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filip89

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  1. Like
    filip89 reacted to Ash in Affinity V2, updates, pricing and no subscription [repost]   
    Hi All,
    Well, it’s been a pretty crazy week since the launch of V2!
    This has been a real labour of love for us over the last year or so, and I can’t even begin to describe how hard the development team have worked on it. Not only getting the V2 apps launched, but also of course finally bringing Publisher to iPad. 
    With this being our first paid-for upgrade there has understandably been a lot of feedback / questions around future updates and our pricing policies. I thought it was worth addressing / clarifying our position on some of these personally...
    Updates to V2 moving forward
    Buying V2 not only gets you all the new features you have seen, but we have various updates planned – including many more new features and improvements – which you will get for free. This will continue until such a time that V3 is released. We’re not sure exactly when V3 will be, but I can confirm we are not going to move to anything as regular as an annual upgrade cycle as has been speculated.
    It’s worth saying too that V2 does include many under-the-hood changes to our underlying technology, and we have also been investing in several new areas of research recently. Some of these haven’t manifested themselves into new features yet, but overall V2 does give us a better platform to develop on moving forward and I’m sure you will be pleased with the updates V2 will receive.
    Updates to V1 moving forward
    While we did say on the FAQ that V1 would no longer receive any updates, I want to clarify that was about new feature updates. We will be updating V1 to fix any critical problems caused by operating system updates in the future. So if the next version of macOS breaks V1 we will endeavour to fix it. There will be a point in time when continuing to maintain V1 in this way will not be tenable, but certainly for the foreseeable future we will continue to patch. In fact, we have an update to V1 queued up for release very shortly with some fixes for Ventura and issues caused by a recent Windows security / quality update. 
    We will update our FAQ shortly to make that clearer for everyone.
    Offer period
    In case you didn’t see, I’m pleased to confirm we have decided to run this initial launch offer until 14th December to give everyone the best chance possible to get it if they wish / have a decent amount of time to trial it. 
    Upgrade pricing
    It’s been really hard to see some of the comments about us not looking after our existing customers – we’re pretty devasted that anyone feels like that to be honest. But the fact is we felt our hands were tied somewhat with being able to offer upgrade pricing in a fair way. The main reason for this was App Store customers (which make up around 35% of our userbase). The problems with that are two-fold: firstly, we didn’t have a way from within V1 to validate an App Store purchase receipt to reliably ensure customers who were entitled to an upgrade could get one; and secondly, we could not find a good way for people to get that discount via the App Store. Us pushing upgrade customers to go exclusively via our own site (including customers who were previously acquired via the app stores) may also have put us in violation of App Store Ts & Cs which we were obviously concerned about.
    I’m not saying that these issues were completely insurmountable, but any solutions we came up with would be messy, and most importantly could have resulted in some bona fide V1 customers struggling to get validated and claim their discount. We certainly don’t have the support resource here if we ended up needing to manually validate tens of thousands of receipts for example.
    The only option we felt was safe to move forward with was a general launch offer, which would guarantee that every V1 customer could get the discount, whether they purchased directly through us or the App Stores. We knew a side effect of that would mean some new customers would end up receiving that same discount – but we felt that was a better option than V1 customers missing out. It’s also worth saying that while there has been some good press about V2, all our main marketing has been via email and through social media to our followers. In other words, we felt ok about it because we knew the vast majority of people who would find out about it or take advantage of the offer would be existing customers. I would be surprised if over the offer period customers upgrading from V1 didn’t make up more than 90% of our sales.
    Overall I do believe us giving a 40% discount, along with the addition of the new Universal Licence of course, is offering fantastic value for money for those who want to upgrade. 
    However, taking on board some of the feedback there is something extra we can do – we will offer a new free bundle of content exclusively for V1 customers upgrading to V2 as an extra thank you for your support. I’ve seen this suggested by a number of customers and it’s a great idea as it does remove the App Store conflict entirely. 
    We’ll need a little time to put something together, but all customers who previously registered or purchased V1 and have since upgraded to V2 will receive a voucher code for this via email as soon as we can.
    A comment on no subscription
    I do want to say that some of the points above are exactly the reason why software companies move to subscription. Whatever you do with upgrade pricing, you still have the issue of customers who bought the previous version 3 months ago vs. those who have had it 2+ years. Offering perpetual licences also gives the additional overhead of needing to maintain the previous version longer than you would if everyone was on subscription / generally always on the latest version.
    We are a small team so some of these complications are not ideal — all we really want to do is focus on developing our latest codebase, push out regular updates and continue with our mission to make great creative software accessible to everyone. 
    But it does need to be funded somehow. We know you love our no-subscription model, but there also needs to be a level of appreciation that the alternative is having paid-for upgrades from time to time. That unfortunately comes with its own problems.
    All of that said, I have to say we have been blown away with the response to V2 - around 3 times as many people have upgraded in the last week than we expected - and we really can't thank you enough for the support you have shown. More than anything the success of this upgrade puts us in a great place to continue investing heavily in development which is ultimately what it's all about, and we’re super excited to crack on with some great updates coming next year!
    All the best,
    Ash
    This is a duplicate post of a thread that is now locked and moved to the questions forum
  2. Like
    filip89 reacted to lightstream in AD: Hide selection box?   
    I agree, VERY frustrating.
  3. Like
    filip89 reacted to Patrick Connor in Affinity Designer for Windows - 1.8.0   
    <EDITED> Please note, Affinity Designer 1.8.2 for Windows is now live so this thread is locked </EDITED>
    We are pleased to announce a major update for the Windows release of Affinity Designer, version 1.8.0
    Changes in this Build
    The changes in Affinity Designer for Windows 1.8.0 (over the last release Affinity Designer for Windows 1.7.3) are as follows:
    New Features & Improvements:
    Template support – save documents as template files to re-use time and time again, share templates across all apps and even access files on multiple devices through cloud storage. New document dialog – it’s now simpler than ever to find, create and manage document presets with customised, saveable presets and thumbnail previews. Boolean operation improvements – add, subtract and combine shapes to create custom designs better than ever before. Updated PANTONE© library – work with a seemingly endless range of colours, including updated PANTONE© Color Bridge and PANTONE© Formula Guide solid palettes (coated and uncoated). Massive expand stroke improvements – get incredibly accurate results with far fewer nodes than before. New Stock panel – quickly access royalty free images through the app’s brand-new Stock panel. Many other improvements and fixes. Fixes
    (some of these are phrased in the negative but nevertheless fixed)
    Vector brush is slow to draw quick lines and draws them straight instead of curved Cannot drag objects into Assets Right click does not function for surface pen Strokes not printing correctly Printed line is not correct thickness Crash: Include colour bars with a certain file Cog shape only allows up to 48 teeth Wacom Tablet starts drawing straight line after changing focus. Software now requires Windows ink for pressure to work Grids fail to display correctly on Artboards Print dialog isn't removing the red overlay on a scaled image Cannot set margins for artboards using Guides Manager Microsoft Surface - Cursor jump if drawing close to the edge User file: missing elements when importing EPS Tools disabled when starting the app with hidden UI Unable to alter Mask's visibility options in Export Persona Open folder in explorer should be greyed out until you've saved the file Changing DPI using Anchor to Page resizes document Create Palette from CMYK images imports as RGB Global Colour dialog's colour picker always uses RGB Choosing a specific page in the print dialog prints all pages Brush Outline missing when using Tablet/Surface Clip to Canvas should be greyed out for artboards Studio panels can be wrong size after reset Pointer device triggers straight lines when using the mouse Focus doesn't go to active document when multiple documents are open Extend the limit on the number on favourite fonts New document panel should select Letter as default in the US. Show Left Studio / Show Right Studio need adding to Studio menu Unable to set Arrow Keys as shortcuts Tablet cursor jumps about when using High Precision Input Drawing with Wacom creates stepped curves Boolean Add can create duplicate nodes in the same spot Hidden layer's pixel content is lost when exporting to PSD Add to swatches > As global colour fails with multiple objects Tool Settings/Presets saved showing in other applications that don't support them. Add operation fails on curves with only two points Layer thumbnails on the Layers panel don't get updated after changing a a global colour from the swatches panel User file TIFF Alpha does not render correctly Pixel Selection appears incorrectly when started near page edge Live filters and PDF export: live filters not being processed/rendered when exporting to PDF Other minor fixes and improvements  
    UPDATING TO THIS VERSION (free for existing customers)
    The software version can be seen on the splash screen and the About dialog (in Help > About Affinity Designer).
    If you’ve purchased from the Affinity Store— each time you start the Affinity Store software it will check for updates and offer any available update. The latest update will install over the top of any earlier version, with no need to uninstall. You can download the latest installer by logging into the affinity store here and find the order in your account and use the "Download" button in there. Alternatively, this new release (and previous versions of Affinity Designer for Windows) can be downloaded from this link (that installer is NOT for Windows Store purchases and needs a product key).
    If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
  4. Like
    filip89 got a reaction from Aleksandar Kovač in Feature request- snap anchor handles to grid option   
    In some cases this limit is practical. Let's say I want to have this simple line. I know I have a 10 px increment on the grid lines, I can easily reproduce this in the future without having to estimate. I don;t always use a sketch to design something and the grid is a great reference. If not, why use any kind of snapping if it's limiting?
     
     

  5. Thanks
    filip89 got a reaction from Oval in Sneak peeks for 1.7   
    I know this is a small part of what you plan to achieve and I don't mean to imply that it should be a priority but to be honest that was also my first impression of the UI as well. It's not necessarily the colors but the way they are executed. Some have too much details,  outdated or are plain confusing. The colors don't follow a particular palette and lack consistency. Even the toolbar ones like 'breaking points' and 'join' etc. seem out of context. The persona icons also could use some work on context and execution. Not sure what market you aim at but it does make an impression.
    The iPad version of Photo seems a lot better IMO.
    Anyway, I use your software from time to time for personal projects and prefer some of the features and workflow over other design software. Glad you guys are stepping forward and won the Microsoft developing award. 
  6. Like
    filip89 got a reaction from lepr in Sneak peeks for 1.7   
    I know this is a small part of what you plan to achieve and I don't mean to imply that it should be a priority but to be honest that was also my first impression of the UI as well. It's not necessarily the colors but the way they are executed. Some have too much details,  outdated or are plain confusing. The colors don't follow a particular palette and lack consistency. Even the toolbar ones like 'breaking points' and 'join' etc. seem out of context. The persona icons also could use some work on context and execution. Not sure what market you aim at but it does make an impression.
    The iPad version of Photo seems a lot better IMO.
    Anyway, I use your software from time to time for personal projects and prefer some of the features and workflow over other design software. Glad you guys are stepping forward and won the Microsoft developing award. 
  7. Like
    filip89 got a reaction from dr_who in Handles Snapping to grid and grid size   
    Please add snapping handle nodes to the grid. 
  8. Like
    filip89 got a reaction from Mattyd in Feature request- snap anchor handles to grid option   
    I agree with both options being available.
     
    Exactly how I want is sometimes dictated by the grid not a sketch.
  9. Like
    filip89 got a reaction from Unsatisfied ex-customer in Feature request- snap anchor handles to grid option   
    In some cases this limit is practical. Let's say I want to have this simple line. I know I have a 10 px increment on the grid lines, I can easily reproduce this in the future without having to estimate. I don;t always use a sketch to design something and the grid is a great reference. If not, why use any kind of snapping if it's limiting?
     
     

  10. Like
    filip89 got a reaction from Unsatisfied ex-customer in Feature request- snap anchor handles to grid option   
    I agree with both options being available.
     
    Exactly how I want is sometimes dictated by the grid not a sketch.
  11. Like
    filip89 got a reaction from Mithferion in Feature request- snap anchor handles to grid option   
    I agree with both options being available.
     
    Exactly how I want is sometimes dictated by the grid not a sketch.
  12. Like
    filip89 reacted to Unsatisfied ex-customer in Feature request- snap anchor handles to grid option   
    Thx for visuals.
     
    Allright @Ben, how - using your new snapping - would you remember and recreate fx this particular corner again and again? To the pixel? With total precision? It is an easy workflow that is also easy to remember as a formula so the corner gemoetry can be recreated. Place node on grid intersection, place one handle two intersections below, the other handle four grid intersections above. Not a perfect match - but rather a formula.
     
    Once I have a curve geometry that is red line in a particular design - icons, logos, corporate design guidelines even in illustrations - how do I recreate it again accurately?
     
    I use handle snapping and the grid more than any other snapping types.   

  13. Like
    filip89 reacted to Ben in Feature request- snap anchor handles to grid option   
    Ok, here is a selection of videos showing handle snapping.
     
    This one shows snapping the node, then constraining the handles in line with the grid axis, and finally snapping the handle lengths to match.
    HandleSnapping2.mov 
     
    This one shows constraining the handles to diagonals, then snapping the handle lengths.
    HandleSnapping3.mov
     
    This one shows how you might match up handle lengths between a number of nodes.  Note the different markers to show whether you have matched the length of the partner handle of the owner node (one bar), or the handle at the other end of the curve segment (two bars), or both (showing both one and two bar markers).
    HandleSnapping4.mov
     
    And, showing the last example constraining the handle direction to grid axis.
    HandleSnapping5.mov
     
    Note: in none of these examples is "Snap to Grid" turned on.  The grid is only displayed as a visual cue.  The constraining directions are taken from the grid axis directions and intermediates/diagonals.
     
  14. Like
    filip89 got a reaction from Unsatisfied ex-customer in Feature request- snap anchor handles to grid option   
    They said they'll introduce it but not when. I too am confined by using this feature. Also be sure to check vector exports. I had issues with clients that couldn't import affinity eps in illustrator successfully. I'd like to ditch Adobe too but it's hard to do that when everyone else (mostly agencies that are my clients and need to do further modifications) is using it. Maybe one day.  
  15. Like
    filip89 got a reaction from Unsatisfied ex-customer in Feature request- snap anchor handles to grid option   
    Yes please add this feature. It's really important for certain shape construction.
  16. Like
    filip89 reacted to MEB in Feature request- snap anchor handles to grid option   
    Hi all,
    There will be more improvements to snapping and grids in the next update (1.7). I can't assure snapping handles to grids is one of them - i don't believe so - but things are moving forward. As said earlier the dev teams are relatively small and are already doing the best they can. Bear with them while they work on this.
  17. Like
    filip89 got a reaction from AndyQ in Feature request- snap anchor handles to grid option   
    Yes please add this feature. It's really important for certain shape construction.
  18. Like
    filip89 got a reaction from malyKeri in Line handle snap feature?   
    Is there any way to snap point handles to the grid at this point, or am I missing the feature somehow?
  19. Like
    filip89 got a reaction from ronnyb in Affinity Photo for iPad launched at Apple WWDC   
    The iPad UI looks great. Any chance you'll add the same toolbar icons to the desktop version as well in the future?  :rolleyes:
  20. Like
    filip89 reacted to Ben in Handles Snapping to grid and grid size   
    This has already been covered in a another thread.
     
    There will be the option to use Shift to constrain handles, and that will include snapping to grid axis.  It's been done, and will feature in a Beta soon.
  21. Like
    filip89 reacted to Ben in Handles Snapping to grid and grid size   
    There will be snapping improvements coming in the near(ish) future.
  22. Like
    filip89 got a reaction from Krustysimplex in Thoughts about features so far   
    I work mainly on visual identity projects and have used both Affinity Designer and Photo since they came out on the market. While Affinity Designer is certainly a promising piece of software I could not unfortunately (at this point) use it for professional purposes. I continue to support the developers for their work however I will have to stick to illy for the time being. The features I'll list may have been discussed before but I'll get them in one place to illustrate my point on this. These are a couple of missing features that I bumped in with some attempted projects in Affinity Designer:
     
    Most important PDF export as vector. Most clients work with Adobe products so I need to deliver files that will support multiple stop gradients/transparency and eliptical gradients as vector. Bezier handle snap to the grid. This is especially useful for logos and typography Delete control points and break the curve at the same time. Having to break lines separately is a tedious workaround. Shape offset and a better algorithm for point distribution. The current workaround with strokes creates many useless vertices along the path. Split shapes with a single line. Right now the only way I could split a shape is by using another closed shape. Line width control points. I know there is currently a pressure option but it just doesn't cut it for complex situations.  
    I'll be watching the app's updates and activity in case this will get added in a near future. Really looking forward to completing an entire project using Affinity Designer.
     
    Cheers and godspeed.  :)
  23. Like
    filip89 got a reaction from Bauke in Thoughts about features so far   
    I work mainly on visual identity projects and have used both Affinity Designer and Photo since they came out on the market. While Affinity Designer is certainly a promising piece of software I could not unfortunately (at this point) use it for professional purposes. I continue to support the developers for their work however I will have to stick to illy for the time being. The features I'll list may have been discussed before but I'll get them in one place to illustrate my point on this. These are a couple of missing features that I bumped in with some attempted projects in Affinity Designer:
     
    Most important PDF export as vector. Most clients work with Adobe products so I need to deliver files that will support multiple stop gradients/transparency and eliptical gradients as vector. Bezier handle snap to the grid. This is especially useful for logos and typography Delete control points and break the curve at the same time. Having to break lines separately is a tedious workaround. Shape offset and a better algorithm for point distribution. The current workaround with strokes creates many useless vertices along the path. Split shapes with a single line. Right now the only way I could split a shape is by using another closed shape. Line width control points. I know there is currently a pressure option but it just doesn't cut it for complex situations.  
    I'll be watching the app's updates and activity in case this will get added in a near future. Really looking forward to completing an entire project using Affinity Designer.
     
    Cheers and godspeed.  :)
  24. Like
    filip89 got a reaction from LCamachoDesign in Thoughts about features so far   
    I work mainly on visual identity projects and have used both Affinity Designer and Photo since they came out on the market. While Affinity Designer is certainly a promising piece of software I could not unfortunately (at this point) use it for professional purposes. I continue to support the developers for their work however I will have to stick to illy for the time being. The features I'll list may have been discussed before but I'll get them in one place to illustrate my point on this. These are a couple of missing features that I bumped in with some attempted projects in Affinity Designer:
     
    Most important PDF export as vector. Most clients work with Adobe products so I need to deliver files that will support multiple stop gradients/transparency and eliptical gradients as vector. Bezier handle snap to the grid. This is especially useful for logos and typography Delete control points and break the curve at the same time. Having to break lines separately is a tedious workaround. Shape offset and a better algorithm for point distribution. The current workaround with strokes creates many useless vertices along the path. Split shapes with a single line. Right now the only way I could split a shape is by using another closed shape. Line width control points. I know there is currently a pressure option but it just doesn't cut it for complex situations.  
    I'll be watching the app's updates and activity in case this will get added in a near future. Really looking forward to completing an entire project using Affinity Designer.
     
    Cheers and godspeed.  :)
  25. Like
    filip89 got a reaction from Jim Alexander in EPS export rasterized   
    I certainly look forward to that because I really wish to use the app, but would not be taken seriously by clients if I were to offer rasterized PDFs for print.
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