Jump to content
You must now use your email address to sign in [click for more info] ×

SrPx

Members
  • Posts

    2,854
  • Joined

Everything posted by SrPx

  1. If anything, bugging them this much might grow a sort of bad feeling against that OS. That's not what you want, probably...
  2. The problem would persist: Is not just the initial money to have some -not easy to find- ~15 years experienced programmer in very specific matters, and risk with all so tight in schedules that all would work, is also that later on you need to maintain for the new linux branch and develop all features you go adding to the other 2 OSEs, I bet with two that's already too crazy. IMO the actual linux or community has also some guilt. I've used linux at work for 7 years, in a company I started working ten years ago (not there anymore) . And before, was already an average console and x window user. There's have been a huge resistance to focus on professional graphics apps in Linux, while network, administration and programming received lots of attention. But you wont, IMO take over the masses if you don't provide, at top level (not alphas with many bugs) : 1) graphic tools at really pro level, which if you use them, are not in very heavy disadvantage with other pros working with the top dogs in Windows and Mac.We're not a niche anymore, people using Photoshop... heck, those are legions now, the 90% not using professionally, but they totally needed for many different things 2) Despite being already amazing, unless the compatibility with Office is raised to be extremely good even for advanced features, Libre Office would not end up to convince the masses. They wont move from their Office if for some school work, or file exchange with a colleague at the jobs, gives them probs that might be easy to solve for me; for them is The Ultimate Barrier. 3) Lastly, Games. There we have a problem. Not every one is fond of having Steam -I'm definitely not- and let's asume it, games is doing like so many companies' niches out there. Not enough users, not porting to Linux. IMO, here's there's very little to do. IMO, Linux should start using real carrots, I mean, tasty ones, really useful ones. There's always people very interested in something. make them come for the carrot, because you need numbers. Once you have the numbers, companies, which do this for filling the plate of food, not for evil wishes- will automatically interested to port to Linux. Games, I see it very hard. But in the Office side of things, i see a lot of possibilities, and sth doable. (focus on Libre Office being seamless to integrate with the MS Office dominated land. ) Is not like there are not companies strong enough to go, by their own funds and resources, go adding "carrots". If people is ok with Wndows , despite your opinion about it (and trust me, is more than just legions and hordes), they have no motive -other than intelectual- to move to an OS they are not used to, and that is not what mostly find in their jobs, friends' houses, etc. You need to give them a very powerful reason to migrate. For making a better Photoshop, a better Max, etc, you really need a huge inversion, large fund. Open source can be extremely useful, but onlya few seem to be able to more or less catch up in the sense of doing very well what many indies (even pro) need. But at the same level of that mountain of features, when the top dogs have armies of developers, is really hard. So, i don't know. Maybe Ubuntu, and othr huge Linux related companies, for their own good, should be pushing for improve drastically in every sense (learning curve AND real capabilities, as is what real pros will mostly care about.) If there are no carrots or special advantages, people wont move. Linux is VERY familiar to me, and still, haven't got it installed anymore. Does not offer what Windows gives me in terms of amount, complexity and level of the applications I can use with Windows. Let alone how a lot of hardware vendors do pay zero attention to Linux. And if one NEEDS, no matter what, to use a hardware calibrator of certain brand, or a whatever, well, then you might find your self with a great Affinity Linux version, but in an OS where you have to deal with the other stuff. I don't know other pros, but I'm one, and I don't need more issues than my actual freelancing job already brings. That said, I do agree the situation, in apps, OS, drivers, etc, is all improving, very fast. I'll make the move back when I see an overall improvement enough for fast pro workflows in as many different situations and areas as I see in Windows (heck, Windows for 3D is amazing, for example, in terms of apps variety ). As I would rather prefer a free OS with a more transparent attitude. But not gonna do till I'd be just as fast (again, is not handling knowledge, is not only my long job experience: I've even gone to Linux and UNIX good courses in my beginnings) I strongly believe that wouldn't be so much of a factor, lol.... ;) The maintenance of the whole branch later on, after a first release, etc, might need a lot more money (and I don't even know if there's any physical possibility of porting the graphic engines to the whatever the linux libraries...) and maybe duplicate the staff...But that's what I suspect, only.
  3. As far as I can remember, when you paint zoomed out in Photoshop, that effect of some slight "polygonal" curves wouldn't happen unless the cpu was a bit lagging behind. In krita, if I remember well, also had same capability and would be smooth if the hardware is happy. (drawing fast in zoomed out for me,never gives me that slight polygonal feel, as far as I can remember: Been sketching and inking illustrations quite, recently, in Krita) . But as I specified, it was an OT (off topic), just a bit of a warning in case that might be happening, nothing else. Unrelated with the issue you were mentioning (hence the "OT" warning I did emphasize)
  4. I believe he was being ironical with the signature, meister ... oh, you too... but still you added it to the sig...yeah I know, I should wipe mine(tho they are tutorials, but overloading the servers), leave it clean, pure forum white... One solution could be to open the images with your brain ( I mean, not with it, that must hurt. Or break the lcd panel, depending on your head consistence/density ) at 100%, allowing this to almost being able to double click the magnifier icon... //Joke. But really, if you double click the magnifier icon, a dancing cat appears. Is amazing how they don't take the time to document these Easter eggs. A lot of users, we would appreciate it. About the cats/dogs stuff ... WHY THERE'S NO RABBITS!!! I want RABBITS. !!!!! I have come from PS, and they HAVE rabbits. Will there be RABBITS in 1.6 ???? This is the RABBIT feature, like it is very well implemented in PS. I DEMAND IT. NOW : RABBIT 3.0.36b Now, in a completely more serious tone, I had already asked about this (worrying) obsession before... : https://forum.affinity.serif.com/index.php?/topic/23975-affinity-meet-the-team/?p=136093
  5. OT: Looking at the stroke from Krita, while not being very sure, I'd be inclined to think that your hardware or OS status/config is lagging a bit behind to paint well. Even drawing fast, those slight straight lines should definitely not appear in Krita. (so, if the hardware is low, that'd be a good thing to do, update it when possible). Unless you were at the moment having some very heavy task in the background and your machine is not too much of a multi core. This is totally unrelated, but thought I'd mention.
  6. BTW, the other tool I've mentioned in several times as the other tool I initially considered for these tricks, and that I never remembered the name, it came to memory now (my brain's cache works like that...) ...I have *not* tested it, so, am not particularly recommending it. I for sure will try it as am a curious person and seems quite an useful free thing. Is called Autohotkey, https://autohotkey.com and from their own main page, was a tool that started only for the purpose I have been referring too, shortcuts replacing (and so, less bugging to A or B application developer to change their choice of how they desire to make their software, hehe ) , but seems this one evolved to a powerful automation tool, with even a good scripting language behind. I can think of a ton of uses, specially for us with professional activity, for this type of thing. Have used automation tools (like Selenium, plus batch tools with actions in adobe, macros in many software apps, batch processors, many command line utilities) and working with graphics for certain matters, they are time savers (ie: collections of frames from animations outside a video editor, etc). But this goes beyond the scope of the matter here itself. So, as a conclusion, the two good tools out there for that (despite I have not tested Autohotkey) are X-Mouse Button Control, and Autohotkey. And that my final advice, despite all the big effort of making tutorials for X-mouse, is to recommend most users not to use these utilities (*cough*) . Instead, configure well your wacom panel and the shortcuts (you should also if you use the utilities) in Affinity's applications preferences, do good combinations among the two things, and you should be fine. Yet though, I still believe it is positive to know of the existence of these two tools, and that specially with X-Mouse (perhaps easier to configure) one user (me) have tried to replace the standard AP and AD shortcuts and mouse functions, and Affinity apps work absolutely great with x-mouse, no issues. Even have tested performance with or without it, AD/AP behave the same, they are not badly affected by using X-mouse (Autohotkey, haven't tested). And this advice is because mostly there's way more than enough flexibility with AP/AD configuration and the Wacom panel. So, why mess more. I will, but am a weird user. :) Also, one huge con is that they both are Windows only ! :O :s
  7. Also, IMO, total and absolute newbies, might find this kind of thing too deep. Usually, is best to give them a button in the top bar to handle, which they actually have there. IMO, is people more versed in painting the ones that would expect to have a RMB + drag brush size/hardness change. And if you notice many of the complaints are for it not being done the very exact way than it is in PS (like a 392.834.788 of the complaints in the forums ;) ;) ) . If you were used to use this in Photoshop, then you are what I would consider more than a newbie to digital painting, but rather an average or advanced user. But.. as you see in those artists complaints, they already had tried the shortcut, and some even did just look in the info bottom bar and learn there several shortcuts info. An info bar which is contextual: Whichever the tool you use, in the bottom you see most things you can do with different shortcuts. This is no novelty in UIs, but quite an standard in many graphic making applications' interfaces, 2D and 3D. Affinity's success is due t many reasons, and one of them is having an intuitive UI, and respecting a lot of known standards. Trust me, have seen how newcomers suffer with other applications' interfaces, (Blender, Gimp, XSI, etc) for being not necessarily bad, just extremely different to what they are used to. Simply you would have 20 times less users in the forum and purchasing and trying the betas, if the A. UIs were not the easy thing that they are.... One thing I would agree with you, though, is in that indeed (or at least the last beta I tried, which is not current, and I neither have yet the release version) it does not show this shortcut in the info bar. Which, for a painter, would be convenient to see. And seems there's room enough in the bar to add it, so, probably is not very complex to add. Anyway, is at so many forum threads -the shortcut- that anyone doing a very basic search will have found all needed info (and more) about it.
  8. Sorry? It is not. If I understood that sentence, I believe there is a typo up there... About the Wacom settings. Actually.... That is very basic usage of the Wacom options panel for general usage. Something essential for any one using a tablet. That you can and should add customized apps like you did with Photo, and so you would with practically any other software, and surely leave the more convenient standard setup with just right mouse button in one of the pen side buttons, central click in another, so that you can handle better regular system usage, browsing, etc. And use the customized apps presets so that they'd trigger when the whatever app starts -in some old driver versions, you often need to indeed click on that preset tomake it active, though. I've used this matter I believe since the very first version of Intuos, that is, Intuos 1 A4 size, back in the elder days. In the other side, the non pro series back then (Intuos was the "pro"), the precursor of Graphire (later bamboo, later the "intuos") did have a lot less functions than todays basic wacom tablets. You could not do set per application configs, which you now can. IMO, and I say fully respectfully, I believe is not a duty of Affinity to teach you how to use the Wacom panel. If anything, it would be a Wacom's duty, and there are indeed very good Wacom's video learning materials for that, and also, they tend to provide a great learning manual, even if in PDF format. Affinity's task, IMO, doe snot need tot go beyond making their applications manuals and working in their applications development. If they do learning tutorial, well, my take is this is a gift and a nice extra. So, we should take those as a gift, not as an obligation or duty for them. Also, Wacom Ink is sth not everybody can deactivate. I mean, I do have to use an older Wacom Driver which does not support that, as is an Intuos 4 XL (now very old generation of the Intuos Pro series). That said, I've been using workflows like these for many years, and I have a config for every app. Indeed, I have several for each application, depending on the type of task I'm into. In general, serves me much better than that setup above, to usually have ctrl + z or ctrl +alt +z in one side button, for very fast undo, and alt or any other combination neeed in the other one, to act as a color picker. But that's maybe as my main activity is digital painting. (anyway I do tons of image editing as well, since always) . Space is such a large key and hard to miss key that, as I set (a wacom XL is huge as a billiard pool table) my keyboard in a side, typically my left hand is in the keyboard, and shift, ctrl, alt, space are the keys than I can most easily -and often- access. Anyway, depending on the tasks, I find useful often to configure for a stage of a project just the space panning to my middle mouse button (and wheel for zoom) resulting that extremely productive for many types of tasks. I've worked using these things during decades, with sizes as different as XL, A4, tiny A6, medium, etc. Probably am a man attached to a keyboard, tho, and I make use of almost all tablet buttons (typically the wacom ring not for zoom, as am too used to the mouse wheel, but instead, proved to be productive in every app for changing brush size, for me, more comfortable than all this ways we're speaking about in this thread ) . But again, I've become familiar to that habit of change my wacom settings depending on the project stage am in. In illustration, I don't use same setup for the pencil sketching stage (these days I don't sketch and scan, all is digital, but funnilly, my sketching look and feels a lot like when am sketching in paper) , inking (some projects need that) , or digitally painting (like with oils or acrylics). Neither the same when merely image editing (much more similar to Photographers' editing) , and extremely different when am doing a 3D project (mouse only in the modeling stage except sculpting, mixed setup when texturing, etc) You can combine this huge flexibility Wacom has always provided in their settings, with free tools (there another very good free one, more focused on the keys, I just can't remember now the name) like the one I feature in this thread, if you would wish to go a step further in making totally independent which keys and mouse usage you do for whatever applciation. This is how I deal with it, although, to be sincere, I have finally opted in the very case of Affinity's applications not using the utility for now (will do for certain projects, that's for sure) as the applications provide me with a sensible setup already. Will most surely do when I'd start using the apps for my painting activities, for the interactive color picking matter. For regular image editing, I prefer not to use the mentioned utility. Don't take me wrong, your tips are very good and helpful. Just completely basic even in hobbyists' level (way more indeed for professionals), and definitely, not a must do learning material for Affinity, or any other company than the tablet manufacturer.
  9. Yes, 1048 persons were interested in checking your work. :) Something to actually consider ! :) Edit: Well, it can be slightly less if it counts the views by the IP, as some people have dynamic IP, but I'd say, a large number of people, anyway. If it counts forum members, that'd be an impressive number....
  10. The retina setting...? That might be mac only ? I'll try to find some time to test the very latest AP I downloaded, later. Edit: No, sorry, in that screen it shows you are in Windows. I 'll try later , thanks. :)
  11. Hi, Mark. Is this a new feature / behavior ? I'm afraid .39 (these days lately been more focused in work, but with an eye in the brush improvements in the lists) is the last AP I have, I tested setting nearest neighbor, and Dither gradients / Use precise clipping ON and OFF in all combinations I could think of, and still the tremble happens when I move the cursor... In AD, it wasn't already happening to me (also, the performance settings are the same) , I believe because in AD it converts immediately to vector. Is there a new setting in latest AP for this ? Which is the setting ? I'd test it in my workflow, to see if it's good enough (in the meantime of the continuous system improve).
  12. It's a very common thing for average users (even some average user that have needed to install certain game they liked too much, and stuff). But I agree, the total pure Dummy™ full version would be that one. Is one of those basic things that crazily most users in Windows do not know. Like typing cmd in the search in Start menu instantly brings the so useful console window (terminal window, some would say)
  13. I'll be testing those like a Christmas gift, each one. :) ( speaking of that guy dressed in a red pijama and with a dangerous obsession to throw himself into chimneys and having some other weird deviation like leaving stuff in socks (Santa Claus, of course), I need to save for the other type of gifts !, might need to wait for later to purchase AP, even if my offer ends...)
  14. I too worked (for many years) in a sort of developer and also system administration company. I needed to have constant access to Linux machines, half of my software connected to linux services, even using ported linux applications, (for tunneling, etc) . Often VNC to a machine in other room for testing all my front end work in a Mac. You know how it's been a royal nightmare specially some years ago the differences among platforms in how the advanced and basic things did render in each browser and platform. Things are a bit easier now, but complicated again with the need of responsive designs, too complex and heavy frameworks, grid systems, platforms of conditional css power like "Less", and for a traditional UI designer, another mountain (UX) of very new stuff than what our designers' profile probably (this is a very personal opinion!) should reach... ) . My point is... In this today's scenario, with complexity of tech or artistic professions, profiles (probably I'd say just tech, as is the only option left even to do your art) skyrocketing in terms of complexity of new stuff to learn , I'd totally understand professionals of today not willing to do many "experiments" to add complexity, limitations and difficulty to the already hard and complex equation. As an example, a designer is requested in many job offers to be expert in the mentioned UX (includes statistics studies, information management, marketting and a lot more stuff), html, css, Less, javascript, SEM/SEO, heavy frameworks and grid systems, and I've even seen the requirement of Backend, too! (yeah, really) . In the 90s and early 2000 years, usual request was just to be a graphic designer mastering the Adobe suite (usually AI and PS, page Maker in its days, then Quark, then ID. For video AE and/or Premiere), with knowledge for print stuff, or web (even rarely was expected to have graphic tool knowledge for both media!. And that was it. IMO, the less that a today's general IT or graphic worker wishes is extra limitations and complexity... Indeed, I checked this fact with many colleagues, practically all workers in places I've been at. And only in the last one, were the 99 % were picked being handling and liking Linux a primordial requirement, makes an exception. All the other mates were all : Thanks, not linux in my desktop. Maybe at home. In what is graphics area, mostly. In servers stuff was almost always the opposite situation. So, indeed, you can see clearly my conclusion: Yeah, Linux is the king of servers, but there's whole world out there apart from servers, and users need it (ie: graphics production at really serious levels. IMO, Blender is the one in a better position for that race, already on top on too many things, despite most users not being brave enough to reach and discover that level ) The other crucial front : Libre Office. If want to get users, in the OS, just give power to the guys behind that, make that package "talk" to MS Office like if it were its much loved cousin, and 'now we're talking', like they say. IMO, for users of a level of flexibility (I do have that, thankfully) Libre Office is already there (like Blender, Thunderbird, Firefox, Wings3D (and Inkscape for non professional printing)). But is not for all the other family members except one. And just because my sister is a bit freaky, like me. The others, will stop at the first Excel import issue, or not finding some key feature or button in their day by day usage. Sad, but people is so. I will never ever understand why stop there, and give the brain some activity, but life is so. That is: Yep, Linux is great, totally. I feel great using KDE desktop (I like Gnome too, but prefer KDE) , but, even if is in those "small" details that insistingly the Linux community seem to consider irrelevant, evil is in the details. I've read too many times in many points of the documentation, in forums, even in blog articles of important members defending the fact that CMYK color mode and color profiles are "not a high priority", while usually being a so KEY matter in any printing related workflow. In a DESIGN software !. I mean... what the... ? ... :? This would have no importance, or could be forgiven/compensated (after all Inskcape has an amazing flexibility and good learning curve) if it were some other feature. I mean, ok, for example, if Inkscape wouldn't have a trace feature -which it has- or simply, some other A. Illustrator's are not yet present in Inkscape (brushed related, all the expand features matter, etc), those I can manage to use other tools to end up with a similar result, after all. But no cmyk color profiles, no good attention to all related to working in that color mode in that software... Things are changing and evolving more sanely lately (maybe they are realizing the importance of such matter), but some important matters related to printing, are still set too far long in the road map. Krita instead, have considered it since the beginning. But is not a vectorial package. Sk1 Illustration software is, and does give it its importance, since the start. But development goes extremely slow and I got tired to wait to see appearing a Windows version. Going farther...vector animation... you only have Synfig...a good tool, but far from what Animate CC (the old Flash Animator, renamed) allows you to do professionally. or even as a hobbyist ! In Windows, there's quite more options and much more powerful. In video, though, like in 3D is a bit different. I know many good, and well going video studios doing VERY well using Linux video editors, and using Blender 3D for the 3d part... Even often for video compositing (Blender has a video editor inside). Still, IMO, feature to feature, still more power in Windows/Mac. BUT...the price/cost is such an important factor, that they managed to do custom coded workflows, and maintain themselves very competitive and sustainable through the years. Is one of the cases where the more powerful software has not been the best answer for all cases. They have mounted studios with a small fraction of the usual needed money. And full companies doing 3D services. IMO quite a harder road than just having in your machine AE, Premiere, Max, Maya, Vray and the ton of great other video editors in the market for win and mac. Because... that's an interesting other matter. Now many Linux users are realizing that for graphic work, the situation is quite richer in Windows and Mac. Because, due to they finally realized the situation (the mass of users in Windows and Mac), they finally ported many Linux only apps to Windows. But during very long time, the port to Windows was seen as evil. Still is, by many. So... why now there should be a better treatment in the other direction, for giving support to Linux, when windows ports in linux based groups or companies have been always left as a last thing for linux developers, even finally ported or compiled by some external windows user, and almost always been a quite older software version ? The groups or companies that understood all this being silly are the ones triumphing now : Blender, Firefox, Libre Office, etc, do have mac and windows ports, always the last stable version, and supported officially. Anyway, IMO is just a matter of percentage of users. Look for really reliable sources. The proportion is.. huge.. Windows and Mac have the market, is way too obvious to deny it, very specially for graphical applications. I would like to see the day when that is different. been decades wishing so since my first taste of a Redhat 4 and old Slackware versions I installed even with floppy disks. Being an avid Blender(GPL) and Wings3D (BSD license) user in ALL my 3D professional work, Krita as my painter, Gimp for certain editing, I could totally "survive" with only those, if suddenly Microsoft and Apple went bankrupt (lol). BUT... My professional activity would see a slow down, and having to make a lot of high end feature based tasks with tricks. Which I have known and learned using those apps for many years. But in my pro activity, that difference could be terribly critical. Often the difference to be able to take an extra gig, or even achieve what was required, is in one of those "just details" that a lot of Linux users seem to see as "not so important". IMO, from an user point of view, I mean, someone just browsing, using Libre Office (compatible wit MS Office till some point, and extremely powerful, I use it instead of MS's even being Windows my only system.) , VLC (which is extremely good) for all video playback, Cinelerra, and the bunch of free editors in Linux for your usual Youtube video editing, Gimp, etc, yeah, for that, you can already trash Windows, if your "soul" really needs to. Mine does not but could do if I wasn't a professional using my pc for that. Now, for a hobbyist taking it a bit seriously, and much more, for a professional, a freelancer, or remote worker of some sort (as in-house in a company you usually are forced to use what they use) , it still has a medium/long way to go. Here's hoping the difference is shortened. Because IMO, ALL users, including Mac and Windows users, would terribly benefit from Linux getting on par with professional graphic tools. Just like I believe that if Affinity's tools get established as a really very solid alternative to CC (I firmly believe it will be the case, except for CC extreme fans or simply companies very dependent to very specific native psd format details and specific CC workflows ) this, funnily, has a strong potential to benefit greatly CC users ! Yep. Competition always allows that. The winners wouldn't be the users (but the large monopolies and their investors) when a new competitor doesn't reach an ok enough level to compensate the loss of features with the amazingly better purchase conditions, if it does not happen WE ALL WILL LOOSE, trust me. CC would have no threat at all, can raise prices as they'd wish, can do whatever. With competition, there's an escaping pod ... CC users would probably see a better treatment, more substancial updates, even who knows if a suscribe system modification or purchase alternative. (much cleverer and user friendly alternatives are practicable, like Allegorithmic products able to purchase by a rent to own system, that can be even paused and retaken. How can it be more indy -friendly ) So that's why I don't understand software wars neither OSes wars (same conclusion). We get benefit from having a certain number of competitors being almost equally strong. Me, almost always preferring the affordable price despite having to use a bit more my brain. Healthy thing to do, anyways. But still, the tools need the minimum essentials for professional work.
  15. Yeh...I used to go to a reunion with other illustrators and designers (and some ocasional photographer joined) , back in the days (the usual meal with a *very* long coffee so to make the conversation last as matching the evening, and later the night, lol... and catch the train back to travel back during the night...huh, my fav way to use a Saturday some time ago.... That sort of habit disolved later on, but was extremely interesting and kindda nice thing. To be sincere, I believe most of the cases (of members of an association, or the much better spontaneous things of some friends of the profession joining to just talk about the activity, that at some point don't have the time or situation to go to more things like that) are like mine: lack of time, money, etc. It has its problems too (ie, internal fights, usual among artists, and all) . In my case it was positive. Not willing to do for a while with my time issues, but at some point will call back that folk. I used to need to catch a (expensive) train and travel 500 kilometers, but it actually was worth it. Most of the things like that I've seen they don't last much due to each individual's course of life, but I take it as a fun to do thing, anyway, and once the thing decays, is time for another similar, and/or sth equivalent. For me though, not in a long time, as am concentrating almost all energy now in boosting my activity. So, yep, cheers, though my toast would be alcohol free. Yeah, you know... obsessed with coffee to avoid alcohol, lol... ;D. EdIt: Sorry, seems I derailed this thread with a huge off topic...
  16. @night Confirming we are all in same page, speaking of Photo, go to preferences, shortcuts, and select the "VIEW" in the second deployable list. Then you will find it. Is an old screenshot but I very much doubt they have removed it from preferences (other people have reported me to have configured my trick with no problems, so... ) : https://forum.affinity.serif.com/index.php?/topic/28112-hide-selection/&p=136142 Click on the second picture of that very exact post, and you will see it. I do completely have shorcuts memorized, and to the level even that I have in PS (which I have used in my live more than most colleagues I know) , several 3D applications. Other 2D ones. In all, I have my set in my mind without which I'd feel uncomfortable, I recon. IE, turntable rotating with other than middle mouse (ie, alt rmb like I think is default in Maya) . But then, I set my usual utility to override shorcuts or mosue handling, or just adapt. The thing here is am quite curious about why here hitting ctrl + h to hide the selection like in PS is not enough for both of you..... (well, Night seems doesn't know well how to do it... )
  17. I very sincerely do not understand the issue here, and am trying... I've been using Photoshop since '95 at jobs (that's 21 years, right ?) and have been able to work with not just the keys different but even different UIs. Yet so, I understand the will of having your exact ways of work in other software apps (that's why I use x-mouse control with many applications) . But what I don't understand here is the specifics. I mean... You hit ctrl + h and the marquee marching ants dissapear. What's so different from PS ? Apart from the fact that in Adobe PS when you make a new selection it triggers again a new selection ? I mean, i would agree that is more useful in *almost* every workflow, but even so, you have your ctrl+h hiding selections. We have no right to tell a different company, and developing their own software to clone PS in even very specific details. Not just because they have their right to do as they prefer, but because the core internals are different. Somethings can indeed work not ideally if you try to clone all (is not the case, I know, here am speaking generally). Apart from that difference, what is it, that it does take a.01 of a second more ? something else? Because in that very matter I've been hiding and toggling it with ctrl h really happily. That's why am not getting it (being a rusted 21 years photoshoper of my, er, forty something. ) So, once ctrl h is configured as I explained before, I don't see any serious difference, and I can't realy see the issue. Trust me, am trying...
  18. Blinear is not the highest quality in rendering, in theory (it never is, usually Lanczos>bicubic>bilinear>nearest neighbour (~pixelated)). Just like GPU in theory should provide better perfornace than cpu only ("Warp" setting in here). I've tested the issue to happen in all modes, though. Yep, IMO, (might not be official) is sort of a general bug, but might be hard to detect in *some* high end machines. Might not be a global bug if in Mac machines does not happen.(and then might be due to .net framework or the actual Affinity engine, no idea. ) . But I believe some with macs have it slightly. So, bug is there, then... IMO, in those with a very good gaming card, perhaps this issue can be reduced or might disappear (I remember one only report so, but again, I should really see how was he using it ! ) There's been a massive number of users reporting the starting stroke lag. If a gtx 970 or a Titan X or a 1070 can deal with a minimized delay, this does not mean that the problem isn't there (just is compensated with hardware brute power till some point, aceptable or not imo depends only on how much real test the user did)... And I have a strong feeling that a major percentage of the Affinity's user base, present and future, wont have amazing graphic cards, but average as much. Some reports have been having the issue with good cards, so... :wacko: I have not a single doubt that it will be fixed, together with the other painting issues. Just give it time. My main worry is that the trembling of the image (becoming a more rough/non aliased image while cursor moves, and back to smooth when stops) will probably not be changed, unless the developers mention about the pending brush engine revamp/update might include that. If so I'd be a happy camper (well, I mean, with delay eliminated, trembling eliminated, jitter when zoomed out fully fixed, and in AD, wobbly lines (sth that happens exactly when the draft/raster stroke vectorizes (when the pen tip is lift) ).) ---> That day I might trash all except krita and Affinity's from my computer. Well, Irfan and Libre Ofiice also would survive. xD And Firefox. And.. Well, you get the idea. ;D
  19. You need to play (like you would in PS or any other), in "advanced" pdf export settings, with JPG compression qquality settings, and playing with the "only re scale above" x dpi, playing several values of dpi. I personally tend to prefer zip compression (I believe not present in AP) ( it is ! ) , never jpg. But...! You can play with high values of JPG compression, a bit higher dpi than which you are using. I personally prefer so as JPG has the ability to introduce artifacts. The size / pixelation is easier to control, less unpredictable. I can tell you playing well with the settings, you obtain a much higher quality / size ratio than if you just use presets and don't test different settings for your case.
  20. Ehm.... I explained (in detail) how to do that in the previous page ! Plus, they are not Adobe, they don't need to clone PS. Actually, what I did was simply link a thread where I explained it. (feel free to click in my signature's link, instead) https://forum.affinity.serif.com/index.php?/topic/6935-hide-selection-marching-ants/&p=142876
  21. I wouldn't give my +1 to this. But maybe embedding the open source Potrace would save work hours ? Might be license issues, as right know can't remember if license is GPL or another. (a BSD license would allow anything)
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.