Well ... sounds nice but is not what really works ... in my ancient Photo Impact 12 I go here and take a seamless texture copy it to the clipboard and go to fill with clipboard ... it fills the corresponding area with the texture repeatedly ...
Here it would be cool if I can already scale and rotate that (which is really cool) ... if instead of 1x the texture it seamlessly pastes it into the area ... unfortunately this does not work as soon as the BITMAP is reduced the edges come and that with textures with 4096x4096 pixel in an area that is smaller ...
But thanks for the help, I'll continue in Photo Impact ... I have bought affinity 1 and new also 2 but for something like this it is not suitable ... or much too complicated ...