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Everything posted by Lee D
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Removing Registered Devices and Apps
Lee D replied to n4m's topic in Customer Service, Accounts and Purchasing
The devices listed in your Affinity account is just for reference, it doesn't actually effect anything. Our web team may add option to remove devices in the future just so it tidys the lists up. -
This thread is now locked. If you have a feature request please post in the dedicated Feature Request section. This allows other users to add their support to the request and should hopefully reduce the for/against as if you don't support the request there is no need to post.
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- Frame Text
- Art Text
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Hi @Babellot Welcome to the forums. Can you expand some more on your workflow that seems to cause a crash? As so far I can open and edit the file without any issues. Can you also follow the steps in this FAQ to retrieve a crash report from when it occurred to upload for checking aa it may provide information on the crash.
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Hi @marta.wojtowicz.ack Welcome to the forums. Can you expand some more on the issue you're having, how many layers are you copying in one go, have you tried reducing the amount? What type of layers are they? Does this occur just with one document or any? Can you please confirm your OS version and system spec as well, just in case.
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Object styles not imported with IDML files
Lee D replied to PaoloT's topic in V1 Bugs found on macOS
At the moment some styles have yet to be added to Publishers IDML import. Hopefully they continue to be added as the development continues. -
Export to PNG on half-size gives noise artifacts
Lee D replied to gewoonm's topic in V1 Bugs found on macOS
Not sure at the moment, when ever we encounter rendering issues, turning off Hardware/Metal Acceleration usually resolves the issue on the systems that experience it. Below is you file open in Photo on my system (Metal Compute enabled) showing the export settings and the exported file open in Apple Preview. You can try setting the renderer to Software to see the results. Alo make sure macOS is fully up to date as any graphics or any other drivers are part of the upgrade process. -
I've logged this with the developers to take a look, however I can't provide a timeframe as to when this will be.
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The way the Grid and Axis Manager works is that the Preset dropdown will only show the available options depending on which Mode and document unit is selected. As a test, please check to make sure your document is set to mm and pixels and then check the preset dropdown as you should be seeing some of the default presets.
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Applying Metadata
Lee D replied to DreamEngine's topic in Pre-V2 Archive of Affinity on Desktop Questions (macOS and Windows)
You can have multiple documents open within the app but the metadata would need to be edited manually for each and saved. You could potentially create a macro that could be run for each document, this may be a slightly quicker workflow. -
Hi @Chris_06 Welcome to the forums. Opening your file in Affinity Publisher (macOS) and printing to my Epson mirrors what's on screen, (apart from missing front) see attached screenshot. Both rectangles do seem to be setup the same, I also tested printing to a Samsung as that was the same. Have you tried exporting out as PDF? If this exports ok, then try printing from that. Another option would be on the Print windows under Rasterisation to rasterise the entire page before printing. Also try reinstalling your print drivers or check for any available updates.
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Export to PNG on half-size gives noise artifacts
Lee D replied to gewoonm's topic in V1 Bugs found on macOS
Viewing the file on my Mac at 100% within Affinity Photo and also viewing the export at the same view level doesn't show any issues, the the attached screenshot. Open the apps Preferences > Performance again and try changing the Display setting to OpenGL. -
@Mike Steven I downloaded the ca files from Github and placed them in a folder named "ca" and placed it in C:\ProgramData\Affinity\Common\1.0\Dictionaries. I then restarted Publisher and checked the Character panel and they're available for me to select, see screenshot. I used the direct links to the ca files from the second post in this FAQ article, try these instead. They should be the same but it's worth checking, just in case.
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Export to PNG on half-size gives noise artifacts
Lee D replied to gewoonm's topic in V1 Bugs found on macOS
Can you open the apps Preferences > Performance and see if Hardware Acceleration (Windows) or Metal Compute (macOS) is enabled? If so please disable and restart the app and try exporting again as I'm not seeing any corruption after exporting. -
HI @Kevin Middleton Welcome to the forums. Open the apps Preferences > General, check to see if you have the option Import PSD text as text rather than bitmap enabled? If so there isn't anything else that we can do, your files would need to be opened in a newer version of PS and resaved which would update the file.
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@Grim72 Welcome to the forums. You should be able to use the installer without issue, please make sure you're entering the correct product key. If you continue to have an issue with the product key please DM me with a screenshot of the key entered (don't upload a screenshot of your key here) and message received and also your key as shown in your account.
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Our apps plugin support is designed to be as generic as possible and work with as many plugins as it can. However some may not work for various reasons such as colour modes and I believe Photo AI is still in beta testing and is primarily designed to interface with the three other Topaz plugins.
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Thanks for the extra info, I'll continue to do some testing with some of the third party ones as well. It's perhaps worth exporting your brushes when you can, just in case to try and reduce the effects of the app crashing out.
