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bux112

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  1. Hi, I'm using a 3d software package that can only generate texture depths by using the pixels from a PNG alpha channel. In Photoshop this is a straight forward process. You would simply create a new alpha channel in the channels palate, copy the texture map and paste it into the newly created alpha channel. Then save the file as a PNG with the alpha channel option checked. How do you achieve this in Affinity Photo? I have attached two JPG files. What I'm looking to do is make the ROUGH file an alpha channel of the COLOR file. Any advice would be appreciated. Many thanks.
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