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Gatada

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  1. Like
    Gatada got a reaction from A_B_C in Keep Icon Clean and Awesome   
    I love the icons for Photo, Design and now Publisher - but not the "splash mess" added behind them... They do the icon no favors.
    Would love to just see the icons - clean and simple.
    Actually, I thought the noise behind the icon on Designer beta was added to remind the beta testers that they should expect bugs. Was surprisingly disappointed when you kept it for release. Now I also saw the backdrop for the Publisher icon.. it is .. just too much! Please, why have that?
    * start crying myself to sleep
  2. Like
    Gatada got a reaction from A_B_C in Keep Icon Clean and Awesome   
    I love the icons for Photo, Design and now Publisher - but not the "splash mess" added behind them... They do the icon no favors.
    Would love to just see the icons - clean and simple.
    Actually, I thought the noise behind the icon on Designer beta was added to remind the beta testers that they should expect bugs. Was surprisingly disappointed when you kept it for release. Now I also saw the backdrop for the Publisher icon.. it is .. just too much! Please, why have that?
    * start crying myself to sleep
  3. Like
    Gatada reacted to StuartRc in Export PDF with transparency   
    Hi Gatada,
     
    There could be several reasons why transparency in the image is not showing. 
     
    You are quite correct to indicate that PDF 1.4 up does supports transparency. i have tried it with some of my files and the export is working correctly 
      However,
     
    Have you checked the settings (Preferences in Acrobat Reader or Acrobat Pro)?
     
    CONTROL+K for preferences then activate Transparency Grid Checkbox. This will help you see what is transparent in your file.
     
    If you are exporting from Affinity Designer to PDF You can re-import the PDF into Affinity Photo and turn on Background Transparency (Document/Transparent Background) To again display what parts of the image are transparent.
     
    Layer effects can effectively 'destroy' parts of an image when converted to PDF if unsupported they are get rasterised by default (toggling this can have weird results!) 
     
    Hope this helps..if not I am sure their will be more contributions soon... :)
  4. Like
    Gatada reacted to MikeW in Export PDF with transparency   
    A pdf has a "white page color" but that doesn't mean that there is a solid white object there.
  5. Like
    Gatada reacted to retrograde in Affinity Designer Customer Beta (1.5 - Beta 13)   
    Hi Gatada, this is a fairly consistent issue and has been brought up numerous times in the forums. I believe it's being looked into.
  6. Like
    Gatada reacted to lexislav in Affinity Designer Customer Beta (1.5 - Beta 12)   
    Not related to this beta particulary but what is a bit annoing for me for while is fact, that when creating new document as an artboard, the first artboard is not initialized with defined margins. And that in new document I am not able to preset bleed for document. For both these settings I need to reopen document settings one more time :-/ Would this get fixed eventually, so new documents can be set up more smoothly, please?
     
    And one more question: why we actually need two document types: with artboards and that one with single page? Maybe we can live just with the artboard type document (in some cases just with single artboard)? Or am I missing something about this?
  7. Like
    Gatada got a reaction from habsi70 in Color picker UI   
    Slightly frustrated?
     
    It kinda kills the flow completely whenever I illustrate using Affinity Designer. I need the color picker on a modifier key like OPT when combined with vector generating tools. I need to be able to pick a color and immediately create the next stroke using the newly picked color.
     
    OPT for outline color, Shift+OPT to set fill color. The keys must be pressed before starting a new vector, with the pen still in the air (or mouse button not pressed) - with the picker active, touching the canvas will pick a color, not create a shape.
     
    Pretty, pretty please!
  8. Like
    Gatada got a reaction from Tekikou in Affinity Designer Customer Beta (1.5 - Beta 10)   
    Export size is initialised with the wrong values - which is more of an annoyance than bug. Still:
    With multiple artboards in a row, resulting in a canvas size of e.g. 1000w × 100h. I select one of the artboard,  with a size of e.g. 100×100 and hit export. The export dialog will be initialised as 100×100 despite "Whole document" being selected. Then when changing e.g. the height to 200, the width changes to 2000. Which is correct, given that the While document is selected. Ideally having an artboard selected would initialise the export dialog to the corresponding size (100×100) and area (artboard).  
    Hm.. the list in this post stopped being formatted as a list in the preview. Weird.
  9. Like
    Gatada got a reaction from ianrobertdouglas in Affinity Designer Customer Beta (1.5 - Beta 8)   
    Big fan. Love the beta.
     
    There are some extremely annoying consequences when moving a canvas/artboard to a non-pixel aligned position (like 50.3): when exporting the artboard the image will not have the correct pixel dimensions, and there will be visible edge/clipping artefacts. When I have enabled "Force Pixel Alignment" and "Move by Whole Pixels" I keep expecting that even the artboard should be forced to the pixel grid.
     
    Put another way: I don't get why the position of an artboard affects how the content is rendered? Internally the artboard pixel grid and elements within the artboard are perfectly pixel aligned - why will the output use the global meta-offset that in theory shouldn't even exist? I mean, between the artboards - there are no actual pixels.. Shouldn't the output just be relative to the artboard bounds?
  10. Like
    Gatada got a reaction from ianrobertdouglas in Affinity Designer Customer Beta (1.5 - Beta 8)   
    Big fan. Love the beta.
     
    There are some extremely annoying consequences when moving a canvas/artboard to a non-pixel aligned position (like 50.3): when exporting the artboard the image will not have the correct pixel dimensions, and there will be visible edge/clipping artefacts. When I have enabled "Force Pixel Alignment" and "Move by Whole Pixels" I keep expecting that even the artboard should be forced to the pixel grid.
     
    Put another way: I don't get why the position of an artboard affects how the content is rendered? Internally the artboard pixel grid and elements within the artboard are perfectly pixel aligned - why will the output use the global meta-offset that in theory shouldn't even exist? I mean, between the artboards - there are no actual pixels.. Shouldn't the output just be relative to the artboard bounds?
  11. Like
    Gatada reacted to MattP in Affinity Designer Customer Beta (1.5 - Beta 4)   
    The rendering engine is sound and uses the same optimisations found in basically all other rendering engines - some artefacts are easier to see in some engines than others, but they're nearly always there. We have a different rendering path that you can enable which removes these artefacts but it is slower and this is why it is not normally included in other packages. Go to Preferences->Performance and choose 'Use precise clipping' and this will remove the artefact you can see. This code path is always used on Export irrespective of the view setting that you are able to change, so you never need to worry about seeing these in your output...
     
    Thanks,
    Matt
  12. Like
    Gatada reacted to paolo.limoncelli in Affinity Designer Customer Beta (1.5 - Beta 4)   
    Yeah!!!!!
  13. Like
    Gatada reacted to MattP in Affinity Designer Customer Beta (1.5 - Beta 4)   
    Status: Beta Release
    Purpose: New features, fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    This is an early beta of a substantial change to our codebase and as much as we have tried to ensure the quality of the code, it should be considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that you may be adversely affected by the application failing. In addition it is definitely worth noting that files created in Affinity 1.5 cannot be opened in 1.4 so always make a copy of your important documents before opening them in 1.5 to ensure you do not accidentally overwrite them and are unable to open them in your 1.4 version.
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    Fixes/Improvements:
    Deleting a curve node will now attempt to keep the curve's shape as much as possible by modifying the magnitude of the neighbouring nodes. Text improvements - Paragraph units updated to use text units vertically and document units horizontally. Fix for missing font styles - caused by OS X localisation issues. PDF import improvements for font matching and stability issues. PDF export improvements for transparency groups. Improved the visual style of the Assets panel. Fix for problems with applying Constraints to Compound objects or Images which were clipped by Compound objects. Creating a Style will now also include the text formatting and apply this correctly to other objects. PSD import of documents with pattern strokes should now function correctly. Added Colour Picker Tool to Pixel Persona. Minor bug fixes and stability issues.
  14. Like
    Gatada reacted to Ben in Snapping Bugs   
    I intend to look at snapping to text in the future.  It could be that I add an option to exclude text objects - or have options to determine what of the text object is snappable.
     
    As for the problem you've highlighted - it's really down to your choice of snapping options.  We give lots of snapping configuration for this reason.  I suggest that if you only want to snap to pixels, turn off all other snapping and just enable Force Pixel Alignment. All new objects will be created on pixel positions.
     
  15. Like
    Gatada reacted to MattP in Affinity Designer Customer Beta (1.5 - Beta 2)   
    Hi Allan,
     
    When you made the symbol, it put the shape inside a container (so that you can add other objects alongside it and it will add to all instances) but that means you're not selected on the actual object inside it. When you set the colour, the command sets the colour of all children, so that appears to work. When you resize it, you're resizing the instance's container so it affects only that instance. Instead, just select the object inside the symbol and resize that - then all instances will resize as you'd expect... I think I may need to reconsider this, I'm not sure? It makes sense when you know what it's doing and why - but it's a bit mystifying otherwise... :/
  16. Like
    Gatada reacted to My Strawberry Monkey in Affinity Designer Customer Beta (1.5 - Beta 2)   
    ;)  Keep up  the great work...
  17. Like
    Gatada reacted to MattP in Affinity Designer Customer Beta (1.5 - Beta 2)   
    Status: Beta Release
    Purpose: New features, fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    This is the second beta of a substantial change to our codebase and as much as we have tried to ensure the quality of the code, it should be considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that you may be adversely affected by the application failing. In addition it is definitely worth noting that files created in Affinity 1.5 cannot be opened in 1.4 so always make a copy of your important documents before opening them in 1.5 to ensure you do not accidentally overwrite them and are unable to open them in your 1.4 version.
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
    Fixes/Improvements:
    - Fix for screen flicker issues on certain Mac systems (2015 Retina MacBook Pro 13", in particular)
    - Numerous Text Styles improvements and fixes
    - Fix for Embedded documents which aren't the same colour format or profile as the parent document
    - Assets and symbols now work correctly with documents in different colour formats
    - Updated assets that make use of constraints
    - Fix for 'Lock Children' on the Move Tool's context toolbar causing all kinds of havoc with Constraints
    - Fix for Symbols crashing with text
    - Added live measurement tool. Select an object then hold Alt/Option and move your mouse over other objects to measure how far away they are. Measurements will also show when holding Alt/Option and nudging with the arrow keys
    - Fix for strange behaviour when creating a curve in the Pen Tool if you had snapping enabled (it would draw a very cool-looking but completely crazy magenta 'waveform' as you moved the mouse around!?!)
    - Fix for Pen/Node Tools not being able to reduce a node down to being coincident with both off-curve handles by Alt/Option-click
    - Fix issues with editing global colours sometimes making many undo steps rather than one
    - Miscellaneous small fixes
  18. Like
    Gatada reacted to MEB in Artboards   
    Hi Herojas93,
    The feature you have highlighted is different from what you are trying to do.
    There's no way to hide the canvas of the Artboard directly in the document as you want.
     
     
     
    This new feature allows you embed a multiple artboard document (like yours with four artboards) into another document and then choose (in the context toolbar) which of the artboards you want to have visible in that embedded document. Previously all of them were visible in the embedded document, now you can choose which artboard you want to have visible.
     
    Here's an example:
    I've created a document with four artboards and placed their respective number in each one of them for identification purposes then saved as document_with_four_artboards.afdesign
     

     
    I've then embedded this afdesign document in a new one (menu File ▸ Place). See the Layers panel. In the context toolbar (with Move Tool selected) you can now select which artboard you want to display in the embedded document: in this case i've selected Artboard2 (highlighted in red).
     

     
     
     
     
     
     
     
     
  19. Like
    Gatada reacted to Malcolm in Affinity Designer Customer Beta (1.5 - Beta 1)   
    ooh am I first :) YES YES YES YES YES! There  goes my weekend :) 
  20. Like
    Gatada reacted to MattP in Affinity Designer Customer Beta (1.5 - Beta 1)   
    Status: Beta Release
    Purpose: New features, fixes
    Requirements: Purchased Affinity Designer
    Mac App Store: Not Submitted
    Download: Here
     
    This is the first beta of a substantial change to our codebase and as much as we have tried to ensure the quality of the code, it should be considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that you may be adversely affected by the application failing. In addition it is definitely worth noting that files created in Affinity 1.5 cannot be opened in 1.4 so always make a copy of your important documents before opening them in 1.5 to ensure you do not accidentally overwrite them and are unable to open them in your 1.4 version.
     
    To use this beta, simply download the file from the link given above and double-click on the file to open the installer. Follow the instructions to install the beta version. The beta sits alongside the Mac App Store version and will not interfere with it.
     
     
    I am hoping for a brief video overview of the new headline features from Ash very soon and I'll add a link here when it arrives, but here's a quick summary in the interim...
     
    Summary:
    Symbols - Objects can be made into symbols and remain editable on document at all times - instantly updating other instances. The 'Sync' button on the Symbols panel controls whether changes will be made to all instances, or just the current instance. Found on 'View'->'Studio'->'Symbols'
    Constraints - Objects can be made to constrain in certain ways when their parents change. For example, an object could be anchored to a corner of its parent and told to not scale when the parent is scaled. This is powerful for UI mockups and allows you to see in realtime how dialogs may scale, for example. Found on 'View'->'Studio'->'Constraints'
    Assets - We now have an Assets panel that you can use to drag any documents into from your document. Dragging items back out creates new objects from them. You can also add Symbols to your Assets if you wish. Found on 'View'->'Studio'->'Assets'
    Text Styles - We've added support for text styles - and it's really very powerful... It probably needs a video tutorial all to itself to describe how to use it properly! Found on 'View'->'Studio'->'Text Styles'
    Export Persona - The Export Persona has much greater functionality, allowing you to specify many export sizes and formats from each slice area/object. It also has presets for creating common icons, making Xcode asset JSON and even for creating JSON export for Spine (2D animation software by esotericsoftware.com - we're not affiliated with them in any way, but they suggested they'd like to use Designer for content creation so we tried to enable it)
    Snapping - This has been greatly improved, as has the 'candidate' snapping system (there are options for this in the snapping setup). We now also support 'gaps and spans' to aid with object construction and object geometry snapping. We will soon add 'measuring'
    Colour Picker Tool - We've added a colour picker as a dedicated tool. I'm open to suggestions on your favourite shortcut key for this one and we'll add it next time :)
    Styles - Now has a 'spotlight' style search box.
    Tool shortcut fixes for International keyboards.
    You can now drop colours from programs like Chroma (by softpress.com - again, no affiliation but they mentioned they'd like to do it, so we tried) directly onto objects on the document.
    Embedded documents should now usually export as vector elements rather than being rasterised.
    Many PDF/PSD import/export improvements.
    You can now choose which artboard to display for an embedded document (if it contained artboards) rather than being forced to see the whole document.
    Selection has been improved to hopefully stop people getting frustrated about not being able to click to select the things they can see!
    New Beta Icon - Perhaps the biggest change, we've finally thrown out the old Beta icon and its terrible, terrible 'chain' hanging the beta sign off the icon! Hurrah!
     
     
    Known Problems:
    I've accidentally left the Links panel available in the UI and also the option to mirror the document to iOS is still there too... I'd encourage everyone not to delve into any of this... The Links panel allows you to specify for any object which artboard it will transition to and in what way it will transition when it is touched. It's only of any use to you if you have the iOS Mirror application (which we aren't ready to release yet) and by enabling the links on your objects, you may well be left with a document which will not open again in the future if the developer decides to change anything... Also, the Artboard Tool's context toolbar includes Header and Footer controls - this is also related to previewing on the iOS Mirror application and is to enable scrolling website mockups. So there you go, you know what we're up to a little ahead of time, but it would take me too long to build the whole application again without it all! ;)
     
    Embedded documents in colour formats/profiles which are different to the parent document might draw strangely - this will be fixed for the next beta, sorry.
     
    Assets and Symbols are all currently assumed to be in the current document format and colour space - again, this will be fixed for the next beta, sorry. They also don't currently get snapped as you drop them onto the document - this will be fixed shortly, too.
     
     
    The Future:
    We'll try to update the beta a lot more regularly again, hopefully weekly but it will depend on whether enough is ready to warrant a new beta. Expect this first beta to have a few snags, but we'll try to get them turned around and a new beta out very quickly when they are identified. We have a number of other smaller things to tweak that will hopefully improve the whole experience subtly and these will also appear in the coming weeks.
  21. Like
    Gatada reacted to MattP in Development Status - Where is Affinity 1.5 Beta?   
    Hi everyone,
     
    We just thought it would be helpful to offer a thread that explained why things may seem quiet at present with respect to Beta releases and new features...
     
     
    We have two active code branches at present, one is the bug fix branch from the App Store version (this is where the current 1.4 Betas are built from), the other is our development branch that contains all the new features. At present we have to make sure that our launched Beta versions fix the issues that customers may be encountering, without introducing any other side-effects. This is so that we can be in a position where we know the App Store version is dependable and that customers will be getting a good experience.
     
    As soon as we have tested the 1.4.2 Beta thoroughly it will be uploaded to the App Store and will become the 1.4.2 App Store version. We do not expect this to be a lengthy process, but it will not be immediate as it requires a certain amount of testing before we can responsibly push it as an update.
     
    Once this has happened we will be able to start building from our development branch and produce a 1.5 Beta for you. The development branch contains a large number of new features already, but we won't make them visible until they have reached the standard you would expect, so we're not going to comment on what those features will be until we know we can share them with you.
     
    We hope that makes sense and clears up any queries, if you have any comments then please feel free to post them.
     
    Thanks,
    Matt
  22. Like
    Gatada reacted to MEB in Outer shadow stand alone   
    Hi Gatada,
    In the Layer Effects panel, on the bottom right there's a Fill Opacity input/slider combo box. If you set it to 0% it should do what you want (see screenshot).
     

  23. Like
    Gatada got a reaction from habsi70 in Color picker UI   
    Slightly frustrated?
     
    It kinda kills the flow completely whenever I illustrate using Affinity Designer. I need the color picker on a modifier key like OPT when combined with vector generating tools. I need to be able to pick a color and immediately create the next stroke using the newly picked color.
     
    OPT for outline color, Shift+OPT to set fill color. The keys must be pressed before starting a new vector, with the pen still in the air (or mouse button not pressed) - with the picker active, touching the canvas will pick a color, not create a shape.
     
    Pretty, pretty please!
  24. Like
    Gatada got a reaction from predick in Quickly Show/Hide Layers   
    Yeah, I would very much like this too.
     
    Or - a slower and less cool implementation, allow me to toggle visibility of all selected layers if I OPT+click the checkbox.
  25. Like
    Gatada got a reaction from Teo_ in Trash-drag FX   
    Please allow:
     
    1) Dragging the FX of a layer to the Trash to remove all effects.
     
    2) Dragging FX to another layer to move the effects to the other layer.
     
    3) Opt+Dragging FX to another layer to copy effects to the other layer.
     
    Great work on the apps, group hug!
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