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the.ckb

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  1. I know I'm just one user, so this opinion is virtually worthless, but my reality is that the only thing keeping me in the Apple and Microsoft ecosystems is that Adobe and Serif don't offer Linux versions. If I could use RHEL/Ubuntu/Pop/whatever, I would in a heartbeat. Instead, all that's offered is GIMP, and no, that's not an effective substitute for Affinity or Adobe CC. I don't know if this has already been said in the last 90 pages, but not supporting Linux is a self-fulfilling prophecy: Companies don't develop apps for Linux because it has too little market share, and it has small market share because users cannot get the apps needed for their workflow in Linux. We won't know if Affinity/Adobe for Linux will take off until it happens and sees adoption. But it's always been said that Linux will never be viable for gaming because any studio would be stupid to develop for it because no gamers use it. Then Valve entered the chat with SteamOS, and now that it's had time to mature into 3.0, and SteamDeck exists to democratize a small-form-factor gaming system running on Linux, gaming on Linux is getting ever more popular. It's become an actual contender. Obviously, Affinity isn't a game studio, but it's the same catch-22. I think Serif is in a better position to show, "hey, this is viable," compared to Adobe. And they could easily acquire a lot of Adobe customers begging for a Linux equivalent. That's just me, though.
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