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Herbert123

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  1. Like
    Herbert123 got a reaction from Smittie in One mask for multiple adjustment layers   
    I wish AP would have an option to clone/instantiate layers (including layer masks), and recycle these in the layer stack, which means a change to the source (original) mask cascades in realtime throughout the project.
     
    Or have a way to group multiple adjustment layers into one "super" adjustment layer, and one ;ayer mask would affect them all at once.
     
    I really miss these options when I return to Affinity Photo at work (I use Photoline at home, and it has these two options).
  2. Like
    Herbert123 got a reaction from CiggyStardust in brush engine v photoshop's   
    Krita (open source digital painting) by far outpaces Photoshop in regards to brush engine and overall artistic tools. There is just no comparison. The Mac version is getting better lately, so if you are looking for powerful digital painting tools, look no further. Even HDR painting is supported, symmetry painting, seamless texture painting, and so on, and so forth.
     
    Quite amazing it is open source, and free software. I use this and nothing else to paint digitally with nowadays.
    https://krita.org/
    Get the latest build for El Capitan here (includes animation!):
    https://krita.org/item/krita-2-9-11-and-the-second-3-0-alpha-build/
  3. Like
    Herbert123 got a reaction from SrPx in New App/Implementation: Affinity Animator   
    Check this out! Blender 2d animation tools coming soon. Looks quite amazing. Blender is getting out of hand now :-P
     
    And all "vector".
     

  4. Like
    Herbert123 got a reaction from RemN in A few questions from a Master of Illustrator   
    Often inspiration for new tools may come from the oddest and most unexpected places. The newest Grease Pencil additions in Blender demonstrate how vector drawings can be sculpted, smoothed, and adjusted with quite unique tools. Now, Blender is not exactly the most user-friendly tool for artists, but I do think the Grease Pencil shows the potential for Affinity Designer to incorporate a number of very interesting artistic tools.
     
    Remember, these are all vectors:
     


  5. Like
    Herbert123 reacted to pier in Edit any text object when clicking with the text tool   
    I just discovered that to edit a text object inside a group you have to actually open such group (and nested groups).

    For me this makes AD unusable for making UI/Websites. The time and clicks wasted on opening groups and nested groups to edit a simple text is ridiculous. You should be able to press T for the text tool, and click on any text object to edit it.
     
    I don't want to sound harsh but I don't understand how you guys can be working on bigger fancy features without having the basics like this (or the eye dropper tool) covered.
  6. Like
    Herbert123 got a reaction from Pavel in A few questions from a Master of Illustrator   
    Often inspiration for new tools may come from the oddest and most unexpected places. The newest Grease Pencil additions in Blender demonstrate how vector drawings can be sculpted, smoothed, and adjusted with quite unique tools. Now, Blender is not exactly the most user-friendly tool for artists, but I do think the Grease Pencil shows the potential for Affinity Designer to incorporate a number of very interesting artistic tools.
     
    Remember, these are all vectors:
     


  7. Like
    Herbert123 got a reaction from F_Kal in A few questions from a Master of Illustrator   
    Often inspiration for new tools may come from the oddest and most unexpected places. The newest Grease Pencil additions in Blender demonstrate how vector drawings can be sculpted, smoothed, and adjusted with quite unique tools. Now, Blender is not exactly the most user-friendly tool for artists, but I do think the Grease Pencil shows the potential for Affinity Designer to incorporate a number of very interesting artistic tools.
     
    Remember, these are all vectors:
     


  8. Like
    Herbert123 got a reaction from RocketPoweredTennisBall in Mandala grid-circle pattern system   
    It is called a symmetry mode. Krita does this, and it is perfect for painting Mandala-like patterns. Another solution would be the option to clone layers as instanced layers which update in real-time. Then any type of geometrical pattern becomes possible, even irregular ones (Photoline and Krita support these).
     
    Really, both Affinity Photo and Designer would benefit greatly from a virtual clone layer type. It opens up symmetrical patterns, mandalas, mirror painting, and much more.
  9. Like
    Herbert123 reacted to kirk23 in Advantages over Photoshop ?   
    Brushes having multiple colored dabs.    Like when you need to paint random rusted spots on a metall you could paint actual photographed things, not crazy double brush dab  one flat color variations.
     
           Never understood why every image soft have it but Photoshop.   Even Gimp have it.    Asked the feature from Adobe through decades.  Gave up already.     Looks like it's something against their religion.  
  10. Like
    Herbert123 got a reaction from JackofDiamonds in Colour profiles and dither types for pixel art   
    I found the "index painting" technique by Dan Fessler  invaluable for dithered pixel art looks. It works in Photoshop, Photoline, and Krita. Perhaps someone could check if the same setup can be done in Photo?
    https://www.youtube.com/watch?v=PU7_FVQpTSE
    http://danfessler.com/blog/hd-index-painting-in-photoshop
    https://www.youtube.com/watch?v=1m_0DFcOPAI
  11. Like
    Herbert123 got a reaction from UncleMike in Is there any way to lock guides?   
    One thing which could be a great idea is to allow for formulas to position guides.
  12. Like
    Herbert123 got a reaction from Wilfred Hildonen in New App/Implementation: Affinity Animator   
    Krita and Affinity Designer are very different beasts - I would say Affinity Photo is more comparable, since Krita works with pixels.
     
    You will find the animation panels (or "Dockers" as they are called in Krita) in the Settings--->Dockers menu. The ones you want are called "timeline", "animation", and "Onions Skins". Working with the timeline is simple and fast: just right-click or ctrl-click on a frame to insert a new key frame, or duplicate the previous one.
     
    The small plus icon on the left allows for control which layers are visible in the animation timeline. Then start drawing and animating!
     
    To move and transform layers, use the transform tool - that works very smooth.
     
     
    By the way, something incredibly cool is the new deferred rendering, or "instant preview" mode: I can now paint in realtime with NO LAG WHATSOEVER in a A3@600ppi document with a 1000px brush! Mind, this is on Windows at home (a 7~8 year old machine!). Photoshop delivers a horribe painting experience at such resolutions. Quite amazing experience. Still some hiccups, but already the performance improvements in this version are out of this world.
     
    I truly hope the mac version will get the attention it deserves. I will test at work as soon as I can.
  13. Like
    Herbert123 got a reaction from anon1 in Using Photoshop Plugins   
    Impossible to do (or at least, nigh on impossible). Photoshop extensions rely on Photoshop's development framework, and Photoshops' features. The Affinity devs would have to replicate every single command and function in Photoshop to support extensions.
     
    For example, Quixel 2 support would be great, but it is never going to be possible - extensions are completely and utterly integrated into and reliant on the Photoshop environment.
  14. Like
    Herbert123 got a reaction from A_B_C in Crop tool   
    Even better: allow for a custom colour - see the above Photoline example for inspiration.
  15. Like
    Herbert123 got a reaction from Garish in Image Trace - Raster to Vector conversion   
    I use Inkscape's built-in bitmap trace. Works really well for black and white line art conversions. Save as SVG, and import into Affinity.
  16. Like
    Herbert123 got a reaction from davemike in Crop tool   
    That entails extra steps, unfortunately, and creates a more convoluted workflow. What is so nice about Photoshop's and Photoline's crop tool is that the ppi and scale are optionally linked, and it is merely a matter of inserting the exact values you need, and then drag a crop marquee in the image - done. You have an exactly measured crop at the precise ppi resolution. There is no thinking involved at all, no extra steps.
     
    As David states, it is reason enough to switch to Photoshop (or Photoline) when this is part of your daily job.
     

  17. Like
    Herbert123 got a reaction from evtonic3 in Mandala grid-circle pattern system   
    It is called a symmetry mode. Krita does this, and it is perfect for painting Mandala-like patterns. Another solution would be the option to clone layers as instanced layers which update in real-time. Then any type of geometrical pattern becomes possible, even irregular ones (Photoline and Krita support these).
     
    Really, both Affinity Photo and Designer would benefit greatly from a virtual clone layer type. It opens up symmetrical patterns, mandalas, mirror painting, and much more.
  18. Like
    Herbert123 got a reaction from Paekke in Mandala grid-circle pattern system   
    It is called a symmetry mode. Krita does this, and it is perfect for painting Mandala-like patterns. Another solution would be the option to clone layers as instanced layers which update in real-time. Then any type of geometrical pattern becomes possible, even irregular ones (Photoline and Krita support these).
     
    Really, both Affinity Photo and Designer would benefit greatly from a virtual clone layer type. It opens up symmetrical patterns, mandalas, mirror painting, and much more.
  19. Like
    Herbert123 got a reaction from A_B_C in Mandala grid-circle pattern system   
    It is called a symmetry mode. Krita does this, and it is perfect for painting Mandala-like patterns. Another solution would be the option to clone layers as instanced layers which update in real-time. Then any type of geometrical pattern becomes possible, even irregular ones (Photoline and Krita support these).
     
    Really, both Affinity Photo and Designer would benefit greatly from a virtual clone layer type. It opens up symmetrical patterns, mandalas, mirror painting, and much more.
  20. Like
    Herbert123 got a reaction from anon1 in Live auto updating masks   
    Here is a quick example:
     
    https://www.youtube.com/watch?v=-OqG0Qnt8nY
     
    Layer cloning in Affinity would be an excellent addition.
  21. Like
    Herbert123 got a reaction from anon1 in Live auto updating masks   
    Not necessarily so. Two layer based image editors I know of offer live update-able non-destructive masks based on existing layers:
    Photoshop can re-use smart objects as clipping masks. The problem is that smart objects cannot be edited in place, nor do they update in real-time. But live non-destructive masks can be created based on existing layer content - albeit in an awkward fashion, and there are limits. Layer masks cannot be re-used, for example. The complexity of this may run out of control quite quickly, since smart objects and clipping masks are not exactly the most intuitive way of working. Photoline is able to do exactly as you imagine: layers can be virtually cloned, and these clones update in real-time when changes are made to the original source layer. Layer masks in Photoline behave like regular layers, and can consist of groups of layer stacks, as well as adjustment layers and layer effects can be used on layer masks. You can even create a virtual cloned mask of a layer, and mask the original layer with a clone of itself (if this makes sense). Photoline's layer stack and how it deals with layer masks is incredibly powerful and handy - far more advanced and efficient than Photoshop. And of course:
    After Effects is able to reference any layer and sub-comp, and use it as a live update-able mask, which can be re-used throughout the layer stack(s). With smart pre-comping almost anything is non-destructive in nature, and recyclable. Three layer-based applications which allow for live update-able non-destructive mask techniques. Not just the territory of node based compositing software!
  22. Like
    Herbert123 got a reaction from anon1 in Is there any way to lock guides?   
    One thing which could be a great idea is to allow for formulas to position guides.
  23. Like
    Herbert123 got a reaction from ronnyb in Photoshop smart object   
    There is a public specification: https://www.adobe.com/devnet-apps/photoshop/fileformatashtml/
     
    But the spec is missing bits and pieces -always has. Adobe would be insane to share all their proprietary file format details with competitors. And note that the spec is already three years old, and new features have been introduced in Photoshop by now. One way to reverse-engineer/improve PSD format support is to use simple files with one specific feature, and examine the file. Then that Photoshop specific feature must be handled by and converted to a similar or identical feature in Affinity, Photoline, Krita, etc. I know that the Photoline developers have used this method for the latest betas.
     
    Good import is achievable if enough time and effort is spent on it. But it will never be exactly identical-looking as the original in Photoshop. Add in export support - which has its own issues.
     
    For example, if the software in question can save files bigger than 300.000 pixels in width and/or height, Photoshop will be unable to load such a PSD. I encountered this issue in Photoline when I  combined large sky maps of stars, and they exceeded the 300.000px width limit. Photoshop would no longer open a PSD I exported from Photoline. That is kinda funny ;)
     
    Suffice to say, I do not believe in perfect PSD import. Export is even more problematic, and anyone hoping for Affinity or any other image editor to be able to load up Photoshop native file format with all the bells and whistles, is going to be sorely disappointed. The point of a native file format is that it is tied intimately to the parent application's feature set. A one-on-one mapping of features is just not really possible - unless a disproportionate amount of time, money, and effort is sacrificed. And you will always be lagging behind. I mean, even dedicated file format converters, such as QXpress2InDesign (Markzware), fail to convert certain things correctly. 
     
    Get the PSD import as good as it can be within a reasonable amount of effort and time, and do not spend too much time on the export (meaning, basic support is okay) - Affinity is NOT Photoshop, thank goodness. .
  24. Like
    Herbert123 got a reaction from Quarian in Windows Version   
    In the meantime you could do worse than trying out Photoline for Windows. Quite powerful.
  25. Like
    Herbert123 got a reaction from MEB in Washed out shadows in png import.   
    Your shadows are pre-multiplied with the original white background. What you need is a straight alpha for the shadows.
     
    See http://www.cgdirector.com/quick-tip-straight-alpha-vs-premultiplied-alpha/
     
    If you are working in Poser: Render it with no background, and set the render options to render over black.
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