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gdenby

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Everything posted by gdenby

  1. Thanks for the support. My "kid," now 31, seems to be doing quite a bit of work, and even tho' I'm her dad, I think some of it is quite good. Not to go too far off topic, here's a link to a blog she was maintaining last year before she switched from a Mac to a Microsoft Surface. The ones shown are back from when she was still using CS4. Don't know what she is using now. She seemed very interested in AD, so she might show up here at some point. She appears to be continuing a collaboration on some comic book, and she said the AD "fly out" bubbles and rectangles really would have saved her a lot of time in the past few weeks.
  2. My experience is that when a vector shape has a hole in it, such as a letter A, there are 2 closed curves, one inside the other. AD will show 2 nodes in red when outline mode. Those indicate the end point of the 2 curves. My guess is that as long as those 2 curves are in the same layer, as AD terms the object, they can not be broken apart. No rejoining 2 curves, and closing. MEB's advice to make a copy allows wiping out all the nodes in 1 copy except for the last 2 or 3 that define the hole. In the other copy, all of the hole nodes, and others can be deleted. This leaves 2 separate curves on different layers that can be joined, and closed. My earlier example used a simple shape that and it was easier to add nodes to complete the last portion. Another set of examples. A fancier A shape, duplicated, and viewed as outine. That copy, w all the outside curve removed. Then, the last bit after break curve in 2 places, and just 1 arc left. Now, going to work on the duplicate. The inner curve removed. Cut away most of the outside curve points. The 2 remnant portions in different layers. Ready to be joined and closed. The completed split part. Slightly tweaked because the last close curve operation made a slightly too flat line. Shown is the part and the original ready for subtraction. Original portion, after subtraction, can more easily be divided because there is no hole in the shape.
  3. My mistake. My background was insufficient to understand what you were trying to do. And thanks to you and A_B_C, I know something more.
  4. I agree. FWIW, as I was reviewing some info on Bezier curve editing today, I noticed that one person considered Bezier exactitude a symptom of Obsessive Compulsive Disorder. I have to admit that often seems a reasonable characterization. Altho' I would ague certain points of the description. :)
  5. Never used Illustrator much, and not at all for at least 6 -7 years, so I'm somewhat unsure about the Illustrator command you mention. My recollection was that text, as text, could be selected, and the stroke changed across the whole selection. It appears the same in AD, in my limited experience. I only used layers in AI a few times, so, again I'm not certain about the details. Text within an AD layer group must be selected by layer, but all the selected text will be changed together. If the text has been converted into curves, and placed within a layer, then it is more cumbersome. AD needs an example of the alteration for 1 curve. Say you have a curve that was once the font character A. Select that within the group of sub layers. Change the stroke size, color, and copy. Then select the other letter shaped curves. Use paste style. After that, you may move to other layers, and choose each (sigh) individual character curve, and paste style. Doable. After a few times, I'd be sure the characters looked just how I wanted them before moving them into other shape layers. Because. of course, I have infinite foresight :)
  6. My limited experience says yes for the simplest change, fill color. Open the layer group and select all the child objects. Click in the color selector, and all the seleceted layers will change color. More complex requires a bit more work. Select one child layer. Add a gradient and some transparency, for example. Copy the item, command - C. Then select the other ones and use command-shift-V, and the attributes of the 1st modified child layer will be pasted on to the other children.
  7. I haven't used CD since about version 9 or 10, when it was no longer available for Mac OS. At least 10 years. AD does not have some features that CD had then, such as blends and mesh warps. CD's point editing was more advanced, better IMO than Illustrator, and there was a bit map tracing module that worked really well. But over all, AD seems to me to work more smoothly. And it does do some things that CD did not do as well back then, such as transparency and blend modes.
  8. gdenby

    A Font

    Thank you for your font. Seems like the cog and double star tool were useful to you.
  9. Hi, jim frey I'm just a normal new user. Here is 1 thing I can respond to. The Crop tool in AD only crops selected vector shapes. It does not crop the document. It limits the vector shape(s) to the boundary of the crop box. I don't understand what you mean when you write "when I use an arrow to make a box in a photo ity does not stay when I take my finger off it." Are you trying to select a portion of an imported photo bitmap image? Can you detail the sequence of what you are doing?
  10. gdenby

    Introduce Yourself

    Hi, thetawave, Greg. Another Greg here. I liked reading your history from the link. I go back a way, myself, tho' most of what I've done was just for myself. But some years ago, I was the guy who recommended the department buy NEXT's 'cause they were essentially 'nix w. a really slick GUI. It was a little awkward when Next faded, but OSX was most welcome as most of the dept. transitioned to Apple. Spent more time supporting the 15% of the staff on Win than the rest. Any rate, been using GIMP for a couple of months. Likewise, Inkscape. Both have great features, but the apps are not so easy to use. AD is really sweet, tho' it has a way to go. I suppose AP is similar. I've been viewing the AP tutes, and there seems to be stuff that I could not at present do w. GIMP.
  11. Took me a bit to get screen caps that would illustrate the method. And, I'm eating some pizza. 1st pic. An "A" in Arial, w. a copy converted to curves. 2nd pic. Cleared away some extra points, just make lines a little better 3rd pic. After clicking each node on the cross stroke, and using break curve on each, there are now 2 new straight lines. Note the level panel. Those can be put together by using join curves, then close curve. 4th pic. Break apart the the left slant leg. Joined and close those as in step 3. 5th pic. It seems the last 2 lines cannot be separated by break curves. After repeated attempts, the level panel shows just one curve. 6th pic. Its is easy to delete the 2 nodes that define the floating curve. Then, using the pen tool with snapping on, it is easy to fill in the lines needed to close the curve. 7th pic. The 3 parts separated.
  12. The letter must 1st be converted to curves. When entered as a font, there is no access to the nodes that define the shape. Then, you will have lots of point editing to do. I've been working on an AD vectorized of a Perpetua style font for a couple of weeks. Depending on the font, you should be able break an A into three parts in as little as a minute if you are handy w. node editing. A_B_C made a post just before I made mine. Give me a couple of minutes to try and illustrate my method.
  13. gdenby

    Editorial illo revisit

    Option key. Whoopee!. Another feature I hadn't picked up on yet. Thx. If the colors are already on the page, just pick it up.
  14. gdenby

    Timepiece -

    Thanks for the response. Yes, looks a little better. 10 hours seems pretty fast to me, but still a long run. Not surprising that a detail was a little off. Over all, very fine. Thumbs up!
  15. gdenby

    Editorial illo revisit

    Yes, I'd go w. the one w. background also. The speed and responsiveness of AD and the new tablet I got are really impressive. Not quite real time, and I find that picking colors is a little slower than mixing and using paint. Or maybe it is my "wetware" that is slowing down.
  16. Quick answer. In node mode, select the points defining the square window in building shape. Delete them. Then Select the bar and the building and subtract. Redraw the window, and subtract that. Works for me. I've never quite understood the logic behind the construction of vector objects w. hollows in them, but breaking them apart very often causes strange results. Better to have outlines, and then punch holes in them than have outlines w. holes, and try to break them apart.
  17. I don't see a way to add another shortcut to the node tool, but I would find a short cut for "close curve" to be every bit as useful as break curve and join curves. (I pity the developers. Like Momma birds with all those hungry gullets to stuff. Sorry.)
  18. Every curve... yup, basic Hmm, I am fuddled. I did a couple of attempts, and had results similar to what you showed. Then, I made 4 arcs as I had done earlier, joined them, and attempted to to give them a stroke. Little I could see. Just the tiniest indicator of a stroke everyplace except the unclosed portion. Closed them, and then, stroked. See the 2 screen captures.
  19. Hi, hawk, Being fairly new to AD, I've been practicing a lot on working with curves and nodes. Here's a few details I've noticed. Break curve does what you might suppose. It splits the curve at the selected node. As you mentioned, there are then 2 nodes, one on top the other. After splitting a curve, look at the layer panel. You will see that there is only 1 curve. If you click the join curves widget, nothing happens, because it is just one curve, and it can't join to itself. If you want to re-close the curve, the widget called close curve will put the 2 nodes, on on top another back into one. If you move the nodes apart, the close curve will draw a new curve segment joining the nodes at different places. Suppose you have several curves. The layer panel will show each one. Select all with the move tool, switch to node tool, and use the join curves widget. So far, what I've seen is that the application will find the closest distances between all but 2 end nodes, and add connecting lines between the various curves. I haven't been able to choose which nodes are joined, the program appears to make the selction despite user selection. The layer panel then shows only a single curve. That curve can be completed by using the close curve widget. If the curve is not completed by close curve, it can have a fill, but not a stroke. And depending on where the close-by nodes were, the fill shape can overlap, as you have seen. If you start w. some simple curve shape, say a rectangle, and you add a node, and then break curve there, there is still only 1 layer. But add another node, and break. 2 layers will be in the layer list. If you then use close curves, a line will be drawn closing each curve, but the new lines will be one on top the other, just like the parent nodes were. This allows different parts which can have different fills to appear seamless.
  20. Here is another Mac thing. Make a folder called "work." Click on the original file in its folder window, and hold option while dragging the file into "work." This creates a duplicate instead of moving the file into a different folder. That way its easy to avoid messing w. the original.
  21. I'm unfamiliar w. AP, but in AD, there are several ways to do this. Any of the built in geometric shapes can be "converted to curves." The generated shape becomes a Bezier curve than can be edited with the node tool. Also, the pen tool can be used to freehand draw a shape, clicking at desired points to make straight lines, rather like Photoshops geometric lasso. The resulting vector shape can be used as a mask for the photo/bit map image. At present, there isn't anything like Photoshops magnetic lasso, tho' pixel selection to vector is in the works. For what its worth, as a new user, I've found there are almost 500 shape variations that can be derived from the various built in shapes. This is before they are sheared, added, subtracted, divided, converted to curves, etc. I'd be surprised if you couldn't get any clean edged shape you like.
  22. Outer shadow, intensity 0 with a large-ish radius and offset seems to work comparable to what I can get in Photoshop Elements 11. For comparison, images, both zoomed to 500%
  23. I looked at the finished pic 1st. Amazing. Then I looked at the outlines. !! The wood figure is not a bit map, but a vector? Or an amazingly complex mask. Hat is off.
  24. I have Inkscape, but haven't used it much. I get better and easier output from the Mac app, Image Vectorizer, $5,than what I get from Inkscape. My results from Inkscape had far too many nodes. It was rather "blurry" compared to what I got from IV in about 3 seconds.
  25. If I'm understanding correctly, the Freehand method doesn't require an extra mouse click. The AD version I'm using shows the tool cursor change from pen to node control upon the press of the modifier key, but the pen tool resumes drawing after a mouse click at the next position.
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