not showing .afdesign or .afphoto previews   
    Right.  I have plenty of other apps that will show me jpg, tif, psd, svg, png.  The only thing I have that will show .afphoto and .afdesigner is the Finder.  Which was not meant to let me easily click between image folders while inside a graphics app. 
  8. Like
    LilleG got a reaction from MelG in Affinity Review/Rating   
    I was surprised to discover, looking back over the older ones, that I had apparently never submitted a Review.  I'm sure I did Ratings, for both Designer and Photo.  This time I did both for Photo and sort of slid a Designer plug in with it.  For what it's worth, and I'm not sure how representative I am, when I'm considering a purchase I look at both old and new reviews and unless the new reviews are saying the app got worse, I'm as influenced by the old as the new.
  9. Like
    LilleG got a reaction from MacGueurle in Affinity Review/Rating   
    The previous reviews have not been deleted.  Click on Customer Reviews>All Versions and they are still there.
  10. Like
    LilleG reacted to MEB in Ruler setting   
    Hi Bill,
    I don't have details on how this will work, but the ability to change the ruler's origin is planned for a future update.
  11. Like
    LilleG got a reaction from A_B_C in Affinity Photo Customer Beta (1.3.5.1)   
    That's great.  I'm always afraid that "this time" a Mountain Lion fix is going to be just too much trouble to be worth it for the (few?) of us left.  
  12. Like
    LilleG reacted to Flaz in Affinity Photo Customer Beta (1.3.5.1)   
    Great!
  13. Like
    LilleG reacted to Andrew Tang in Affinity Photo Customer Beta (1.3.5.1)   
    We've made some more Mountain Lion fixes in the next beta, so hopefully your issue should be fixed.
     
     
    Should be fixed for you in the next beta! :)
     
     
    No, we lost one of our great Lion testers! :) Seriously, I'm glad you made the upgrade though - Yosemite is great.
  14. Like
    LilleG reacted to MattP in Affinity Designer Customer Beta (1.3.5.1)   
    Purpose: Features / Improvements / Fixes 
    Status: Beta
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    Please Note: This beta includes many changes which have never been beta-tested before. Being realistic, it is quite likely that you may encounter an occasional bug. We will do our utmost to fix anything that emerges as quickly as possible, but we just wanted you to understand that for production work we would recommend using the Mac App Store version until this beta has been validated for a few weeks. There are no translations included with this beta version, sorry - they will return next time...
     
     
    There are far too many under-the-hood changes this time to list them all, but the highlights for this beta are:
     
    - User-definable keyboard shortcuts (first phase - more to come...)
    - New PDF export engine with ability to output PDF/X-1a, PDF/X-3 and PDF/X-4
    - Added Character and Paragraph panels - rather than these options being stuck in large modeless dialogs
    - Boolean geometry operations fixed
    - Many import and export improvements to PSD, PDF, EPS, SVG, etc.
    - Attempt to import .AI legacy files
    - New, searchable preferences panel with support for user-definable nudge distances
     
    ...and of course, the two changes I'm sure everyone will be most happy of all with: The beta now has its own icon and also has a sensible numbering scheme! :)
  15. Like
    LilleG reacted to Andy Somerfield in Affinity Photo Customer Beta (1.3.5.1)   
    Purpose: Features / Improvements / Fixes 
    Status: Beta
    Requirements: Purchased Affinity Photo
    Mac App Store: Not Submitted
    Download: Here
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    Please Note: This beta includes many changes which have never been beta-tested before. Being realistic, it is quite likely that you may encounter an occasional bug. We will do our utmost to fix anything that emerges as quickly as possible, but we just wanted you to understand that for production work we would recommend using the Mac App Store version until this beta has been validated for a few weeks. There are no translations included with this beta version, sorry - they will return next time...
     
     
    There are far too many under-the-hood changes this time to list them all, but the highlights for this beta are:
     
    - New "Haze Removal" filter.
    - User-definable keyboard shortcuts (first phase - more to come...)
    - New PDF export engine with ability to output PDF/X-1a, PDF/X-3 and PDF/X-4
    - Added Character and Paragraph panels - rather than these options being stuck in large modeless dialogs
    - Boolean geometry operations fixed
    - Many import and export improvements to PSD, PDF, EPS, SVG, etc.
    - Attempt to import .AI legacy files
    - New, searchable preferences panel with support for user-definable nudge distances
     
    ...and of course, the two changes I'm sure everyone will be most happy of all with: The beta now has its own icon and also has a sensible numbering scheme!  :)
      There are many, many more improvements and fixes in this build - and probably a few new bugs :D   See if you can find them ;)  
  16. Like
    LilleG reacted to jmac in Combine Publisher and Designer?   
    Combining Designer, Photo and Publisher makes as much sense as Lamborghini building a sports car/SUV/minivan/pickup truck combination in an effort to satisfy every single potential use for an automobile all in one vehicle.
  17. Like
    LilleG reacted to Herbert123 in Combine Publisher and Designer?   
    Jack of all trades, master of none. 'nuff said.
  18. Like
    LilleG reacted to Mr. Doodlezz in Combine Publisher and Designer?   
    Signed.
     
    Please, no – why would I need a massive application that loads every single function available at startup if I just
    want to layout 16 pages with accurately formatted text, maybe place a few images and a logo delivered by a client?
     
    Right now I just know exactly what app I need to fire up for which purpose – no unnecessary loading time,
    no wasted memory usage on functions I won't need during the process or the session.
     
    Yeah, I know a few of these people, too. Creating logos in InDesign … never fully understood it, I think functions are 
    very limited but especially unintuitive for that purpose – but hey, whatever floats your boat.  :rolleyes:
     
    Cheers
    Dennis
  19. Like
    LilleG reacted to Andrew Tang in Affinity Designer Crash on Open   
    Have you tried holding down Ctrl when starting up Designer to force it to do a factory reset?
  20. Like
    LilleG got a reaction from Paul Bravery in Affinity Designer Crash on Open   
    Oh Wow!  That worked!  Thank you, thank you, thank you!  You join Miguel in my panetheon of heros!  :)  :)  :)
  21. Like
    LilleG got a reaction from MacGueurle in Affinity Designer Crash on Open   
    It did work.   And thank you, Mac, and Paul for the effort you put into helping me find a solution.  It is greatly appreciated.
  22. Like
    LilleG reacted to ronnyb in Shape examples - getting the most out of our dynamic shape tools   
    Those look cool Ben... can't wait to try it out on the next beta.
  23. Like
    LilleG reacted to Ben in Combine Publisher and Designer?   
    I think we've given our reasons for having separate apps a number of times already.  There is clearly separation between the tool requirements and use cases.  Having an uber app at a high flat cost would not appeal to the vast majority.  We see a lot more interest in photo editing compared to vector drawing (just due to the nature of the average user), so would someone who only wants to do pixel work want to pay for advanced vector tools?  Probably not, and why should they?
     
    What we have done, which no one else does - is to offer a seamless handling of our files between our apps.  So, you can work on the same file between all our apps - and not have to import/update content from one app to another.  We also give you fast hand over of open files between apps, with full working history.  So, while we are not doing a single app - we have certainly given you the best alternative, and in a pattern that should work best for all users - not just those who will benefit from the entire suite.
  24. Like
    LilleG reacted to Seneca in Combine Publisher and Designer?   
    Please don't do that. It's a stupid idea.
  25. Like
    LilleG reacted to Stephen_H in Combine Publisher and Designer?   
    I vote for keeping them as separate, focussed apps.
     
    I believe that if one app did everything, it would become a consumer product.
     
    A designer is a bit of a vague term and covers so many disciplines, but professionals are largely specialists in their fields. If you imagine ADesigner as being aimed at illustrators and creative conceptualisers, and APublisher being aimed at layout, DTP , then you understand why ADesigner doesn't have drop caps, master pages and paragraph styles, and why APublisher probably won't have the artistic brushes and warp mesh tools – they're just not used by the same disciplines.
     
    I'm a bit bummed by the current poor PDF exporting of ADesigner, but I realise that it's aimed at exporting images to be placed on websites and in brochures – not actually exporting complete websites and brochures. I'm quite certain that APublisher is going to have awesome PDF export abilities because that's the tool to create print-ready documents that will need soft proofing, bleed & cropmarks, custom compression and so on.
     
    Sure you can make a simple z-fold flyer in Illustrator because it supports multiple pages, but have you ever tried making a 16 page brochure in it? It's possible, but it will drive you absolutely insane, guaranteed! Adobe has lost it's "tool for the job" focus and has left us with over engineered "Jack of All Trades" that have us all so desperate for new alternatives like Affinity's products.
     
    Let's not drive Affinity in the same direction as Adobe – it will only hurt us when we [again] find ourselves looking for fresh new products in 10 years time.
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