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Bentley Carr

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  1. Yeah the image is 20KB for me. Upscaled by going to Document -> Resize Document. Use Lanczos 3. Attached the image which I used. The file was open in Affinity photo and it was copied with making a selection and then copying and pasting. I attached a video trying to reproduce it, but not able to fully reproduce it. I managed to generate two files (attached) which are 9.7MB before rasterisation and 1.4MB after. But the Gaussian blur worked fine. I imagine when I originally created that file I was making more layers and merging them to get that. (If it not clear, in the video I resized the image once, then undid it and pasted the image before resizing in case resizing the pasted image had any effect.) affinity_photo_bug_follow_up.mov Normal_map_example_-_Map.png.zip trying_to_reproduce_1.afphoto trying_to_reproduce_2.afphoto
  2. It was made using the following steps. I don't think I was doing anything weird but I might have accidently done something. Load the following png file (croc_hand_1.png). Upscale it by 4x. [Not sure if related] Paste a layer consisting of an image of size greater than 2048x2048px (not sure exactly how big). Draw on another layer using the layer in step 3 as a colour picker. Delete the layer created in step 3. I'm not quite sure what's happening here... But you are correct that once you rasterize both layers and save, the file size drops from 36MB to 1.6MB. once you rasterize both layers, Gaussian blur works as expected. I don't understand why this happens but would like to understand why the file is so big and why rasterising the layer makes a difference?
  3. Steps to reproduce: (see screen recording) Open the file attached (croc_hand_1.afphoto). Apply Gaussian blur filter to the top layer. Observe that when pressing apply, half the document is cleared. When pressing undo, undo is not performed. When changing layer visibility afterwards, layer visibility is not changed. Version: 2.0.4 Mac OS Ventura 13.3.1 MacBook Pro 14-inch 2021 with Apple M1 Pro wtih 32GB RAM Metal compute acceleration is ON and rendering with Metal. If Metal compute acceleration is OFF then this bug does not occur. affinity-photo-bug.mov croc_hand_1.afphoto
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