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WaveF

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  1. Like
    WaveF reacted to Jon W in Scripting   
    Scripting development is continuing as planned. We can't say when it will be released - only that it will be. 
    We plan to release full documentation. 
    Same idea - a hierarchical representation of the content and structure of the document - just with an Affinity document instead of a web page. So instead of div/img/table/p tags etc, you have spread/text/vector/raster nodes.  
    Menu functions: not directly (scripting has no concept of menus) but the same commands that many of the menu items execute will be executable via scripting. 
    Document content: absolutely. This is our current focus - we aim to expose a significant portion of the DOM for our initial release, which is why it's taking so long! 
  2. Thanks
    WaveF reacted to NotMyFault in Compound Path doesn’t auto-update when Art/Frame Text is modified   
    You are correct. I can reproduce the issue on iPad.
    What I meant that there is another unrelated issue with the text frame, potentially caused by appearance panel, leading to a crazy outline. Worth investigating on its own, from memory there were older reports, but related to mesh warp groups (not constraints).
    Affinity stopped recognizing new reports in the forum recently, it might be worth to report the bug directly via the contact form, see:
     
  3. Like
    WaveF got a reaction from NotMyFault in Compound Path doesn’t auto-update when Art/Frame Text is modified   
    Application: Affinity Designer V2.6.3
    Operating System: macOS 15.5 (Sonoma)
    Hardware: MacBook Pro M1 Max, 64GB RAM
    Hardware Acceleration: ON (also tested with OFF, issue persists)
    Latest Version: Yes
    Can Reproduce: Yes
    Happens with New Document: Yes
     
    Bug Description & Steps to Reproduce:
    When an Art Text or Frame Text object is included inside a Compound Path, modifying the text content does not trigger the Compound Path to update automatically. To force the update, I need to:
        •    Manually select the text object within the Compound Path
        •    Slightly move it (e.g., by 1px)
        •    Only then the Compound

    .afdesign file & Screen Record attached.
     
    iShot_2025-08-06_10.04.33.min.mp4 ABD.afdesign
  4. Thanks
    WaveF got a reaction from Benfischer in Create a Colorful Gradient Along Curve in Affinity Designer   
    I just shared a new Affinity Designer tutorial on YouTube — showing how to create a colorful gradient stroke effect along a curve
     
  5. Like
    WaveF got a reaction from iuli in Liquid Glass Filter in Affinity Photo   
    Took inspiration from jhey ʕ•ᴥ•ʔ’s web demo, I recreated the Liquid Glass effect in Affinity Photo
    AP_Liquid_Glass.1080p.mp4
  6. Like
    WaveF got a reaction from pruus in Liquid Glass Filter in Affinity Photo   
    Sure, I've attached the file now.
    Liquid_Glass.afphoto
  7. Thanks
    WaveF got a reaction from transitdiagrams in Liquid Glass Filter in Affinity Photo   
    Sure, I've attached the file now.
    Liquid_Glass.afphoto
  8. Thanks
    WaveF got a reaction from lukramon in Liquid Glass Filter in Affinity Photo   
    Sure, I've attached the file now.
    Liquid_Glass.afphoto
  9. Like
    WaveF got a reaction from baoyu in Scripting   
    A language this messy has dominated web graphics and animation for almost 30 years — and we’ve never seen Python even come close to replacing it in this area. 
    If JavaScript was truly that bad, it should’ve collapsed after the first wave. But not take over ActionScript 3 and expanded into so many areas of development.
    Saying “JavaScript is still that same mess from 1995” is like saying “you were born poor, so you’ll always be worthless.” That’s not criticism — that’s just lazy thinking.
    I used to be a Flash animation/game developer, so I went through the whole rise and fall of Flash. During that time, I saw a lot of really creative designers using JavaScript to build amazing stuff / plugins. So yeah, I’ll admit I have a bit of a bias toward JavaScript, especially because I think it has a natural edge when it comes to UI work.
    That said, I also use Python for batch tasks and automation. But honestly, I just don’t see that many people in the design world using Python. More than JS? I really doubt it.
    To be fair, I don’t think Affinity choosing JS over Python (or the other way around) would make that big of a difference in terms of extension maintenance. I mean, are you guys planning to build full-blown apps inside Affinity or what?
  10. Like
    WaveF reacted to NathanC in Can't select element with bitmap mask by clicking (AD 2.6.3)   
    Hi @WaveF,
    I can confirm i'm able to re-produce this on MacOS by following your steps, so I'll get this logged with the developers.
    Yes, this outline indicates the original bounds of the masked object.
  11. Thanks
    WaveF got a reaction from Hilltop in Liquid Glass Filter in Affinity Photo   
    Sure, I've attached the file now.
    Liquid_Glass.afphoto
  12. Like
    WaveF got a reaction from chessboard in Scripting   
    A language this messy has dominated web graphics and animation for almost 30 years — and we’ve never seen Python even come close to replacing it in this area. 
    If JavaScript was truly that bad, it should’ve collapsed after the first wave. But not take over ActionScript 3 and expanded into so many areas of development.
    Saying “JavaScript is still that same mess from 1995” is like saying “you were born poor, so you’ll always be worthless.” That’s not criticism — that’s just lazy thinking.
    I used to be a Flash animation/game developer, so I went through the whole rise and fall of Flash. During that time, I saw a lot of really creative designers using JavaScript to build amazing stuff / plugins. So yeah, I’ll admit I have a bit of a bias toward JavaScript, especially because I think it has a natural edge when it comes to UI work.
    That said, I also use Python for batch tasks and automation. But honestly, I just don’t see that many people in the design world using Python. More than JS? I really doubt it.
    To be fair, I don’t think Affinity choosing JS over Python (or the other way around) would make that big of a difference in terms of extension maintenance. I mean, are you guys planning to build full-blown apps inside Affinity or what?
  13. Thanks
    WaveF got a reaction from Andy05 in Liquid Glass Filter in Affinity Photo   
    Sure, I've attached the file now.
    Liquid_Glass.afphoto
  14. Like
    WaveF got a reaction from garrettm30 in Scripting   
    A language this messy has dominated web graphics and animation for almost 30 years — and we’ve never seen Python even come close to replacing it in this area. 
    If JavaScript was truly that bad, it should’ve collapsed after the first wave. But not take over ActionScript 3 and expanded into so many areas of development.
    Saying “JavaScript is still that same mess from 1995” is like saying “you were born poor, so you’ll always be worthless.” That’s not criticism — that’s just lazy thinking.
    I used to be a Flash animation/game developer, so I went through the whole rise and fall of Flash. During that time, I saw a lot of really creative designers using JavaScript to build amazing stuff / plugins. So yeah, I’ll admit I have a bit of a bias toward JavaScript, especially because I think it has a natural edge when it comes to UI work.
    That said, I also use Python for batch tasks and automation. But honestly, I just don’t see that many people in the design world using Python. More than JS? I really doubt it.
    To be fair, I don’t think Affinity choosing JS over Python (or the other way around) would make that big of a difference in terms of extension maintenance. I mean, are you guys planning to build full-blown apps inside Affinity or what?
  15. Thanks
    WaveF got a reaction from Alfred in Liquid Glass Filter in Affinity Photo   
    Sure, I've attached the file now.
    Liquid_Glass.afphoto
  16. Like
    WaveF got a reaction from Alfred in Scripting   
    A language this messy has dominated web graphics and animation for almost 30 years — and we’ve never seen Python even come close to replacing it in this area. 
    If JavaScript was truly that bad, it should’ve collapsed after the first wave. But not take over ActionScript 3 and expanded into so many areas of development.
    Saying “JavaScript is still that same mess from 1995” is like saying “you were born poor, so you’ll always be worthless.” That’s not criticism — that’s just lazy thinking.
    I used to be a Flash animation/game developer, so I went through the whole rise and fall of Flash. During that time, I saw a lot of really creative designers using JavaScript to build amazing stuff / plugins. So yeah, I’ll admit I have a bit of a bias toward JavaScript, especially because I think it has a natural edge when it comes to UI work.
    That said, I also use Python for batch tasks and automation. But honestly, I just don’t see that many people in the design world using Python. More than JS? I really doubt it.
    To be fair, I don’t think Affinity choosing JS over Python (or the other way around) would make that big of a difference in terms of extension maintenance. I mean, are you guys planning to build full-blown apps inside Affinity or what?
  17. Like
    WaveF got a reaction from lukramon in Liquid Glass Filter in Affinity Photo   
    Took inspiration from jhey ʕ•ᴥ•ʔ’s web demo, I recreated the Liquid Glass effect in Affinity Photo
    AP_Liquid_Glass.1080p.mp4
  18. Like
    WaveF got a reaction from NotMyFault in Liquid Glass Filter in Affinity Photo   
    I've re-uploaded the video in 1080p. It should be available on iPad now I guess?
  19. Thanks
    WaveF got a reaction from Alfred in Liquid Glass Filter in Affinity Photo   
    I've re-uploaded the video in 1080p. It should be available on iPad now I guess?
  20. Like
    WaveF got a reaction from MiWe in Liquid Glass Filter in Affinity Photo   
    Took inspiration from jhey ʕ•ᴥ•ʔ’s web demo, I recreated the Liquid Glass effect in Affinity Photo
    AP_Liquid_Glass.1080p.mp4
  21. Confused
    WaveF got a reaction from Komatös in Liquid Glass Filter in Affinity Photo   
    Took inspiration from jhey ʕ•ᴥ•ʔ’s web demo, I recreated the Liquid Glass effect in Affinity Photo
    AP_Liquid_Glass.1080p.mp4
  22. Like
    WaveF got a reaction from Ali in Liquid Glass Filter in Affinity Photo   
    Took inspiration from jhey ʕ•ᴥ•ʔ’s web demo, I recreated the Liquid Glass effect in Affinity Photo
    AP_Liquid_Glass.1080p.mp4
  23. Like
  24. Like
    WaveF got a reaction from Mr. Doodlezz in Can not do skew transform in Affinity Designer v2.6.3   
    I just updated Affinity Designer to v2.6.3—can’t believe such a bug made it into the latest version. 😞
    When the mouse moves to the edge of the bounding box, the skew cursor appears, but as soon as you click, it switches to the regular scale mode. That means skew transform doesn’t work in this version — which is one of the most commonly used features!
    I doubt there will be a fix release right away, so how can I downgrade my Designer? 
    I was about to create a design draft for a client, and this bug couldn’t have come at a worse time. It completely wrecked my schedule. Next time, I’m definitely not updating right away.
    100% reproducible, attach video below:
    iShot_2025-05-14_19.34.52.mp4
  25. Like
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