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KidGrit

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  1. This one idea i've had endless times for photoshop and other CS software while working away. I work in the animation industry, as a designer, storyboarder, animator, and compositer (sometimes all of these on a single project). Often I end up at the end of the pipe dealing with hundreds of asset files to be integrated into the comp using AE. The advancements in cross platform adobe integration over the last 4 years have been revolutionary. But there is this one thing that always just pops into my brain. Why can't these files have more than one resolution. Why are we always limited to a single resolution for a file. There are ways around it of course, AE can ignore the alpha on the boarder and crop down for you, but I still think there is more we could do. Having "multiple canvas resolutions inside one document" could be so powerful for export, organization, and packaging assets... Imagine using the "batch export" or "layer comps to files" functions in photoshop when you could pump out every resolution you needed from one file. I think maybe the problem is no OS lets you have files with those parameters. Or it would maybe break some of your existing cross platform integration. It's a half baked idea, but it entered into my mind so many times as a designer over the years that I felt I would be amiss not mentioning it to a company that is clearly focused on rallying the design community around innovation of functionality. So there it is. Much love to you guys and the work you are doing < 3 PS: I haven't had a chance yet to use the affinity software, but I will purchasing it soon. I am mostly an An Ps Ae TVP guy. So please forgive me if this is already in the software, or this concept doesn't really apply to more vector based drawing applications. -kg
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