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StudioDorgs

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  1. Like
    StudioDorgs reacted to evtonic3 in Wood Styles   
    New little set. Playing again.

    Wood Styles.afstyles.zip
  2. Like
    StudioDorgs reacted to Dale in Affinity Photo is Apple's Best Mac App of 2015   
    As if we didn't have enough good stuff to tell you today with our amazing pair of app updates, we learned this afternoon that Affinity Photo is the Best Mac App of 2015!
     
    We can't quite believe it, but it's true! That makes it best photo app too, but it’s also BEST ANY KIND OF MAC APP OF THE YEAR! Best App! :) Amazing, thank you Apple! This is what developers dream of!
     
    There's not too much more to say except thank you, to Apple of course but also to everyone that has helped us shape the app into what it is. Pop over to our blog to read and see a little more.
     
    Thank you, Dale.
  3. Like
    StudioDorgs reacted to Dale in 1.4.1 updates out now   
    ---------------------------------------------
     
    [edit]
     
    This thread was originally about 1.4 updates in December 2015. The team have now also released 1.4.1 updates on Jan 20th 2016, incremental patches to squash some bugs—visit your App Store to update now!
     
    Read a little more about 1.4.1 updates.
     
    [/edit]
     
    ---------------------------------------------
     
    Hi all
     
    As many of you will know after seeing numerous beta versions over the last few months, our dev team have been working very hard and we're delighted to share the fruit of their labour with everyone! Affinity Designer and Affinity Photo both have new 1.4 updates available now in the Mac App Store, free to existing customers!
     
    And to celebrate these updates, both apps are now on a 20% discount offer to entice new customers, bringing the normal price of US$49.99/€49.99/£39.99 down to US$39.99/€39.99/£29.99 for one week, ending December 15th. Here's a little taste of what's new in both apps...
    Full support for DCI-P3 extended gamut iMac displays Pro printing including PDF/X and Pantone support Custom keyboard shortcuts More languages And a look at what's in Affinity Photo:
    Six extensions for Apple Photos on El Capitan Pro image stitching in new Panorama persona Live image stacks And Affinity Designer:
    Artboards! Custom rotation centre We've packed in plenty more too, more than some devs would add in paid upgrades :) There is also improved PSD compatibility, updated RAW support, improved typography, Split Screen on El Cap, workflow and performance improvements—all across both apps.  
    Visit your Mac App Store update page to get your hands on the good stuff and see what else has been added in the 1.4.1 incremental updates.
     
    As always there is useful info on the Mac App Store pages for Affinity Designer and Affinity Photo and you can check out the overview videos on our blog. Thanks guys, you've knocked it out the park yet again!
     
    Thanks for reading, Dale.
  4. Like
    StudioDorgs got a reaction from k410 in Ability to create vector brushes   
    I think the vector Lino-cut brushes in this TutsPlus tutorial look wonderful: http://design.tutsplus.com/tutorials/create-a-set-of-art-brushes-you-can-use-to-make-a-linocut-style-illustration--cms-21964
     
    I can't wait to try this tut using Affinity Designer, the minute after it's possible to make custom vector brushes.
  5. Like
    StudioDorgs reacted to paolo.limoncelli in Some watercolours   
    Messing around a bit with watercolours and some blenders.
     

    I recently repainted this picture from scratch using the new Watercolour Set, using much more refined tools.
    Now textures are subtle but perceivable and the final result is more credible.

     
    Affinity's engine has been growing a lot since 2015!
     
     
     
  6. Like
    StudioDorgs reacted to IsabelAracama in Bubble   
    Just purchased Affinity 2 mins ago (finally).
     
    I had made this bubble artwork some time ago with the beta version, and first time using it!
    I have different versions of it, with different software, and Affinity Designer performed very good.
    It has a friendly and fast learning curve and no cumbersome actions, or bloating in it.
     
    Congrats!
     
    Isabel.

  7. Like
    StudioDorgs reacted to Yannik in Walter White/Heisenberg Low Poly Portrait   
    Here you can see my first try of making a low poly portrait 
    :) I think i chose a pretty difficult person (the big forehead and the glasses) but I think for the first try it is okay. It took about 2 hours without coloring, I hope I can color until tomorrow ^^
     How do you like it so far? 


    heisenberg iphone wallpaper.afdesign
  8. Like
    StudioDorgs reacted to retrograde in 3 doggies   
    Here is some recent client work. 3 stylized doggies for a doggy daycare on Oahu. All in Draw Persona in Designer. 






  9. Like
    StudioDorgs reacted to OutlawPete in Poster Design   
    Hello everybody,
     
    I've created this double bill poster of Laurel & Hardy. This year marks the 125 years anniversary of Stan Laurel's birthday. These two movies are coming to the big screen in England, Scotland and Ireland.
     
    Using my sketch as a guide I created this poster completely in AD. This is my first larger artwork in AD.
     
    The first release of AD was a bit too unstable to me, but much has improved since the update. So, I'm very pleased working with this piece of software.
     
    You can follow me on twitter: @artbyjuhl
     
    Best,
    Soren
     
     

  10. Like
    StudioDorgs reacted to jbsfender in Free CG Textures   
    Hi Everyone, I have just launched my free texture site with over 10,000 textures, thousands of seamless textures and some HDRI's
     
    http://www.nowtextures.com/
     
    It's taken me a year of hard work to complete so hope you like it!
     
    Many thanks.
  11. Like
    StudioDorgs reacted to giantlobsterprd in Movie ABCs   
    This might become a larger project. Biggest problem is narrowing down all the options...
     
     
     
     
     
     
  12. Like
    StudioDorgs reacted to Andy Somerfield in Affinity Photo Public Beta (1.2.0.24974)   
    Purpose: Features / Improvements / Fixes
    Status: Beta
    Requirements: None
    Mac App Store: Not submitted
    New beta sign-ups: https://affinity.serif.com/photo
    Update: Run the app to get the link
     
    Features / Improvements / Fixes
     
    - Gradient tool now works on pixels layers, masks, adjustments, live filter layers.
    - ABR brush import! - Improved PSD import including support for reading in guides! - New Z-Map blur filter. - Develop WB is now in Kelvin, defaults to “As Shot”. - Develop has an assistant - to control what is automatically applied. - Double-click a slider to reset it in Develop Persona. - Edit -> Paste FX. - Added Hue range support to HSL adjustment and also option to enable HSV - Curves, Levels and Channel Mixer offer alpha channel support. - 32bit Greyscale TIFF import. - Crop tool improvements. - HSL adjustments fixes and improvements. - PSD Export improvements. - Improved TIFF export. - Colour panel sliders can now be set to edit values in 8bit, 16bit or percentage - Fix for incorrect rendering of AI/PDF imported objects with blend modes and passthrough option - Hide the tool UI during numerous interactions (stroke width, layer effect interaction) - Added support for cmap table format2, used by Asian languages. Also added support for most Apple text encodings to all the cmap formats - Fix for numerous strange Zoom Tool and View Tool consistency issues - Fix for embedded documents not correctly honouring the option to ‘prefer aspect ratio locked resize’ in the same way other images do - Context menu in Layers panel now includes ‘Rasterise…’ - Fix for colour buttons in ‘box’ colour controls not drawing correctly for the current profile - Fix for loading certain optimised PNGs - Fix for miscellaneous problems with the Open Recent menu item - Added label-dragging of text fields to adjust the value in the field - Fix for not being able to cut/copy/paste in certain text fields in the application - Improved PSD export file size and support for writing out guides - Changed Text Tool logic - Escape now deselects the current object if there is no text selection highlight but remains in the Text Tool - Improved vector file import of curves - they should now have useful curve node types automatically set in order to help with re-editing them - Fix for unexpected behaviour of frame text objects at certain angles - Changed the default for ‘Text in Points’ to be enabled - Improved EPS import - Fill/Stroke context toolbar flyouts now support noise/opacity slider for colours - Improved user experience of ‘Open in Affinity Designer’ - no longer requires a previously saved document so should be more transparent - Improved PDF import of opacity on bitmap fills - Fix for non-square textures being stretched when used in raster brushes - Improved RTF import - fixes a bug seen by pasting certain characters from a Microsoft Word table - SVG import improved to include ‘symbol’ tag support - Fix for sliders not automatically disappearing when activated and used through one mouse down -> drag procedure - Added default page setups for iPhone 6 Plus documents and Apple Watch (38mm and 42mm). Cmd+8 should show you the correct physical size of the device's screen on your display - Fix for PDF export of lines with miter join type causing unnecessary line expansion - Fix for boolean operations involving text only considering the first character in the result! - Added ability to switch views by using Cmd+` - Forced our popup panels to always appear on top of other UI - Improved SVG export file size - Improved on-document object selection logic - Fix for intermittent crash coming out of Separated mode - Miscellaneous other tweaks and improvements
  13. Like
    StudioDorgs reacted to ChrisP in Affinity is NOT Adobe!   
    As I was getting my cup of coffee this morning I was just thinking about some things I read on the forum and about my own needs in using AD. I realized we basically all are asking for AI features in AD but at a cheaper price point. Also in a v1 of AD. It know I can be impatient for features to be rolled out, and maybe some of you too, but the developers are very gracious and informative about their goals with this software and the eventual suite. I personally am still dipping back into AI to get some things done but when I think about it there are definitely workarounds in AD if that "tool" is not available. I guess the bottom line, as Quarian stated so well, is that AD will never be AI nor is its' goal to be. AD will be its' own animal and judging from v1 it looks very promising. I do think things need to be added to make it production ready where houses will be willing to integrate it in their pipeline but this will also take a mind-shift. That, to me, will be the biggest hurdle, not the capabilities of AD.
     
    For me, I'm dying to see a viable AE replacement. It gets tougher and tougher, especially with some of the new features just rolled out in AE at NAB. I poured my heart into Motion, starting in v4, but there doesn't seem to be a desire by Apple to really compete with AE. Therefore I am constantly using AE and paying Adobe :(. Yes, Motion is very capable of doing somethings that AE can do, and some ever easier, but if you want to do anything somewhat "interesting" in motion graphics, you will be disappointed. I know that is not really what Motion is for, I understand it's purpose and integration with FCP but I just wish it was so much more. And, the new M5 update, which I haven't downloaded yet seems just about 3D titles so unless that's all you do..... :-(. Again it's wanting M5 to be AE but at cheaper price point.
    I just realized I cannot type to a forum when drinking coffee....I just start to ramble......good day to everyone, you are all what makes this forum so informative and entertaining :)
  14. Like
    StudioDorgs reacted to iKoma in Self-Portrait from Vectors   
    My girlfriend took a picture of me and I created a vector-based portrait from it. It looks simple but it wasn't for me. I'm still getting used to vectors.


  15. Like
    StudioDorgs reacted to David in RayGuns   
    Mars Attacks

  16. Like
    StudioDorgs reacted to David in RayGuns   
    DanDare - I Had a bit of artistic freedom here as every artist and toy was slightly different, so though a bit of detailing would liven a otherwise plain 1950s design up a tad

  17. Like
    StudioDorgs reacted to David in RayGuns   
    Bidi Bidi Bidi Buck Rogers

  18. Like
    StudioDorgs reacted to David in RayGuns   
    Is this the model you were hoping for?

  19. Like
    StudioDorgs reacted to David in RayGuns   
    First in my series of RayGuns: Noisy Cricket from Men in Black.
     

  20. Like
    StudioDorgs reacted to JOLLORANDI in #2 Attempt   
    Kind of ran out of gas...so it was time to stop.
     
    No gradients, just different shades of rectangles.

  21. Like
    StudioDorgs reacted to penwiper in sktchy portraits   
    So I joined an app on my phone called sktchy where people submit photos to provide inspiration to others, and members also draw from photos submitted to the app. 
     
    Here are some portraits I have drawn of people there in the last week with Affinity Designer.  It's a neat idea!   There's obviously a wide range of talent there, but that is part of the fun. 



  22. Like
    StudioDorgs reacted to Quarian in Affinity is NOT Adobe!   
    I didn't know where else to put this topic so I figured "Feature Requests" was as good a place as any.
     
    I just recently answered a question helping a user move his AD assets to After Effects and felt the overdue need to post this statement:
     
    Just remember one thing....Affinity Designer is NOT Illustrator and Affinity Photo is NOT Photoshop. All of the functionality that Adobe put in most of their products was simply to make the user buy more than one of it's products. "Release to Layers" was put there so that they could sell Flash and AE to Illustrator users (and the inverse is also true). "Smart Objects" was created to increase sales of Photoshop and Illustrator for InDesign and GoLive users (not to mention that Adobe was in bed with whomever owned Maya at the time; there were video tutorials at the time that have long since vanished about using Maya with Photoshop and smart objects to dynamically adjust content in InDesign and GoLive).
     
    The point is that there are certain features that Adobe popularized in their products that are NOT ever likely to be included in Designer and Photo because they are ADOBE features.
     
    Smart Objects: STOP asking the devs if "Smart Objects" will ever be included in Affinity Designer or Photo. While I do understand the question (like many of you, I also have a ton of work previously done in AI and/or PS that may/may not have utilized Smart Objects), it's time to realize that Adobe left us behind and we chose to move on with Affinity. Designer most likely (unless the devs are working on something I don't know about) will never have "Smart Objects." That being said, it DOES have Embedded Document Editing for artwork created in Designer.
     
    Release to Layers: This was a feature that Adobe hijacked from Macromedia Freehand when they acquired Macromedia over 10 years ago. It was originally created to move animation-ready artwork from Freehand to Flash. Adobe used it to move artwork from Illustrator to Flash and After Effects.
     
    Affinity--from what has been stated on this forum--is not looking to create animation/motion graphics software (although, personally, I think this is a mistake...but have to respect their position. NOT video editing--motion graphics). Therefore, those of you who can, I suggest looking into Motion, HitFilm, or--an open source newcomer with an interface similar to Nuke--Natron (http://natron.inria.fr). Ronnie McBride has already put up a tutorial on moving assets to Motion from AD. I can testify that the same technique he used--AD to PNG ("Selected without background")--works just as well on HitFilm and Natron. I have used both. You may have to now animate the assets yourselves, but they work.
     
    In the old days BEFORE Release to Layers/Smart Objects, the user base would have had to come up with workarounds. I am, unfortunately, old enough to remember when Path Text was not part of Illustrator. How did one make it happen? They studied their tools and came up with new ways how to use them. Adobe has spoiled everyone and, in doing so, made it harder for some designers and users to detach themselves from Adobe's teet. The artists will find workarounds...everyone else may just be an "adobe user."
     
    The ONLY way I understand the situation if you HAVE to continue using the Adobe product is if--truthfully--there is no (reasonably priced) equivalent/alternative, then you're stuck.
     
    Thank You For Your Time.
  23. Like
    StudioDorgs reacted to Cgko in Theatrical play poster   
    Hey guys! First time posting here. :)
     
    This is a poster i made with affinity designer, with some post work in photoshop. It's for a play, called "O Tornos" which means lathe in greek. It's a great dark comedy.
    You can see the final version in my behance project
     

     
     
  24. Like
    StudioDorgs reacted to smallreflection in Self portrait   
    Self portrait done in Affinity Photo, with default drawing brushes, a bit of Daub's gouache brushes, and a smattering of fine texture on top. Currently using AP for a big client illustration project—it's been a joy to use.

  25. Like
    StudioDorgs got a reaction from penwiper in Affinity Photo Public Beta (1.1.2.23003)   
    Thank you, thank you for Cmd-Click a layer to turn it into a selection.
     
    :) 
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