JFisher got a reaction from 折原黒鵜 in Pathfinder bug that occurs when you tilt the square to the right
Hello and welcome to the forum!
Thank you for your post, I will get this logged with the development team.
JFisher got a reaction from Ethcap in Unexpected behaviour from soft proof adjustment layer (re-post from Q/A forum)
Thank you for your post, this issue is being looked into at the moment and when we have more information about the issue we will let you know
JFisher reacted to muddypawsco in [Fixed] Affinity Designer iPad, UI Bug with left-handed mode
can verify I'm seeing this on both iPad Pro 9.7" and iPad Pro 12.9" (1st Gen) - Both iOS 11.4
JFisher reacted to R C-R in [AD] Color Picker loupe stuck on screen
This is probably already logged but I could not find a topic about it by searching the forum. As this screenshot shows, it is possible (& not that hard) to get one or more color picker loupes stuck on the screen.
Steps to duplicate:
1. From the Color Studio, drag out the eyedropper into the workspace.
2. While keeping a finger on it, with another finger swipe up from the bottom of the screen to reveal the Dock.
3. Repeat to keep dragging out new loupes that will also get stuck if the Dock is revealed.
The loupes are now stuck on the screen, not just in that document but in all documents I have opened. To fix this, the only thing I know of that works is to quit the app & restart it.
JFisher reacted to VectorVonDoom in Mk1 Golf GTI, v2 Progress (AD)
I've been doing bits all over, I've still not finished the headlights but will do eventually. Unless I'm missing something if you want them to look realistic however you do them it's a long winded job. Fortunately in this instance you can do one and just modify it a bit for the other side.
Did a bit more of the interior, but plenty missing and nothing is finished. I also just started blocking in the wipers.
I added a few temporary bonnet reflections to see how it's going to look and it's starting to look like a car, not sure what car but a car. Some of the shut lines are so large on a Mk1 Golf that you can see bits in there so in quite a few places a simple shut line won't do, so I've started adding details.
After all those things are done then there's still a chunk of little touches to add.
I'm thinking about trying the background without blurs too. Not sure it will look any good and it's lots of work but it's no fun if it's too easy or even works every time.
JFisher reacted to VectorVonDoom in Mk1 Golf GTI, v2 Progress (AD)
This is going to be another Mk1 Golf GTI but from the front this time and a standard series 2 in Mars Red, unless I change my mind. The car is going to be what I think of as straight vector so no blurs just gradients and blend modes, but it’s still going to be fairly realistic. Also as with the first Golf the background might use blurs but perhaps not, we'll see.
This time I thought I’d post a few progress shots together with some notes. I’m not sure how long it's going to take.
Anyway stage 1 was blocking in areas either flat or with gradients (some of which are only temp. ones). The body gradient is a best guess/averaging, you can’t always see an obvious gradient but you can see if it’s generally lighter or darker. As last time the body colour uses a single global swatch, so all the highlights and shadows are done with blend modes (somewhere between white and black, not reds, obviously). So if I want to change the body colour it's easy peasy.
JFisher reacted to stokerg in Affinity Photo edit
I'm not normally one to post in this section, mainly as the shots i take are just of painted walls (legal graffiti) so very little editing is done but thought i'd mix things up with some Affinity Photo stuff in this section.
I made the most of the bank holiday weekend and went out and about early morning. Also tested out a new NDX filter, only knowing the basics of what they do, i was clicking, then moving a stop and clicking again. This ended up with a lot of very DARK images. Anyway i was able to still make use of them and have attached the results in JPG for the forum and also the original RAW file. Love how the mist has been captured in the background which is what i was hoping for, need to work on skies next as i always seem to blow them out. Feel free to use the RAW image and have a play. I'm sure the more experienced photographers will spot any mistakes i've made, but i'm just getting to know my camera better and shooting on manual as much as possible any tips are welcome. I have a Nikon d3200 with kit lens (18-55mm).
Most of the sliders in the Develop Persona. Little brightness and clarity boost in Photo Persona
JFisher reacted to Callum in What does Marcellus Wallaces girlfriend look like?
I'm not sure why I made this and I'm even more uncertain as to why I'm posting it here I feel as though it helps to have a fun thread every now and then If anyone else has done face swaps using Affinity I would love to see them and yes that is my real body.
JFisher reacted to Hokusai in Skeleton Spectre
I made this piece as a part of a presentation that I had to make recently to a potential client.
It is based on a woodblock print by Kuniyoshi and the original name of the print is Princess Takiyasha summons a skeleton spectre to frighten Mitsukuni. I've never seen an original print of this that was in good shape and I thought it was a shame because it is a very nice print so I decided to make my own version (with a few changes here and there). I hope you enjoy.
JFisher reacted to Patrick Connor in Latest Affinity releases on each platform by store
This post is designed to be an aid to knowing if you are using the latest version on your platform. The thread is now locked to if you "follow" it you will know then we release a new version on any platform. Version numbers are displayed on the About dialog (or preferences in iPad builds)
NOTE: I will update/edit this first post as new releases are added.
Product Name | Platform | Purchase Store | Version | Trial | ====================|==================|=================|===============|=============| Affinity Designer | Windows 7, 8, 10 | Affinity Store | 1.8.3 PK (641)| 1.8.3 | Affinity Designer | Windows 10 | Microsoft Store | 1.8.3 (641)| (as above) | Affinity Designer | macOS 10.7-10.15 | Mac App Store | 1.8.3 | n/a | Affinity Designer | macOS 10.9-10.15 | Affinity Store | 1.8.3 PK | 1.8.3 | Affinity Designer | iOS 11,12,13 | iPad Store | 1.8.3 | not possible| ____________________|__________________|_________________|_______________|_____________| Affinity Photo | Windows 7, 8, 10 | Affinity Store | 1.8.3 PK (641)| 1.8.3 | Affinity Photo | Windows 10 | Microsoft Store | 1.8.2 (641)| (as above) | Affinity Photo | macOS 10.7-10.15 | Mac App Store | 1.8.3 | n/a | Affinity Photo | macOS 10.9-10.15 | Affinity Store | 1.8.3 PK | 1.8.3 | Affinity Photo | iOS 11,12,13 | iPad Store | 1.8.3 | not possible| ____________________|__________________|_________________|_______________|_____________| Affinity Publisher | Windows 7, 8, 10 | Affinity Store | 1.8.3 PK (641)| 1.8.3 | Affinity Publisher | Windows 10 | Microsoft Store | 1.8.3 (641)| (as above) | Affinity Publisher | macOS 10.7-10.15 | Mac App Store | 1.8.3 | n/a | Affinity Publisher | macOS 10.9-10.15 | Affinity Store | 1.8.3 PK | 1.8.3 | Affinity Publisher | iOS 11,12,13 | iPad Store | n/a | n/a | ____________________|__________________|_________________|_______________|_____________| [Please note that Microsoft Store presents the build number within the store differently so Affinity Store build 220.127.116.111 appears as a Microsoft Store build number 10703.481.0.0]
Affinity Designer 1.8.3 for Windows (previous release notes: 1.8.2, 1.8.0, 1.7.3, 1.7.2 , 1.7.1, 1.7.0, 1.6.5, 1.6.4, 1.6.3, 1.6.2, 1.6.1, 1.6.0 ) Affinity Designer 1.8.3 for macOS (previous release notes: 1.8.2, 1.8.1, 1.7.3, 1.7.2, 1.7.1, 1.7.0, 1.6.1 (& 1.6.5 PK), 1.6.0 ) Affinity Designer 1.8.3 for iOS (previous release notes: 1.8.2, 1.8.0, 1.7.3, 1.7.2, 1.7.1, 1.7.0, 1.6.4 & 3, 1.6.2, 1.6.1, 1.6.0 ) Affinity Photo 1.8.3 for Windows (previous release notes: 1.8.2, 1.8.0, 1.7.3, 1.7.2, 1.7.1, 1.7.0, 1.6.5, 1.6.4, 1.6.3, 1.6.2, 1.6.1, 1.6.0 ) Affinity Photo 1.8.3 for macOS (previous release notes: 1.8.2, 1.8.1, 1.7.3, 1.7.2, 1.7.1, 1.7.0, 1.6.7 (& 1.6.11 PK), 1.6.6 ) Affinity Photo 1.8.3 for iOS (previous release notes: 1.8.2, 1.8.0, 1.7.3, 1.7.2, 1.7.1, 1.7.0, 1.6.12 & 11-9, 1.6.8, 1.6.7, 1.6.5, 1.6.4, 1.6.3, 1.6.2, 1.6.1 ) Affinity Publisher 1.8.3 for Windows (previous release notes: 1.8.2, 1.8.0, 1.7.3, 1.7.2, 1.7.1 [launch] ) Affinity Publisher 1.8.3 for macOS (previous release notes: 1.8.2, 1.8.1, 1.7.3, 1.7.2, 1.7.1 [launch] ) Installation of Software and Updates
If you’ve purchased from the Affinity Store— each time you start the software it will check for updates and offer to download and install any available update. For the macOS release, in the application main menu there is an option "Check for Updates". Alternatively, you can download the latest installer by logging into the affinity store here and find the order in your account and use the "download" button in there. Updates are installed automatically (or manually by installing the new version over the old) Previous builds do not need uninstalling first. New installations of paid software downloaded from the Affinity Store requires a product key and email pair to use.
Software downloaded from the Mac App Store, Microsoft Store and iPad store do not require a product key and are updated through the relevant store:
If you’ve purchased from the Mac App Store— updates are done automatically next time you run your software after it is available in the Mac App Store. However, you do need to be logged in with the same Apple ID you used to buy them. If this does not happen for you, open the Mac App Store app and go to the Updates page and then Store > Reload page or press CMD+R. This should hopefully force the update to show. Apple sometimes phase roll outs around the world which can mean it may take up to 72 hours for your update to be available.
If you’ve purchased from the Microsoft Store— Microsoft Store updates are done automatically by the operating system (each time you start the application). If this does not happen for you, open the Windows Store app and click the three dots in the top right corner of the app and then go to Downloads and Updates. Click Get Updates. This should hopefully force the update to show.
If you’ve purchased from the Pad Store— Your Affinity iPad apps should update automatically next time you run them. However, you do need to be logged in with the same Apple ID you used to buy them. If the automatic update does not happen for you, go to the iPad Store app and go to Updates. Once you’re there, tap near the top of the screen where it states 'Updates' and then hold, pull down and then release. This should manually refresh the updates page. However, don’t contact us if the updates are not available for you yet—Apple sometimes phase roll outs around the world and this can take up to 24 hours.
This thread is locked and will only be posted to by Serif Staff as the released versions change. Please follow this thread if you want to know about future version changes. If you think this post has got behind and needs updating please PM me.
If you are looking for the equivalent beta build numbers please refer to these threads
Affinity Range Mac Beta Release Notifications Affinity Range Windows Beta Release Notifications
JFisher reacted to MLY75415 in Sydney Opera House
This was my first major design using AD for the main design and AF for the mesh warp to achieve the roof panel curves. Although I used a photograph as a template, this was done intentionally as the object of the whole exercise was to learn the processes involved with these fantastic programmes.
Hope you do not take offence at my using a photograph as a template.
JFisher reacted to TonyJ in Scarab temple in progress. AP painting DAUB brushes
Going quite well. What do you think? Personally I get on with the brush engine. Would like a colour picker, ( floating colour wheel) but never mind.
Got about half way with this scene up to now.