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Jon W got a reaction from Dan C in Scripting
Hi @kimtorch.
We are doing our best to engage with our users and understand their requirements.
Our primary focus is to expose existing application features to scripts/plugins; text support is just one part of this. We are software developers, not publishers, and although we often liaise with the Publisher team regarding text matters, they are not really scripting experts. So you might have to explain some things that may seem obvious to you.
We are aware of InDesign text tags: as I understand it, they are primarily used to map to text styles on import.
What we're trying to understand, and I hope you can explain, is how this relates to scripting. I would guess that perhaps you envisage a script which would run as a tagged text import filter, overriding the tag -> style mapping which would normally be set up manually in the app?
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Jon W got a reaction from chessboard in Scripting
Hi @kimtorch.
We are doing our best to engage with our users and understand their requirements.
Our primary focus is to expose existing application features to scripts/plugins; text support is just one part of this. We are software developers, not publishers, and although we often liaise with the Publisher team regarding text matters, they are not really scripting experts. So you might have to explain some things that may seem obvious to you.
We are aware of InDesign text tags: as I understand it, they are primarily used to map to text styles on import.
What we're trying to understand, and I hope you can explain, is how this relates to scripting. I would guess that perhaps you envisage a script which would run as a tagged text import filter, overriding the tag -> style mapping which would normally be set up manually in the app?
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Jon W got a reaction from Mithferion in Scripting
I'm happy to report that SDK development is progressing well. We are steadily working towards exposing enough app functionality to make useful plugins, but there's still quite a lot to do before we can consider even a "technology preview" release.
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Jon W reacted to Tim France in Scripting
Hi all,
The team has been making good progress. I don't have any updates on a release date but please be assured we are not sitting on our haunches - we want to get this feature out as much as you want it out!
Naturally we've been exposing more of the apps' functionality to scripts, but we've been working on plugin-specific technology too. For example, there's a new asynchronous file i/o and networking API, initially driven by the Javascript layer but then we thought it would be good for the lower level C/C++ plugins to have access too. Obviously with local and remote i/o, we've had to be careful that a script isn't covertly sending user data somewhere, so we've introduced a permissions system for Javascript plugins - unless you allow a particular script network access, it won't be able to use the networking API. It may not be a big shiny WOW! feature, but it's important to get these things right.
Anecdotally, I can tell you we've actually used some scripts internally to do some genuinely useful stuff that would have taken literally days to do manually. One script I wrote optimised a document and removed about 60000 layers. There have also been relatively simple layout and alignment tasks that scripts can munch through in the blink of an eye. Last week I wrote a script that split a pixel layer into new pixel layers containing the blocks of grouped pixels. Even the pixel processing was done in the script - I didn't have to rely on the app to do the heavy lifting for me because our performance is good enough to implement DBSCAN in Javascript.
Please be patient. We know you all want scripting available yesterday, but we're getting there!
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Jon W got a reaction from Affinityconfusesme in Scripting
I'm happy to report that SDK development is progressing well. We are steadily working towards exposing enough app functionality to make useful plugins, but there's still quite a lot to do before we can consider even a "technology preview" release.
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Jon W got a reaction from debraspicher in Scripting
I'm happy to report that SDK development is progressing well. We are steadily working towards exposing enough app functionality to make useful plugins, but there's still quite a lot to do before we can consider even a "technology preview" release.
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Jon W got a reaction from Frozen Death Knight in Scripting
I'm happy to report that SDK development is progressing well. We are steadily working towards exposing enough app functionality to make useful plugins, but there's still quite a lot to do before we can consider even a "technology preview" release.
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Jon W got a reaction from angelhdz12 in Scripting
I'm happy to report that SDK development is progressing well. We are steadily working towards exposing enough app functionality to make useful plugins, but there's still quite a lot to do before we can consider even a "technology preview" release.
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Jon W got a reaction from SrPx in Tablet issue beta's 665 and 663 aPh/aDe/Apub
Windows lnk spatial precision is also pretty bad - technically it's sub-pixel, but in practise you only get about 2 points per pixel.
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Jon W got a reaction from Frozen Death Knight in Scripting
Thanks everyone for all your suggestions - please keep them coming! They are all useful.
Initially, we'll be concentrating on exposing existing functionality - primarily, manipulation of documents and their contents.
Then later we will be able to move on to some of the "new feature" things that have been suggested: custom tools / shapes / brush engines / personas etc.
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Jon W got a reaction from Bryan Rieger in Scripting
Thanks everyone for all your suggestions - please keep them coming! They are all useful.
Initially, we'll be concentrating on exposing existing functionality - primarily, manipulation of documents and their contents.
Then later we will be able to move on to some of the "new feature" things that have been suggested: custom tools / shapes / brush engines / personas etc.
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Jon W got a reaction from chessboard in Scripting
Thanks everyone for all your suggestions - please keep them coming! They are all useful.
Initially, we'll be concentrating on exposing existing functionality - primarily, manipulation of documents and their contents.
Then later we will be able to move on to some of the "new feature" things that have been suggested: custom tools / shapes / brush engines / personas etc.
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Jon W got a reaction from debraspicher in Scripting
Thanks everyone for all your suggestions - please keep them coming! They are all useful.
Initially, we'll be concentrating on exposing existing functionality - primarily, manipulation of documents and their contents.
Then later we will be able to move on to some of the "new feature" things that have been suggested: custom tools / shapes / brush engines / personas etc.
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Jon W got a reaction from CM0 in Scripting
Thanks everyone for all your suggestions - please keep them coming! They are all useful.
Initially, we'll be concentrating on exposing existing functionality - primarily, manipulation of documents and their contents.
Then later we will be able to move on to some of the "new feature" things that have been suggested: custom tools / shapes / brush engines / personas etc.
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Jon W got a reaction from Seneca in Scripting
Thanks everyone for all your suggestions - please keep them coming! They are all useful.
Initially, we'll be concentrating on exposing existing functionality - primarily, manipulation of documents and their contents.
Then later we will be able to move on to some of the "new feature" things that have been suggested: custom tools / shapes / brush engines / personas etc.
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Jon W got a reaction from rui_mac in Scripting
Thanks everyone for all your suggestions - please keep them coming! They are all useful.
Initially, we'll be concentrating on exposing existing functionality - primarily, manipulation of documents and their contents.
Then later we will be able to move on to some of the "new feature" things that have been suggested: custom tools / shapes / brush engines / personas etc.
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Jon W got a reaction from Frozen Death Knight in Scripting
We are planning to allow custom live filters at some point. It would be possible to write one that used GLSL.
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