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DEF13

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  1. Like
    DEF13 got a reaction from heliherrera in Retro 80s graphic design   
    Hi everybody,
     
    80s retro graphic design for a famous french DJ (and a friend).
    He asked me to illustrate his podcast channels. We have validated together a retro 80s design style with all the codes of this period.
    Here are the first two design of this project ... Fully made with Affinity Photo.
     
    Enjoy it :-)
     
    Note : I hope the 1.5 version will solves the issues I met during the process.




  2. Like
    DEF13 got a reaction from Mediafuel in Retro 80s graphic design   
    Hi everybody,
     
    80s retro graphic design for a famous french DJ (and a friend).
    He asked me to illustrate his podcast channels. We have validated together a retro 80s design style with all the codes of this period.
    Here are the first two design of this project ... Fully made with Affinity Photo.
     
    Enjoy it :-)
     
    Note : I hope the 1.5 version will solves the issues I met during the process.




  3. Like
    DEF13 reacted to MEB in Hardware Open GL, only GPU or both ?   
    Hi DEF13,
    Welcome to Affinity Forums :)
    Hardware OpenGL is a lot faster than the integrated GPU. By default Affinity picks the discrete graphic card (nVidia GeForce GT650M 1Go in your case) if you are using a MacBook Pro (at the cost of more power).
    For more details please check this post by MattP (Project lead on Affinity Designer) about the performance options available in Affinity apps.
  4. Like
    DEF13 reacted to MEB in [Fixed] Problem with image rotate, shape and selection (bug?)   
    Hi DEF13,
    Thanks for your report.
    This is a known issue that's already logged.
  5. Like
    DEF13 reacted to Dale in 1.4.1 updates out now   
    The team have released a pair of incremental updates to 1.4.1. This pair of bug-fix updates improve stability and performance, and are recommended for all customers. The focus is mainly on fixes this time; we’ll be adding more exciting new features very soon!
     
    Visit your Mac App Store and click on the Updates page to get the latest releases for Affinity Designer and Affinity Photo.
     
    Key improvements
    Fixed unwanted persistent Open dialog
    Stability improved for PNG export
    Improved PSD export
    Improved PDF and SVG import and export
    Improved 16-bit editing performance
    Improved pan/zoom performance on 5k iMac
    Updated shortcuts and custom shortcuts options
    Fixes to text, spell checking and OpenType behaviour
    Fixed file save/open issue related to deleted slices
    Fixed issues for colour-calibrated workflows on Mountain Lion
    Fixed an issue with ProPhoto colour profiles on Mavericks
    Splash screen issue sorted
    Styles applied consistently across objects of different sizes
     
    Specific to Affinity Photo
    Crop tool improvements
    Corrected some Live Filter issues
    Improved 16-bit editing performance
     
    Specific to Affinity Designer
    Lots of Artboards improvements
    Unclip/clip the canvas to view/hide items in the pasteboard area
    Pixel preview improved
    Divide geometry improved on curves using Corners
     
    For a more detailed list you can read about the last beta builds submitted to the app store for Affinity Photo and Affinity Designer.
     
  6. Like
    DEF13 reacted to russ.carpenter in Affinity Photo Customer Beta (1.4.1 - Beta 1)   
    I agree with ABC. The Vimeo tutorials are excellent.
  7. Like
    DEF13 reacted to tiltowait in Affinity Photo Customer Beta (1.4.1 - Beta 1)   
    Yay!
  8. Like
    DEF13 reacted to Scribbletronics in Crop and Resize   
    Is there a way to crop and have the crop resize automatically to a chosen dimension? So, if I set the crop tool to 500 x 700px, say, and marquee my selection, whatever I choose is cropped and resized to my setting? If not, would be a good addition :)
  9. Like
    DEF13 reacted to MEB in Beta - Affinity Publisher   
    Hi Magic-design,
    Welcome to Affinity Forums :)
     
    From our FAQ:
    When is Affinity Publisher launching?
    Affinity Publisher should hopefully be available in beta form at the end of 2016. However, we will only release Publisher when we are happy with it. We will of course keep you updated on this.
  10. Like
    DEF13 reacted to jasonteunissen in Grid offset   
    Hi Affinity team,
     
    Im really liking the customisability of the grid systems.
    The only thing that I feel is missing is the ability to offset the grid, hopefully I just havent found the feature yet.
    Sometimes its important that the grid aligns with the middle of the document instead of the top left. :D
    Hopefully you understand what I mean, if not, i'll try upload an image.
     
    Cheers,
     
  11. Like
    DEF13 reacted to Richard Hallas in Add a Lighter/Brighter UI-mode (implemented)   
    I've just set up an account on this forum specifically to make this request.
     
    I'm an Illustrator user who really resents Adobe's new CC subscription scheme, so I'm interested in software that provides a realistic alternative to Adobe's core products. I've just bought Affinity Designer and so far am very impressed by what I see, feature-wise. There's a lot to like here.
     
    However, I DO NOT LIKE dark user interfaces, and I was dismayed when I found that a dark interface is all that's on offer here. Maybe it's a feature of my eyes, but I find the dark colours extremely difficult to resolve and focus on, especially if I'm working on fairly bright/pale artwork (which is invariably the case).
     
    UI designers seem to be under the misapprehension that having dark user interfaces is helpful because the tools 'get out of the way' and don't distract from the content. In fact, that's not true (or, at least, it's missing the point). The key thing is contrast: for ideal working conditions, every part of the screen that contains active content (i.e. artwork and tools) should be of a similar brightness to the overall intensity of the artwork. So, if you're designing dark/predominantly black artwork, your eyes need to adjust to that darkness, and hence having dark tools is helpful in that situation. But in the vast majority of cases (particularly when you're designing light artwork for use in print, typically on a white background), your eyes have to accommodate the glare of the bright colours, so the tools need to be similarly pale too. If there's a mismatch between artwork lightness and interface lightness, your eyes are constantly having to adjust as they move between the two areas, which is incredibly tiring.
     
    Maybe I suffer from this more than other people, but I'm very conscious of it – and it's the reason why I hate dark user interfaces. It's not that I'm against them in terms of their looking good; it's all about usability. Ideally, the lightness of the user interface, in a design application such as this, should be adjustable on a per-document basis, because – as noted – for the best experience, its overall lightness should be similar to that of the artwork itself. (So maybe it could be tied to the document background colour for any given document.) But at the very least, given that most artwork is either printed or viewed on-screen against a light background, a light user interface should definitely be the default.
     
    Frankly it amazes me that Adobe has got this wrong in recent times. It seems to be insisting on dark user interfaces itself, by default, which is barmy. But the fact that Adobe's started doing this doesn't mean that other developers should blindly follow its lead. Dark user interfaces may look cool, but they're actually a really bad idea, especially if enforced. Please, developers, THINK about such things! Take design decisions for the right reasons, rather than just to follow the current trend.
     
    At least Adobe does still offer the full range of dark to light in its user interface preferences, so it's still possible to make them look like they used to look (black text on pale grey) – which is massively better than the dark default.
     
    Unfortunately, Affinity Designer doesn't have this feature. OK, at least I can set the UI gamma. I've put it up to its brightest possible setting and it helps a little bit, but it's not nearly enough. At minimum, there needs to be a similar alternative to approach from the white end of the scale: i.e. to start with a very bright interface and darken it down.
     
    Please think about acting on this as a matter of urgency, Affinity developers. Much as I'd love to see more 'real' features being developed for this excellent-looking product, this UI issue is, to me, surprisingly important because it impinges on the usability of the entire application. While the interface continues to be excessively dark and overly hard to read, it's going to materially hamper my ability to use the software.
     
    We don't need skins and alternative icons. The basic look is fine. We just need to be able to lighten it right up so that the tools and buttons use dark text on a pale grey background. Thanks for listening.
  12. Like
    DEF13 reacted to Liam Tijd in Introduce Yourself   
    Hello!
     
    My name is Liam and I am a web designer. Obviously, I am one of those de-Adobefied guys out there. Love what Designer and Photo do, looking forward to what's next!
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