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Knute5

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  1. Macromedia Fireworks had it from the beginning in 1997. Although it took Adobe 14 years to plug into V10 that was eighteen years ago. However you want to paint it, it's a fundamental, 101 feature. I love AD in every other way. That it's take this long to implement makes me wonder if there's some foundational issue that makes it difficult for Seriph to deliver.
  2. Distort is the Great Pumpkin feature of AD. Affinity, please oh please oh please. This is the one thing that reluctantly sends me back to Illustrator.
  3. My concern with the lack of warp/distort after all these years is that there may be a fundamental weakness in the foundation of the tool that doesn't allow for a nondestructive manipulation of the artwork - that it breaks the image - and to do so will require a ground-up change to the structure of the file. Because lets face it, warp/distort has been a part of just about every other vector app since day one. I appreciate the Affinity tools, the well-thought-out UX and the power behind the related apps, but my work requires contextual placement of art in a fast time frame. To lose a feature that's been around for over 25 years is hard to understand.
  4. My concern with the lack of warp/distort after all these years is that there may be a fundamental weakness in the foundation of the tool that doesn't allow for a nondestructive manipulation of the artwork - that it breaks the image - and to do so will require a ground-up change to the structure of the file. Because lets face it, warp/distort has been a part of just about every other vector app since day one. I appreciate the Affinity tools, the well-thought-out UX and the power behind the related apps, but my work requires contextual placement of art in a fast time frame. To lose a feature that's been around for over 25 years is hard to understand.
  5. Waiting on this one feature to kick Illustrator to the curb. Used Macromedia Fireworks 15 years ago in part due to its simple distortion tool. But a mesh warp like AI is critical.
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