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Raptosauru5

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Posts posted by Raptosauru5

  1. 17 minutes ago, carl123 said:

    I just click once then use the Right Arrow key

    I know, but for this I have to put my left hand across the whole keyboard, slowing down my flow.
     

    8 minutes ago, walt.farrell said:

    Or, for the specific example of 206px+8 you could just let it select the complete text, and just type +8 to replace it. You don't need the 206px part of it.

    THANKS!!! I was not aware of this! I think the feature I am asking for is not needed then.
    This solves everything 👍😊

  2. So far when we click the textbox, the content gets highted so it can be quickly overwritten. This is good feature so you can quickly input new position.

    The workflow of a Graphics Designer however often means adding or subtracting values, e.g. "206px+8". The calculator feature inside the textboxes in Affinity is AMAZING and I love it btw!

    For this, I would suggest that there would be a way to quickly add number to the existing one, instead of overwriting by default, perhaps using double-click or right/middle mouse click.

    Right now I have to click the text box several times before it understands that I want to add text instead of overwriting. Seems fine if you click, wait and click again. But if you keep clicking on the textbox fast, in never places the cursor to the end. Unfortunately this is what I need 90% of the time in my workflow, so it becomes pretty important.

     

    Result could be following:
    Single click:

    image.png.3a684fe7ac011e4687120821f409a0d0.png

    Double click (or other shortcut equivalent):

    image.png.d13843fc7eb7524018fc623f8f705c73.png

     

    ...there can also be dedicated button or whatever

    Thanks for considering

  3. I am currently using Designer to design whole mobile app UI and it is not bad, but Serif could have supported that way better. Current tools have very high potential.

    Also, Affinity is WAAAAYY better than Adobe's awful trash Figma, that I have to still use to share design with developer (just top share measurements and stuff). It would be nice if Affinity would have collaboration implemented so I wouldn't have to use that Figma garbage

  4. This is happening SO OFTEN!

    image.png.63912e52bacee3e8075fbbe1b2c9a950.png

    When moving one object apart/to the other up/down using arrow keys in my case, the top rotation handle happens to often (with the zoom level I am often using) block the digit of distance the studio is trying to show you (currently in Designer).

    Can you please ideally render this number IN FRONT of the handle instead of behind it? Or nudge it to the side or allow user to make the numbers larger. Or even removing the handle? (Users can rotate objects using corners anyway).

    Thanks for consideration!

  5. @stokerg

    Thanks for your effort, parts of this bug does not happen all the time, it is a bit unpredictable.

    I am struggling to find a way to export Text styles / finding the .afpub file. I am working in Designer. Is it perhaps that the .afpub is a Publisher file type?
    Uploading my .afdesigner file instead. Weird light-blue highlighting happens to me immediately upon opening.

    Now it does select the correct one, but you can at least maybe see the light-blue highlight taking over if you are on a text style for longer than 1 sec. Maybe it will brake for you eventually... 

    Could it be somehow triggered by too aggressive scrolling with the mouse wheel?

  6. @Lee_T

    -BUMP-

    This is getting worse!

    I currently have ~30 app design pages on separate Artboards + some extra Artboards for work and couple of screenshots. 30 is not that many!

    And I can't group my Artboards (to optimize or something), because that will cause Measure Tool to stop working.

    If this is being ignored, I can't rely on Affinity Designer to be able to do anything on a reasonable scale.

  7. This is not new and I kept ignoring it for a while in a hope that it will get eventually fixed with update...but maybe you do not know about it.

    I have couple of Character Styles saved. I often like to apply some of the styles to different texts (Nice feature by the way! Saves a lot of time!).

    Now this sometimes works and sometimes not, it seems pretty random and is very frustrating if you don't understand what is going on;

    1. Sometimes it gets "locked" on one style and I have hard time switching to some other. I have to keep trying different styles until one eventually gets applied and then I can hopefully switch to the one that I actually wanted (After more observation: it seems to sometimes work if I do it quickly enough (before it gets automatically light-blue highlighted)).

    2. It always shows the style preview and that preview is always correct.

    3. Hovering with mouse cursor over the styles works great and fast, but there is an annoying jump when you have the moving cursor for more than 1 second and the style gets "selected" (highlighted with light blue color) and loads more parameters into the studio panel. This is a good feature (because I want to see the style settings like font, size or weight), however maybe it should only happen when the mouse cursor stops moving completely?

    4. After clicking on a style, the blue-highlight will very often highlight incorrect style.

     

    At first I thought I have some "corrupted Character Styles" that Affinity just does not want to apply and I did not understand why. But now it seems like it is caused by the light-blue highlighting, which triggers some more operations under the hood. Honestly, I would like to get rid of it and just show all the data previews immediately - same like it currently works with character color.

    Please see the video to feel how frustrating can this become.

    typeface glitch.mkv

    Thanks for looking into this! :) I think Affinity can become more polished software than whatever A(ss)dobe makes.

  8. @NathanC Thanks for your care, sorry for incredibly late response.

    At first I thought it was my GPU artifacting, but I tested it on my laptop with the same file and it happened too!

    I did some tests and found out that Exclude from snapping is doing it!

    Likely because if you apply "Exclude from snapping" to a layer, it will show a crossed magnet icon, which will stretch the layer a little bit taller than others.

    Now you just need to scroll across that layer and it will eventually happen.

    image.png.5c626ada4fb64977b68743dbbad898e1.png

    I uploaded my test file in your dropbox request.

    Hope this helps :)

     

  9. I am noticing this strange anomaly where extra thick black line is often created in Layers window when scrolling.

    Please see the attached screen capture video.

    Below are some deeper analysis, so you have as many details as possible:

    image.thumb.png.84d2be4c8f26d65e16e6bae754169502.png

    This happens regardless of using scrollwheel or scrollbar. It however seems to happen more often when I slowly drag the scrollbar.

    Sometimes the line thickness gets as thick as 3px (instead of 1px). Sometimes it is black, sometimes dark grey.

    image.png.b8c0b33c443f80d4b872151b5991a2e1.png

    In the following case it actually made the layer slightly taller than others and the preview image became off-centered.image.png.b5efabfcfc850652ff6e492b0d6d46c8.png

     

    my settings:

    image.png.464c17fa1ff88a168be87bb4ad5a893e.png

    These glitches are purely visual and do not affect the functionality (I hope! It might be a clue to some other performance problem related to Layers, because they are not the fastest, especially when opening and closing groups. So maybe something else is going on).

    What could be causing this?

    layers lines.mkv

  10. @Lee_T Thanks for your reply, but I feel like you are dismissing my post too early without considering that this is actually a problem.

    I am using Affinity for my work for about a year actively and I am really happy with it and I am ok with some little bugs. However, this is such a basic thing - the core of the whole application. I think Layers window should really REALLY be polished as much as possible.

     

    On 12/11/2023 at 1:01 PM, Lee_T said:

    delay appears to be approximately .4 seconds which is well within expectations on a large project and is mostly system dependant

    However, my system should be an overkill for this task: Ryzen 9 5900X 12-Core Processor 3.70 GHz, 32 GB RAM, RTX 3080 (this is roughly double the processing power than the newest Macbook pro). I still think that more optimisation could be done in this area.

     

    On 12/11/2023 at 1:01 PM, Lee_T said:

    Using the Apple slide UI slide mechanism would likely extend this time.

    Can we have an option to add it anyway? Maybe with faster animation? This would greatly improve the eye tracking!

     

    On 12/11/2023 at 1:01 PM, Lee_T said:

    If you click on a group before expanding the layers, your group will remain selected and highlighted once expanded, making it easier to track.

    From many hours of experience, I must say this is really not good enough. Especially when the list is jumping. I mean I lose what I was just working on, even when I am watching the list very closely.

     

    @Lee_T Please note these points and feel free to ask me for more info. I would be happy to help with improvement.

  11. I would like to bring this to Serif's attention, since it is frustrating me for a very long time. It might not be considered a bug, but I don't think it is "intended" either.

    Please notice the long delay when opening/closing any of these group dropdowns in the following example. Also please note how confusing it is, when the whole layout jumps up/down.

    2023-12-09 16-04-47.mkv

    A) I think that the Layers window needs some performance optimisations (maybe some memory caching) for large scenes. I am doing my best to optimize my scenes, but when you are developing UI for a mobile app, you will always end up working with dozens of artboards, like in my example (unless you want to design each app screen in a different file). This is not a problem in a fresh empty scene, so a large complex scene must be the performance problem. It is however a problem even for Group with a single empty layer in it (I mean, there was really nothing to load). It also takes the same amount of time when I am closing it and when I am opening the same group again. This means there is some complex calculation happening under the hood. 

    I am not in position to judge how complex or not the program can be, but can you please look into it?

    B) I would be really glad for some rework to help user not to "get lost" so easily (at least on Windows). I have seen Affinity on Mac has a nice dropdown unwrapping animation, which greatly helps user to keep track about what moved where. A 1s flash of coloration of just opened layers could also help. I am getting lost in my layers every day, all the time, because everything I do in layers is instant "jump" instead of smooth transition...and the 1.5 sec performance delay does not help.

    Thanks for attention and thanks for giving Affinity all the love it received so far!

  12. @DWright
    Thanks for trying.

    I am unable to reproduce it either. 

    I am not sure what was causing it, but it seems like it is just my GPU or maybe full ram misbehaving (using 32GB tho)? 

    Later that day I also experienced some glitch in my web browser, so it is probably not issue on Serif's side.

    Sorry to waste your time.

     

    If anyone has any clue what could be causing this, please feel free to give me some ideas what to check, because right now I am clueless and it still sometimes happens. And I am not overclocking

  13. 5 minutes ago, loukash said:

    Right now, that would likely require having more preference options or yet another menu item to the already long lists.

    The "art of programming" also involves finding the right balance between "infinite customization" and "stiff defaults". 
    In my opinion, Affinity apps do maintain a pretty good balance here.

    I disagree. It isn't bad in its current state, but I still think Affinity's settings is rather oversimplified. I prefer to have more control, rather than "fewer things to be bothered with". However, at this point this is an individual preference. This is why some people prefer iPhones and some prefer Android.

  14. Now, many color pickers do show the #hex value when selecting colors:

    image.png.1d862285410ee4a842aa029a054127fb.png

     

    However, not all of them, for example Swatches. Even though there is definitely space for a little box, above or under the Opacity dropdown.

    image.png.44af47acd294dff27ccd9b279b7d75e6.png

    Since I have most of my colors determined as Swatches, this is the color picker window I am using most of the times. 

    Why would I want to see HEX values when I already know my colors? For example to compare parts of a UI, to see if color used is EXACTLY the same one. Or when I want to copy-paste my swatch onto a color comparison website, to compare contrast or generate color palette.

    Can you please add the image.png.8280a9e25b405856ff86be3a4b0fc47e.png box to all color windows?

    Even showing a hex value next to each individual swatch color would not hurt, really

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