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  1. 1. Create a constrained group of several shapes. 2. Convert it to symbol 3. Create a new instance of that symbol and scale it to see the effect of constraints working 4. Scale one of the shapes inside the first instance and notice that the second instance instantly breaks. Video with reproduction steps: https://streamable.com/4xqv8 Affinity Designer: ver
  2. Thanks for the quick reply. Yes, I figured now that "sync off" is the solution to my issue, however I hope that this behavior will be changed in the future. It feels that all the operation that are done to the actual instance (and not it's internal objects) should be applied to that instance only. They shouldn't propagate to the symbol and other instances. Mask is one example. Layer effects is another example, then goes the layer opacity and even layer visibility. IMHO all these make no sense whatsoever.
  3. I have 2 instances of 2 different symbols in my scene (4 objects total). I applied 2 different masks to the 2 instances of the first symbol and it worked as I expected, each symbol instance was masked appropriately by its mask. When I tried to mask the 2 instances of the second symbol, however, whenever I apply the mask to the first instance, the other instance immediately inherits the mask, so I'm unable to set a different mask for each instance. I tried to test this in a new empty document, and I couldn't make it work the way the first symbol worked (separate masks for each instance). This is quite confusing and counter-intuitive. I think the mask shouldn't be part of the symbol.
  4. Steps to reproduce: 1. Create a rectangle 2. Convert it to symbol 3. Group the symbol 4. Duplicate the group 5. Open the group and the symbol inside is no longer a symbol Is this expected behavior?
  5. Thanks a lot for a detailed answer, Carl. I agree that a proper perspective distortion would be the ideal tool for this, but since it's not there, I thought to cheat with simple text on a path. For the small icon I'm doing I used the method you described, and while not perfect, it's good enough. Thanks again!
  6. Yeah, perspective distortion could be a useful feature, however I don't think I need that kind of precision for my example. It seemed that a text on a path would be a much simpler and quicker way to do it, if the option to keep characters vertically aligned was there.
  7. Yes, that's an example of why I need an option to have them vertical. Hopefully @carl123 has a workaround.
  8. I swear I tried this like 50 times before creating this thread and it wouldn't add the new layer to the symbol (the symbol in the Symbols panel wouldn't update, and the newly added layer wouldn't have the orange bar on the left of the icon although being inside the symbol hierarchy). I tried creating a new instance from the symbols panel now and it worked this time. I'll try to reproduce and report the issue it if happens again. Thanks a lot for a quick reply!
  9. I have created a symbol and now I want to add a couple more objects into it. How would I do this? If I drag a layer into the symbol hierarchy, it doesn't become part of the symbol. Thanks!
  10. Hi Carl I need this to create a kind of a perspective effect on text.
  11. Is there a way to make the characters of a text on a path to always stay vertical. I only need the character position to follow the curve, not their rotation. Thanks!
  12. Can you guys make the button actually reset the transform rather than toggle between the two modes? Once I rotated the object, I won't need the old transform again, so it would be useful if I could just loose the old transform. Maybe shift+clicking that button should quickly reset it once and for all?
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