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diondiondion

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  1. One thing that really threw me off in the beginning was that holding Alt to create a copy of a dragged object also disables pixel snapping, UNLESS you let go of the key after initiating the action. Took a bit of rewiring my muscle memory to get used to that. Anyway, in my mind the "Force pixel alignment" checkbox could be stricter than it is now. It's safe to say that in UI projects, I don't want ANY sub-pixel values whatsoever, so it would be useful to be able to ignore those even when there are other mis-aligned items in the project (which may be unavoidable for example when importing & resizing images with a fixed aspect ratio). So maybe there could be a "strict" setting somewhere that actually does justice to the word "force" in the name of the option. ;) That's actually another good example: I think "Force pixel alignment" should also apply to objects being distributed or aligned to objects with odd widths - sharp strokes and container edges are more important to me than mathematical accuracy. (And it's not like anyone would notice - web browsers for example center-align objects with pixel snapping, so they're not 100% accurate - but at least the borders are never blurry.)
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