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paolo.limoncelli

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Posts posted by paolo.limoncelli

  1. Hi,

    new to Affinity. I just discovered it, and I am enjoying it very much. I have just a question: Is there a way to resize a shape using a referenze point and snapping to another object? In Illustrator there is a resize tool, which allows to select origin, take a point, and stretch the shape from that point to the destination point through snap. For me is vital, because I work with maps, and is very important that complex shapes coincide perfectly.

     

    Thanks in advance!

     

    Not yet possible unfortunately...

    You can change the focal point of an object and place it everywhere, but it works for rotation only.

    It is named "Rotation Center" indeed.

  2. I've been trying to get the rid of Mixer Brush since first beta release.

    This is what I discovered about this tool so far:

     

    - Flow is not enabled yet, maybe it is not working by design. Really don't know... The sensation I have is that who designed it decided to bind Hardness to Flow, so as you can see below as your load diminishes, the flow's rate does it too.

    - Colour Opacity works as Flow should: I'm not talking of GLOBAL opacity but the one you select from Colour Wheel. Unfortunately no jitters here, so only manual variance is allowed.

    - Hardness has not a linear behaviour (see the picture below)

    - There are still some issues with Textures, sometimes the nozzle turns into a square.

     

    ColourMixerBrush.jpg

     

    This tool (depending on nozzle spacing) is usable between 100-300px size. Larger sizes have strong lags.

    Currently I use it only for small touchups, it is not still optimised for blocking large areas I guess.

  3. Hi Paolo, Lojza,

    The "..." after the Rasterise command is because if you rasterize a layer with FX applied, you will get a dialog asking you if you want to flatten the FX or keep it as an editable effect.

    I agree it would be nice to have a few more options here regarding the resampling algorithms.

     

    Yep, I noticed that, but it is there "always" not only when layer fx are applied, so was daring some more future options.

    Also there are many other little hints hidden around the UI that make me really curious...  :P

  4. These would be very useful for icon design too.

     

    I think that the Rasterise commands should have more options too.

    And I suppose these are there but still hidden...  :)

     

    Where is the smoking gun?

    Well... It could be a mistake, but it is the only voice in the menu that has the "..." at the end and doesn't present a further dialog, as the convention would suggest.  :ph34r:

  5. No it's not only you. InDesign and other apps also do this, placing a small plus sign over the frame on the bottom right to indicate there's more text hidden (screenshot attached). If you click on it, it lets you carry the remaining text to another text frame which becomes automatically linked to the first one.

     

    attachicon.giftext_overflow.png

     

    Exactly Meb, even if I'd expect such a behaviour to be part of Publisher, I'd love to see the simpler (visually speaking, don't mean coding) overflow option in AD too.

  6. Paolo, could you explain a bit more? If you want to clip the text, so you sometimes get just the top halves of characters, you can do that with a vector clip. If you just want text that fits the frame, you can use filler text - that expands itself dynamically.

     

    Thank you for your answer.

    Clipping is the way I typically use, but it adds unnecessary extra complexity to assets layout.

    Also is not a "per-line" way to hide, and could result in half clipped lines.

     

    Filler works perfectly as I want, but sometimes need to place there real content.

    A typical use case is responsive breakpoint representation of sections containing fixed paragraphs.

     

    This is what I mean (now with a fake lorem ipsum)

     

     

    TextAreas.jpg

    Basically it is about to extend the "Filler Text behaviour" to all text areas as a parameter you can turn on/off. 

    Does it make any sense?

    Maybe it's only me...  :)

  7. These new features rock!

    Guides and Snapping are vastly improved.

    Constraints are terrific.

     

    Some things I found:

     

    I think there's actually a problem whenever the 'Lock Children' checkbox is set on the context toolbar in the Move Tool... and that's (unfortunately) set by default whenever you select an artboard! :(  So, I think the bug is that Constraints and 'Lock Children' aren't playing nicely together right now... I'll get that sorted out :)

     

    Also Alignment doesn't work for constrained elements, but this could be a "by design" thing maybe?

    In this case I'd suggest a "Reset Constraints" button that revert objects to default settings, so we can start from scratch.

    An Edit > Paste Constraints would be very useful too.

     

    The Auto Distribute = 0 doesn't work anymore, and it was a very handy feature to keep stacked items perfectly positioned.

     

    --------------------------------

     

    Suggestion for future releases: 

    Please make an Alignment Studio or give us the possibility to detach the alignment panel: it will speed up things dramatically.

  8. If you select it (the adjustment layer) and pick any tool (gradient, paintbursh, selections...) you can edit it directly applying those to the layer itself.

    Anyway, you can't "see" it (the greymap I mean), only its effect.

     

    To see the grayscale representation you have to promote this to a pure mask.

    Go to Channels, you'll find a channel like [Name] Adjustment Alpha.

    Right click, and choose Create Mask Layer

     

    Now you have a copy of your adjustment alpha as a mask, that you can re-assign and edit with right click Edit Mask.

    In this case you'll see the grayscale layer.

     

    Ps. Remember to clean up your Adjustment Alpha, otherwise you'll have a double mask  ;)

     

    EDIT

     

    Much more easier... 

    Add a new mask to your Adj Layer and you're done...  :)

  9.  

     

     kerning should not be ignored in any medium and software. So, why not write about it?

     

    Totally agree, but in his case it is the very last problem, looking at the sample he showed us I guess...

    Maybe not a problem at all as far as you're dealing with rasterised layers, and (in my opinion) there is no reason to keep anything editable in this case.

    With continuous export the placed picture is two clicks far from a refresh.

     

    This could be perfectly achievable entirely in AD, but it doesn't feature (yet) a distortion tool/filter.

     

    PS. A refresh button for the embedded document should be very useful...  :)

  10. Without seeing your website design … all apps that have perfect kerning capabilities (e.g. C4D).

     

    FYI: The AD AP detour produces difficulties with text. We hope 1.5 will have an answer.

     

     

    For sure a 3D modeller offers the best tools, in particular because you can deal with a real third dimension (not a fake one).

    But, for such a project, even in a 3D application I'd map textures to a surface maybe? 

     

    So why are you speaking about kerning capabilities?

    Do you compose websites or apps mockups directly using C4D text tool? 

  11. Also, What do you mean by bakes layers Paolo?

     

     

    The perspective tool included in AP is a quite demanding distortion filter, so to keep the workflow sleek, and quality results I export my views as PNG (so rasterised vectors) then compose them in a new document.

    Using the continuous export function these are always up to date.

    If you use the  File > Place command you can always refresh those png if you need some changes.

     

    This is my workflow at least... :)

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