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STGM

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  1. As far as I'm aware, this option is only available for a select few of the shapes under the Shape Tool. What if my object is any closed path (curve) created with the pen tool, or even a rectangle that had been converted to a curve? Personally, I think that the Boolean operations in Affinity need major improvement. Here's another example: As you can see, once you expand a very simple path like a circle, you get two added nodes in the middle of the segment there. That circle was expanded individually from the shape below it; nothing there to mess with the geometry. Then I take it one step further. In the example on the far right I used a Boolean operation to unify both expanded objects and I got even more nodes (some are nested just under existing nodes). Now, someone might say that both shapes in my example follow the exact same outline, and that those added nodes are just the result of the program trying to squeeze two paths that occupy identical mathematical coordinates into one. Well, it doesn't need to be two overlapping paths either. Same thing happens regardless of how close to one another the paths are, or how identical in form they are. Also, the left side of the final combined shape looks as it should (no added nodes). The right side is a Frankenstein! How come one side of the compound path turns out great and the other doesn't? That's just bad!!!
  2. Hello, everyone! When I round two adjacent nodes of a rectangle with the Corner Tool all the way up and then either 1) expand the stroke, or 2) bake the object's appearance, I get two overlapping nodes where the imaginary anchor points forming the arc would meet to a full stop (I think). I hope I just made it sound clear 🙄 Pic below This may become a problem when I have to sumbit my work for approval. But what's even worse is that sometimes the shape would subtract what appears to be the end cap of the curve from its own geometry (see pic below). And when you have several artboards full of hundreds of paths each, then that becomes a horror story. It could take me a whole eternity just to clean it up. I've played around with all stroke properties, like meter ratio, end cap type, etc. Nothing really solves the problem. And another thing. Why is Affinity Designer adding extra nodes where there shouldn't be? If you look at the second shape from the left in the screenshot, you'll notice the added node between the top and right one. What the... ?! So far I've never experienced this with any other vector software, including Illustrator, Inkscape and Vectornator. Before publishing my post I actually checked with both programs to see if I get the same problem. And just to be fair, I also copied and exported the shape directly from Affinity Designer before applying the same actions in Illustrator, Vectornator and Inkscape. No problem there whatsoever. Not even extra nodes being added to simple shapes like the one from my example! I'm also attaching a demo document for you guys. It's the same one from the screenshot above. This thing is driving me nuts. Any ideas? double-overlapping-nodes.afdesign
  3. Hi Nathan! That's good to know! I can't wait for the fix. In the mean time, is there a convenient workaround? I rarely work with global colors when I'm exploring styles early on in my process. I use the copy [value] menu option from the color panel on the iPad and then just paste that color in the attributes of another object. It seems to work. That way everything is recognized by the select same > fill/stroke color function and I can easily grab all similar objects if I decide to re-color them later. How is everyone else is doing it? Just curious. Thanks a bunch!
  4. I'm experiencing the same problem on my iPad. It's been this way since I downloaded Designer the first time a while back. Has anayone been able to find a solution yet?? I've already been through several iOS and Designer updates since I first noticed this bug. I uninstalled and re-installed Deisnger. I rebooted my iPad a bunch of times. Nothing worked. All my files in the Files app still appear with the generic Deisgner logo and no thumb preview. I read elsewhere on the forum that it's likely an Apple caching issue or whatnot. Be that as it may, why is Affinity Designer the only app that has this issue on my ipad?? Not even the free apps that I'm using have ever had this bug so far. Also, I think that several iOS updates and my fresh install of Affinity Designer would have sorted this out by now, wouldn't they? Alas, that's not the case.
  5. Hello, everyone! I've had enough of trying to find a solution to a problem that started occurring ever since the "select same" function was added. Today I decided to call it quits and give this forum a shot. If anyone knows why this annoying thing is happening, I'd love to know the reason. Perhaps I'm doing something wrong? THE PROBLEM More often than not, the eyedropper tool isn't able to sample and apply the right color to whatever shape is currently selected. The sampled color may look the same to the naked eye but it's actually ever so slightly different from the original fill. A closer inspection at the colors referring to the color panel shows a minor difference in values. Unfortunately that's all it takes to render the "select same [fill/stroke color]" function completely useless. In fact, if you tried to invoke the "select same" function by referencing one of the newly colored objects, chances are that the original one won't be selected because it doesn't share the same color data. This also works the other way around, where you would reference the original object and then the newly colored paths would be completely ignored from the selection. I have no idea why it is happening. I've tried to troubleshoot this issue both with the dedicated eyedropper tool and the little color picker tool available right in the color panel. Same results happen almost always. I should also mention that the issue is present on both desktop and iPad versions of Affinity. My devices and apps are all up to date. EXAMPLE DOCUMENT SETUP My current project is an icon set that contains 10 icons. The document consists of 10 artboards with 2 layers in each artboard; one for the outline and another layer for flat colors. Again, that's 10 artboards + 2 layers each and a minimal number of shapes. However, anyone can try this with a very basic setup. I just replicated the scenario on a 1920x1080px document with no artboards inside. I created 5 rectangles and applied different fills to them. Then I recolored all of them using the aforementioned method with the color picker. Finally, I selected a random object and attempted to add all objects that shared the same color to the selection with select same > fill. Result - the object that the color was sampled from is omitted from the "select same" function, while all others obviously share the same color data between each other and are therefore recognized by "select same > fill". I look forward to hearing opinions. Thank you!
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