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SrPx

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  1. Like
    SrPx got a reaction from nitro912gr in Affinity Publisher - Sneak Preview   
    X-Mouse button control can help you in setting middle click (or any other mouse thing, or key, or whatever) for panning instead of whatever the key or button does that in every single application, and you can customize a different behavior for each program. I have it permanently now (around 5 apps customized), and WAY more confortable now in my day by day work. It uses no significant resources, at all. Indeed, in my arcane machine -in my sig- I have not been able to tell the difference, and counting how much of a crazy stress I put to this good old thing every day...I'd have noticed even a little decrease. Neither noticed any collision or problem. I made a basic tutorial on how to handle it, in these forums, but that was so long ago, would be hard for me to find it fast now...
     
     
  2. Like
    SrPx got a reaction from nitro912gr in Affinity Publisher - Sneak Preview   
    - shhhhh - I was just being lazy....thought no one would notice....
  3. Like
    SrPx reacted to giantlobsterprd in A drawing - from start to finish   
    Here's a time-lapse of me creating a new comic-style drawing. Mistakes and back-pedalling included.
     

     
    Final result:
     
     
    Authoring file:
     
     
    Enjoy!
  4. Like
    SrPx reacted to Mithferion in Affinity Publisher - Sneak Preview   
    I made a 48 pages document with Designer. It has some thinks you have to do manually but it's still doable.
    Best regards!
  5. Like
    SrPx reacted to Michael Sheaver in Affinity Publisher - Sneak Preview   
    Designer can handle 28 pages, no problem! In fact, it has a lot of the same tools as InDesign, so you should have no problem. The only thing you won't have is an easy way to manage text flows, where a block of text flows one page to the next, but other than that, the character, paragraph and text tools in Designer are robust enough to handle most of what you will likely encounter.
  6. Like
    SrPx reacted to Chaplain Mark in Introduce Yourself   
    Hello,
    I'm Chaplain Mark, a street services Chaplain to the homeless and under-served in Sacramento California.
     
    Have been a hobby photographer for decades, but only just a few weeks ago started post-processing my images on the computer.  
    Attempted many times in years past to learn post-processing without success, and I'm so very glad to have stumbled upon Affinity Photo because it really is the only image editing software program which really appeals to me.
     
    This past few weeks then, has been a real pleasure of a journey on the photo editing learning curve, and have been achieving real results already, with very little frustration, which is entirely different from my earlier attempts.
     
    Very much looking forward to continuing on the learning curve and eventually, paying it forward, here on the forum...!!
     
    Thank you,
     
    Chaplain Mark
     
    'Tis better to have a camera and not need one, than to need a camera and not have one.
    --------
    In pursuit of photographic excellence.
  7. Like
    SrPx reacted to Cedge in Introduce Yourself   
    Welcome Mark
    Ask questions, questions and more questions. The only stupid one is the one you didn't ask.
  8. Like
    SrPx reacted to lenekathinka in Introduce Yourself   
    ,Hi everyone my name is lenekathinka and live in Denmark,south zealand and have been using Paint Shop Pro the last 5 years. 
     I'm married to Erik and we  have two sons and two grandchildren Mathias and Mille. 
     I love to paint - reads books - Camping years round.
     I teach  65+ people to use IT most -Tablet Paint Shop Pro m.m
     Feel free to ask me if you need.
     I look forward to learn the new program!
    Big hug
  9. Like
    SrPx reacted to matterender in affinity photo graphic artifacts   
    Hi there,
    I have problems with Affinity Photo files. When I zoom in and out, or when I use shape tools etc. I start getting artifacts like those you see in the picture I posted, and the worst is that the is still there  when I save the file to jpeg format.. it looks to me like it could be a compatibility issue with my video card... 
    my video card is: NVIDIA QUADRO K2200
    OS win 10 PRO 64bit
    CPU intel i7-7700K 4.20 GHz
    32 GB RAM
     Has anyone had this problem before or knows a possible solution to it ?
     
     
     
     
     

  10. Like
    SrPx reacted to lepr in affinity photo graphic artifacts   
    .
     
  11. Like
    SrPx reacted to R C-R in Linux. Seriously now.   
    Ultimately, this is about just one thing: is the market demand for Linux versions of the Affinity apps strong enough to justify the expense & diversion of limited company resources needed to develop & support them?
     
    It seems obvious that at least for the next several years the answer to that will remain a firm "no." As it is, the Windows versions of Designer & Photo are still not as well optimized or as bug free as the Mac ones. Several items on the 1.x version road maps have as yet not even made it to the customer beta stage. Publisher for either platform has been delayed several times. The iOS version of Photo still needs work. The iOS version of Designer is not yet in public or customer beta & the as yet unnamed Affinity DAM apparently is still somewhere in the alpha stage of development.
  12. Like
    SrPx reacted to Grzegorz Stanulewicz in Introduce Yourself   
    Hello
    My name is Grzegorz (Greg) and I'm new user of Affinity Photo Studio for Windows. My lovely world's passions are composing a music, reading books and create photo with great support by Affinity Before discovered Affinity, I used Photoshop Elements by few years. It seems that Adobe was defeated by amazing product from Serif, which has very low price and great possibilities. Very important point (in my opinion) it's a similar to Photoshop menu and shortcuts. Walk from Adobe to Serif competitive product is easy as is possible.
    Greetings for all
  13. Like
    SrPx reacted to VIPStephan in Linux. Seriously now.   
    Just don’t hold your breath.
  14. Like
    SrPx reacted to R C-R in Linux. Seriously now.   
    So I guess this means in this topic we can look forward to another few years of the equivalent of kids in the car asking, "Are we there yet? Are we there yet? Are we there yet?" 
  15. Like
    SrPx reacted to Patrick Connor in Linux. Seriously now.   
    Thanks, then we'll get right on it :) 
    He didn't say we would go bankrupt if we did. He said our resources would be stretched too thin, so the general customer experience (development and support) would be reduced which is not what we want. It's not all about the money. We are not saying never we are saying not now.
  16. Like
    SrPx reacted to MEB in TARGA file please?   
    TGA format has now alpha import support in:
    Affinity Designer Customer Beta (1.6.1 - Beta 3)
    and
    Affinity Photo Customer Beta (1.6.1 - Beta 3)
     
     
  17. Like
    SrPx reacted to Vanveen JF in Introduce Yourself   
    Hello Everyone
    Well I made the jump into Affinity. Still have a CS5 copy of PhotoShop on the mac. BUT it's acting up lately, crashing etc. I did not want to get/rent the CC version and my Mac is 7 years old. Still works fine and even better with the 1.66 Affinity. Worked with it for a week and I can see some fun times ahead. Thanks for all the info on this site. Hopefully I can contribute some to the content a bit later.
    See you later
  18. Like
    SrPx reacted to JenM in Introduce Yourself   
    Hi - I'm Jen from Jenco Designs.  I've been a member for awhile, just wanted to re-introduce myself. I've started creating video tutorial for Affinity Designer.  
    I'm having a blast discovering the ins-and-outs of Affinity Designer and Photo. I'll be making lots of tutorials to share what I've learned.
    For me it's all about learning, sharing, growing, and havin' fun!  Jen :-)
  19. Like
    SrPx reacted to Alfred in Absinthe Art Nouveau Part 2   
    Nah, that wasn't euphemism, just understatement.
     
  20. Like
    SrPx got a reaction from Alfred in Absinthe Art Nouveau Part 2   
    ...and euphemism. 
     
    J/K  !  This forum wouldn't be the same without that wordplay of yours...   
  21. Like
    SrPx reacted to MattP in [ADe] Is there any line smoothing? (implemented)   
    Hi Dave,
     
    its non-trivial to produce a mathematical offset from a cubic bezier that is correct. It is however possible to produce an offset that is ‘good enough’ that you’d never know it wasn’t right. We already have this code. I’ve said before that I intend to rewrite the expand strokes function to produce the actual offset curves in this fashion rather than re-fitting the expanded geometry as we currently do. I will implement this as soon as I’m able. To be clear, this is very important and will be done as soon as I can - but it is not trivial to implement and needs to be done carefully (ie not in a rush!) or the results will be just a different kind of wrong!
     
    thanks,
    Matt
  22. Like
    SrPx reacted to nFF in TARGA file please?   
    @SrPx
    Totally agree with you!
    Importer is the key here.
    The reason why I found this threat in the first place, was when I had to convert my entire foliage library (3000+ textures) from 4k to 512px for use in VR and I was baffled that I could not batch rescale without loosing the alpha channel in AP.
    So yes, wish list item, add alpha channel on import for TGA/TIFF.
  23. Like
    SrPx reacted to nymbis in TARGA file please?   
    I just recently purchased Affinity and have been working in the game industry for 10 years and we still very much use .TGA.    Please add save/export functionality for TGA and I will recommend it to our company and many other game artist's who require TGA to work.   Please and thank you.
  24. Like
    SrPx reacted to P K in TARGA file please?   
    Hello,
     
    TGA support is really a must for anyone working with computer graphics/video games/VFX industry. Could you please reconsider adding it?
  25. Like
    SrPx reacted to nFF in TARGA file please?   
    @Patrick Connor
    The thing is, in the video game industry, TGA is kind of a standard (I even think Unreal Engine converts all texture to TGA on import).
    Most of my library and libraries out there are composed of TGA with some info on the alpha channel, like transparency for foliage or AO info, etc.
    The issue for me is that I cannot import the alpha channel. So for example, say I want to convert my TGA file from 4K to 1K to the suggested PNG-24, the alpha channel info will be gone.
    PNG for me is fine, but ONLY if Affinity can read the alpha channel from these TGA files. So if you start to "support transparency of targa files on import", that would be it for me.
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