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Henry Stahle

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About Henry Stahle

  • Rank
    Advanced Member

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  • Website URL
    https://www.instagram.com/henrystahle/

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  • Gender
    Male
  • Location
    Sweden
  • Interests
    Illustration, Photography

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  1. Thank you Walt, I am aware of that Dial thing, but since Surface Pro is a tablet, not only used on (or mostly not) on a table top, the Dial is no alternative to a well designed UI. The Dial was designed with Studio in mind, not Surface, I guess. Using Dial sitting in my sofa is no good idea... Surface, just like iPad, is depending on touch and gesture input. I got the keyboard attached to my Surface when writing this sitting next to my heavy duty desktop computer, so I can use all keyboard shotcuts and such. When I use it for art, I remove the keyboard to make the drawing and painting comfortabe and ergonomic good. Surface is a sketching and handwriting ideas tablet and is better of without keyboard for me. (Sometimes I use it as a laptop computer of course..:) When doing heavy work I sit at my desktop using my Cintiq and need no Surface Dial. Affinity Photo works great at my desktop with my Wacom input. There are some very good Surface software in the sketching / painting / illustrating line. Probably the coming Adobe Gemini will beat them all in functionality and workspace. I have tested the Photoshop Sketch for some time so I can understand what Adobe is going to offer. By consulting a large group of digital artists Adobe's developing team have found out what we need. And one thing is a good UI to work in! Sadly I have read some answer from the Affinity team that they are not considering a tablet UI design for Windows tablet. Only for iOS. So that is probably where I have to make a going-back- to-Adobe decision when the Gemini is out.
  2. Affinity Photo is not very user friendly working on Surface Pro. I have the latest Surface and really love to see a better UI for make things more easy for me as a Surface Pro artist. In Painter I can switch my interface from default to simple and get a very good workspace on the tablet. In Krita there is a shortcuts menu pop up to make things easy. Clip Studio is also good as well as Photoshop. The coming Adobe Gemini will make things easy on the Surface, Painter will probably make some new app that is good on Surface, as good as Sketchbook Pro probably. Now I can use Affinity Photo by using Radial Menu, that I highly recommend. It works right out of the box, it is just to install it and start working. I added a TAB toggle button on the menu (see my illustration) to get the full interface "clean" for sketchin and painting without the interface distraction. If you use Affinity on Surface and have not yet used Radial Menu, do it! I Think you will like it as much as I do. Microsoft has published the free code for the RadialMenu so someone that knows programming can customize the code to the program desired. Is there someone in the Affinity team that can do it? Or someone else? It would be nice to have an Affinity Radial Menu for Surface while waiting for an UI like the one on iOS for Surface. (Pardon my English if it is bad..)
  3. Henry Stahle

    Affinity iPad for Surface?

    Hi all Surface Pro users, I just started using my brand new Surface Pro 6 and installed Affinity Photo the first I did , just to find out there is no touch or pen mode in Affinity Photo. Too bad! It's soo disappointing... Makes me want to go back to Photoshop again. (or not use Affinity products on my Surface Pro 6, probably uninstall AP again)
  4. I can confirm this, but from ClipStudio too. I was working on an illustration. Exported my line art with all flat colour fills. Saved a psd file from Clip Studio EX to Affinity Photo beta 1.7.0.258. All line art and flat fills were hidden on importing and opened in Affinity for some editing. They were hidden again before export. When I opened my psd file back in Clip Studio everything hidden was gone. If I make the export in a hidden group containing all layers inside the group visible, the layers are not gone, they remain. It seems like just hidden layers are empty, not hidden groups.
  5. Henry Stahle

    Slow loading RAW, slow development

    The latest beta, 1.7.0.209, takes about the same time as before for me on my old i5 Win 10 computer. From opening the raw file to the stop developing (see picture down) it took about 30 sec. In Photoshop it was about 4 times faster making the same process, just opening and developing the raw file. In CameraBag Pro and Canon Photo Pro 4 software the raw development was instant. I am not in a hurry, I am just a hobbyist, retired since 5 years, I have got all the time in the world. But slow performance is no fun when I am developing 500 pics (for a photobook) or so from our winter vacation up in the mountains.
  6. In ClipStudio, Krita, Photoshop, ArtRage, SketchBook Pro, Infinite Painter and other software, I can fill my line art using the paint bucket tool on an underlying layer. I do it without any selecting, just click and fill. It is quick and precise. The flat fill is easy to mask using the clip layer function, just like I did in Clip Studio in my small illustration. Affinity still has not got the fill underlying layer function like the other illustration software I use. I do not use Affinity often because of this. Or, is there a quick fill function in Affinity Photo, just like in the other software, a function I have not yet found? I wish there was...
  7. Henry Stahle

    Slow loading RAW, slow development

    OK hifred, it was a bit quicker in ACR on my computer this morning, when I made a new test, even in Affinity. Still, ACR + PS is a quicker way. My other RAW developer, Canon DPP 4, is nearly instant in loading and developing. It is a simple software compared to the two others, but still a good RAW converter for a Canon user. Very useful. Affinity Photo is just great for photo editing and illustration. I love it. A little slow thou, just like me. But I am old. Not new like Affinity software.
  8. Hi, just my very first test. Loaded a RAW file, Canon 5472 x 3648 px file, and clicked develop at once in the RAW persona. It took a little more than 33 sec. until the photo was developed. I did the same in Photoshop, the RAW file converter opened and I sent it to PS and it opened. It took 13 sec. Affinity Photo was 20 seconds slower than PS (latest version)..! Now, that is slow. (The Affinity Photo 1.6.5.135 was 4 sec. slower than this latest beta, so it got a bit better.. I am on a Win 10. PS: This pic is from the same series of photos the I tested in Affinity and PS was developed in another program. Nearly instant loading and development in that program. I like that. As a RAW converter, Affinity Photo is very slow. Besides this I like Affinity Photo in many other respects. Use it every day, not often PS.
  9. Henry Stahle

    Json export to Spine broken

    Thank you, this was a simple solution that I did not think of since Photoshop handled it right. That means I have no real use for keeping my CC subskription any more... Many thanks!
  10. Henry Stahle

    Json export to Spine broken

    Hi Callum, I just made a test again and I get the same result as you can see from this screen snip. I attached a half size psd file and a text file from the json code, top one from Photoshop, the bottom one from Affinity. It will be interesting to hear if you get a correct result from my file. By the way, I got the latest version of Spine, Photoshop and Affinity Photo and Designer. Floating rock Small.psd json.odt
  11. Henry Stahle

    Json export to Spine broken

    Hej! I have used Affinity Photo or Designer to export picture slices and data to open in Spine. Now it seems to be a bit broken since the slices becomes a bit randomly placed inside Spine. When I do the same thing in Photoshop (using the Spine script downloaded from Spine site) everything is correct. One reason for me to use Affinity instead Photoshop was the export persona for picture slices for my interactive apps. Now when it is something going wrong in Affinity I had to return to PS. So, please have a look at this export function. This is the Affinity export in Spine This is the Photoshop export in Spine
  12. Yes, it is depending of the order of releasing the brush and spacebar. I have been working all day illustratin using my Wacom Intous with no problems at all. But, using the Chris K provaction, the program crashed. Crash confirmed!
  13. Nothing unusual happens. The program does not crash my Win10 x 64, i5 8GB ram. It works just fine... :)
  14. Henry Stahle

    Brush Manager

    Thank you carl123, I really find it helpful!
  15. Just like in Photoshop I find it so slow and irritating to move around from brush category to another while illustrating, painting and drawing in Affinity. In Krita there is a brush manager where you collect your favourites, in Painter too, in ClipStudio, in SketchBook Pro it is easy to drag brushes around to collect them in one single library, and now even in Photoshop (I have not tired it yet). Why not in Affinity? Or is there a way to manage to keep your favourites in one single place already, a way I have not found out about yet? Please, if someone knows a way to do it, to manage my favourites in one place, tell me how. If not, please developers, make a manager like the Brush Box (found on Gumroad). It will make workflow soo much better Henry
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