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Freid

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Posts posted by Freid

  1. Hi Meb,

    thank you for the suggestion.

    That options is set to Automatically based on mouse or trackpad on my mac.

    Meanwhile i did'nt encounter this issue yet. So i guess that i can live with it since i can make it disappear by restarting the app if it will come back.

     

  2. 10 minutes ago, Old Bruce said:

    Hi Bruce,

    Thanks for the suggestion.

    I've tried that and i still got the issue, until i restarted the app, now it's fixed. So that's cool.

    But i guess it will be back, i get that often. Maybe it has something to do with plug/unplug another screen... I dunno. Another thing i'm using an older version 1.7.3. I will upgrade it soon : maybe it will be better :)

     

     

  3. Hi,

    Most of the time when i use the layer palette  and when i want to enable/disable visibility of a layer, i have to constantly fight with the scroller (see my caps).
    It's kind of annoying because i have to wait or move/come back  the mouse to be able to tick it. Dont you think that it would be nice to move those buttons a few to the left  ?

    The same thing happens in designer too.

    Please forgive my crummy english :)

     

     

    GUI_suggestion.jpg

  4. Thanks a lot Retrogade. I have to say that Sendak  gave me a  strong emotional impact when i  discovered  Where the wild things are ( i dont know much of his work). I love this book. So i'm not  surprised and i am glad about the feeling you' re talking about. :)

  5. Jer,

    For that particular animation the essential version would be enough. But we bough the pro version because we wanted to deform stufff :  this feature is what they call meshes deformation. You can do that (deform 'pictures' with bones). I find Spine a bit pricey. But its a nice software, it works.

     

    Spine is different than many other animation tools because it can export dynamic animations and characters (or whatever you want to anim) to several  game engines, which means no need to pre render animations, the game engine will display, start or stop animations when needed. You can find different applications which can do the same kind of dynamic animations : dragon bones, creature...

    You can also do those kind of animations and prerender it with for example anime studio  or even with a 3D app like Blender. Though the rigging would be often a bit more difficult in a 3D app.

    There is also a very handy addon for blender that will bring you freely all (or most) to the animations/export features of spine. (see the video)

    If you're a hobbyist, learn blender, you will be able to animate almost anything, its powerful and free. But you have to learn :)

    Voila :)

    Ah and i used pngs part to export from AD.

    Il will really soon another timelapse video to show the whole process (affinity + Spine).

     

     

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