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Sunset got a reaction from MattP in Affinity Designer Customer Beta (1.5.2 - Beta 4)
Downloaded without issue, long list of fixes including the baby daughter - brilliant and congratulations!
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Sunset reacted to MattP in Affinity Designer Customer Beta (1.5.2 - Beta 4)
Status: Beta
Purpose: Stability & Critical fixes
Requirements: Purchased Affinity Designer
Mac App Store: Not Submitted
Download: 1.5.2 Beta 4 Here
This beta is intended to fix any critical issues found in the current App Store version and should be considered to be more stable than the App Store product.
To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
Fixes:
Enabled 32bit documents and associated studio UI (including OCIO) Resizing documents should scale guides and slices as appropriate so they appear to be in the correct location Fix for Mountain Lion in the new Export Persona (panels disappear completely and the app becomes unstable) EPS export improvements with thin lines and mitre joins Fixes for Text Styles (editing 'No Style' and clicking in certain areas of the style preview) OpenType tweaks Print speed improvements Fix for being able to measure between siblings inside groups and containers, also being able to measure immediate children of a container and between selected object and its ancestors. When space is tight, the measurements now appear out-of-line rather than scaling too small to be usable. Improved error reporting when opening PSD files Fix for PDF import of Japanese fonts Shortcut for soft-return is now shift+return Fix for issues seen when bleeds are unequal on different sides Fix for issues seen when trying to output selected areas to PDF and accidentally generating multi-page PDFs Automatic slice rectangle calculations should not include the layer effect inflation from the parents Improved output-path validation for Export Persona Added 32bit PSD export Added EXR/HDR export Initial support for new Touch Bar on MacBook Pro Added Polygonal and Magnetic lasso selection modes Fix for Fonts list jiggling around at times when moving up/down in the list Fix for copying groups within Symbols causing 'the beginning of the end' Had a baby daughter so wasn't around much Miscellaneous other fixes and improvements -
Sunset reacted to Bri-Toon in Nearly A Queen
Looks very nice. I like the way you made the area around the mouth. It makes her chin pop out.
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Sunset got a reaction from Bri-Toon in Nearly A Queen
Inspired by, but not a copy of, the recent screen adaptation of the life of the young Queen Victoria. Sketched on a top layer and painted underneath the sketch on a lower layer, then judicial erasing of parts of the sketch to finish. Made with Affinity Designer for Mac.
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Sunset reacted to Butler To Cats in Affinity Designer Workbook
Sometimes, when it is grey and windy outside, all you want to do is curl up with a good book.
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Sunset reacted to bodobe in my first steps with AD
Hey Folks, this is my first attempt at using affinity designer. I really love drawing in vectors, all my works are 100% (pure) vector illustrations, and now I'm glad I found AD - an awesome tool … think we're getting married ;)
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Sunset got a reaction from Madame in Nearly A Queen
Inspired by, but not a copy of, the recent screen adaptation of the life of the young Queen Victoria. Sketched on a top layer and painted underneath the sketch on a lower layer, then judicial erasing of parts of the sketch to finish. Made with Affinity Designer for Mac.
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Sunset got a reaction from Alfred in Nearly A Queen
Inspired by, but not a copy of, the recent screen adaptation of the life of the young Queen Victoria. Sketched on a top layer and painted underneath the sketch on a lower layer, then judicial erasing of parts of the sketch to finish. Made with Affinity Designer for Mac.
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Sunset got a reaction from Patrick Connor in Nearly A Queen
Inspired by, but not a copy of, the recent screen adaptation of the life of the young Queen Victoria. Sketched on a top layer and painted underneath the sketch on a lower layer, then judicial erasing of parts of the sketch to finish. Made with Affinity Designer for Mac.
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Sunset got a reaction from Brett Stebbins in Big Lookout Tree - Weapons and Food Room Concept
Lovely scene with very effective lighting effects.
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Sunset reacted to Sara72 in Vector maneki-neko
The first thing i started creating when Affinity Designer beta for Windows came out was my maneki-neko cat, inspired by a pot one i have on my desk, finally finished today! Thanks Serif for this great program :) Sara
https://www.flickr.com/photos/62448866@N03/
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Sunset reacted to RosieH in Affinity Tiger
I love drawing wildlife and have found Affinity for Windows Beta fantastic for doing this type of work. I am so impressed. I have done a lot of drawings but only now plucked up the courage to put one up here.
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Sunset reacted to RosieH in Affinity Owls
Here are some more drawings done on Affinity for Windows. Thanks to Alfred they should not be as huge as the tigers.
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Sunset reacted to Bri-Toon in A little Wizardry
Aw you did this just for me? I'll be sure to tip your kitty.
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Sunset got a reaction from Bri-Toon in A little Wizardry
Sunset's servile cat will sort out delivery :)
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Sunset got a reaction from LilleG in Cropping destructively
I'm looking for something similar, although I've used the cropping successfully to make a circle into a witch's cauldron, there are times when I would like to use the knife version in other Serif products to cut an item into two- with a freehand cut, not always a straight line cut - and to separate the cut parts and use them independently.
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Sunset got a reaction from Bri-Toon in A little Wizardry
The witch's kitchen, lols, where I stir the cauldron :D
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Sunset reacted to R C-R in Affinity on Windows (Surface Studio)
My guess is because by putting the sensors for touch pressure & tilt angle in the Pencil they did not have to build anything besides position sensing into the screen, which unlike the approach Microsoft took with Surface makes it much more straightforward & less expensive to scale to different screen sizes. That does mean the Pencil has to have a rechargeable battery to power its processor, but it is a pretty good engineering tradeoff, particularly since it makes tilt sensing relatively easy to do.
Apple has a long history with this kind of technology, beginning with the Apple Newton they brought to market in 1993 after about 5 years of development. They did not invent multi-touch sensing but the release of the iPhone in 2007 popularized that refinement & the concept of gestures. Meanwhile, Microsoft had began experimenting with a different kind of interactive surface technology around 2003, which resulted in Surface 1.0, a tabletop computing platform first seen in 2007. Like some earlier research projects done by others, it used IR cameras to "see" objects & a projector to create the screen image. That eventually led to what is now called PixelSense, but it is very different from the PixelSense display used in the modern Surface laptops & Studio.
So in a sense (pun intended) none of this is really new. Apple, Microsoft, & many others have been exploring the technology for decades, & to some extent they have all built on each other's work.
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Sunset reacted to retrograde in A little Wizardry
Hi Sunset, fun piece!
What I usually do to get around all of the potential sizing issues for posting here in the forum is I just zoom the view of the piece on my screen to something suitable and then I take a screenshot and post that. Rather than export it at it's actual size. It's quick and simple, nice and light. :) That way you can do the wires view or any zoomed in views you want to show as well.
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Sunset reacted to Bri-Toon in A little Wizardry
Oh dear. I hope she doesn't put a spell on the Affinity software.