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AlessioFB

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  1. Like
    AlessioFB got a reaction from debraspicher in Problem with second stroke of raster brushes in Affinity Designer, Pixel persona   
    Wow, thank you!
    Even though it's a workaround, it makes a world of difference! This finally allows me to use Affinity Desiner Pixel Persona to normally sketch before working with vectors.
    Thanks 🙏
  2. Like
    AlessioFB got a reaction from Lee_T in Problem with second stroke of raster brushes in Affinity Designer, Pixel persona   
    Wow, thank you!
    Even though it's a workaround, it makes a world of difference! This finally allows me to use Affinity Desiner Pixel Persona to normally sketch before working with vectors.
    Thanks 🙏
  3. Like
    AlessioFB reacted to Lee_T in Problem with second stroke of raster brushes in Affinity Designer, Pixel persona   
    Hi AlessioFB,
    Could you check your task managers to look at running processes and try to spot any spikes when you draw. Does it also occur only the minimal displays running? What resolutions are you running them all at?
    You could also try altering your performance preferences in edit > settings > performance to see if reducing the view quality/retina rendering setting/ disabling hardware acceleration have any affect on this issue.
    Lee
     
  4. Thanks
    AlessioFB got a reaction from walt.farrell in Problem with second stroke of raster brushes in Affinity Designer, Pixel persona   
    Thank you Walt,
    I wrote "vector", but I meant "raster". I corrected the title. 🙏
  5. Sad
    AlessioFB got a reaction from PaulEC in Outline FX seems to be bugged   
    I feel you.
    I also found other bugs, but didn't submit them all. It doesn't feel right to work as a QA beta tester, for free, after I paid for the Universal license.
  6. Like
    AlessioFB got a reaction from thedivclass in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Users have been asking for this very simple features for years. (Literally! there are 6 years old posts on this topic!)
    -- Shortcut to rename selected layer --
    That's it.
    It's such a basic feature in ALL graphic software, it's SO important for productivity and workflow and it's so easy to implement, that's really insulting that we've been ignored so far.
    Could please a developer take 10 minutes time to implement this? Please. Please. Please.
  7. Like
    AlessioFB got a reaction from Markio in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Users have been asking for this very simple features for years. (Literally! there are 6 years old posts on this topic!)
    -- Shortcut to rename selected layer --
    That's it.
    It's such a basic feature in ALL graphic software, it's SO important for productivity and workflow and it's so easy to implement, that's really insulting that we've been ignored so far.
    Could please a developer take 10 minutes time to implement this? Please. Please. Please.
  8. Like
    AlessioFB got a reaction from GRAFKOM in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Sorry, I don't agree. The navigation through complex hierarchies is quite easier than your depiction of it:
    for example, you expand a group (or layer, or nested, or whatever) with arrow right and close it with arrow left. Use up and down arrow to move up and down, if a group is open you go down in depth (children) otherwise you continue.
    There are standards already, that I use in more complex software. For example, a scene in Unity (Game Engine) gets VERY complex and nested very quick, but I can can navigate through it and rename everything without touching the mouse once.
    I am not suggesting something new in the industry, I am just suggesting to implement something I consider fairly basic.
     
    Also, the case scenario you suggested is where you have to change ONE object and you have to navigate TO it. Of course in this case the mouse is a better option.
    I am talking about a scenario where I want to rename 50 objects in the next 5 minutes. They are in a row, every step in navigation is just one "move forward" away. Very easy to reach. In this case, to have to double click 50 times, moving the hand away from the keyboard, doubles the time needed and multiplies frustration by ten.
     
    This said, I also find a real scripting interface very useful, so I am totally on your side on this. (But that's a way more complex feature to implement, imho).
  9. Like
    AlessioFB reacted to VectorVonDoom in A Sad Robot   
    Just a quick one, probably shows...
     
     
     
     
     

  10. Like
    AlessioFB reacted to François R in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Selecting the next layer in rename mode automatically will interfere massively (select another layer out of the blue) with single layer renaming which is probably the most common use case - a great example of why usability specialists should provide (and test) possible solutions to these issues and workflows.
    Can you at least consider a shortcut (alt + Enter for example) to a multi rename mode instead so it is not default behavior.
    Your idea has advantages over the one I posted above if the layers should have totally different names. Bulk renaming is superiour in other scenarios.
  11. Like
    AlessioFB reacted to VectorVonDoom in A Robot...   
    I haven't been totally idle! Bit different than I normally do.

  12. Thanks
    AlessioFB reacted to Ash in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    We could look at adding rename layer as a misc. shortcut available to set if anyone wants to. Should say too on Windows in V2 we added the ability after changing a layer name that tab would automatically take you to the next layer to rename which certainly helps massively when renaming a lot of layers. For some reason that didn't get added to macOS which we will get sorted!
  13. Like
    AlessioFB got a reaction from GRAFKOM in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    You can select next/previous using shortcuts.

    You an also "select parent". Sadly enough they forgot "select first child" 😂 Sometimes I really wonder what they were thinking when they decided what to implement. (And of course: once you have one functionality, to implement the other is EXTREMELY simple).
    So you can already navigate the hierarchy (to a certain degree) just using the keyboard. But it's missing a shortcut for "rename".
  14. Like
    AlessioFB got a reaction from deeds in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Sorry, I don't agree. The navigation through complex hierarchies is quite easier than your depiction of it:
    for example, you expand a group (or layer, or nested, or whatever) with arrow right and close it with arrow left. Use up and down arrow to move up and down, if a group is open you go down in depth (children) otherwise you continue.
    There are standards already, that I use in more complex software. For example, a scene in Unity (Game Engine) gets VERY complex and nested very quick, but I can can navigate through it and rename everything without touching the mouse once.
    I am not suggesting something new in the industry, I am just suggesting to implement something I consider fairly basic.
     
    Also, the case scenario you suggested is where you have to change ONE object and you have to navigate TO it. Of course in this case the mouse is a better option.
    I am talking about a scenario where I want to rename 50 objects in the next 5 minutes. They are in a row, every step in navigation is just one "move forward" away. Very easy to reach. In this case, to have to double click 50 times, moving the hand away from the keyboard, doubles the time needed and multiplies frustration by ten.
     
    This said, I also find a real scripting interface very useful, so I am totally on your side on this. (But that's a way more complex feature to implement, imho).
  15. Like
    AlessioFB got a reaction from Brian_J in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Sorry, I don't agree. The navigation through complex hierarchies is quite easier than your depiction of it:
    for example, you expand a group (or layer, or nested, or whatever) with arrow right and close it with arrow left. Use up and down arrow to move up and down, if a group is open you go down in depth (children) otherwise you continue.
    There are standards already, that I use in more complex software. For example, a scene in Unity (Game Engine) gets VERY complex and nested very quick, but I can can navigate through it and rename everything without touching the mouse once.
    I am not suggesting something new in the industry, I am just suggesting to implement something I consider fairly basic.
     
    Also, the case scenario you suggested is where you have to change ONE object and you have to navigate TO it. Of course in this case the mouse is a better option.
    I am talking about a scenario where I want to rename 50 objects in the next 5 minutes. They are in a row, every step in navigation is just one "move forward" away. Very easy to reach. In this case, to have to double click 50 times, moving the hand away from the keyboard, doubles the time needed and multiplies frustration by ten.
     
    This said, I also find a real scripting interface very useful, so I am totally on your side on this. (But that's a way more complex feature to implement, imho).
  16. Thanks
    AlessioFB got a reaction from Sonny Sonny in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Users have been asking for this very simple features for years. (Literally! there are 6 years old posts on this topic!)
    -- Shortcut to rename selected layer --
    That's it.
    It's such a basic feature in ALL graphic software, it's SO important for productivity and workflow and it's so easy to implement, that's really insulting that we've been ignored so far.
    Could please a developer take 10 minutes time to implement this? Please. Please. Please.
  17. Like
    AlessioFB got a reaction from loukash in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    It's ok to click ONE time in order to select a layer. The important thing is that after that first click I don't have to click again for every layer.
    About the navigation in and out of layers and groups: there are solutions for that too. And actually Affinity is already using one to get the parent of an object, could do the same in the other direction.
    It's also very easy to find appropriate UX flows, because this feature is a standard in many softwares (for example Clip Studio Paint and Blender have it).
    About the need for it and how urgent it is. Well, for professional work in some domains, it's pretty important. I develop videogames and I am working on a project with around 800 elements, that I'll need to name. Just that single task is a pain without keyboard navigation and renaming.
    Same thing for elements inside an object. I would rename that with pleasure, if I could do it by keyboard. (Actually "paste name" would be a great add, because Affinity already has a lot of specific "paste").
    What I am saying is that of course you won't need it if you do single small projects, because you won't rename many layers, maybe 10 during the whole session. But if you are working on massive projects, it would be extremely useful.
    So if Affinity aspires to become an industry standard, they should really start adding this kind of productivity features.
    Imho of course.
  18. Like
    AlessioFB reacted to loukash in How to keep pressure information when connecting curves.   
    And I just noticed that I have replied to a wrong thread here…  
    My last comment above was actually meant to go in your other thread: 
     
    Take it easy  
  19. Like
    AlessioFB got a reaction from Haffinity in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Users have been asking for this very simple features for years. (Literally! there are 6 years old posts on this topic!)
    -- Shortcut to rename selected layer --
    That's it.
    It's such a basic feature in ALL graphic software, it's SO important for productivity and workflow and it's so easy to implement, that's really insulting that we've been ignored so far.
    Could please a developer take 10 minutes time to implement this? Please. Please. Please.
  20. Like
    AlessioFB got a reaction from NotMyFault in How to keep pressure information when connecting curves.   
    Sorry, it's not your fault (lol), I just spontaneously answered here, but I'll file a feature request. I have little hope it will bring anything, but it's still worth the 5 minutes needed to write it.
  21. Like
    AlessioFB reacted to NotMyFault in How to keep pressure information when connecting curves.   
    It seems I did not express myself properly.
    it does not matter what you think is right or wrong. Or is factually right or wrong. I personally share that it would be the better way.

    What matters: if you want to have the functionality implemented by Affinity, you can and need to file a feature request, or hope someone else will do.
    If you don’t file a feature request and continue arguing that you interpretation is the only correct one, nothing will change.
  22. Like
    AlessioFB reacted to Callum in Outline FX seems to be bugged   
    Hi All,
    This is a known issue logged with our developers to be fixed ill update this thread once I have more info.
    Thanks
    C
  23. Like
    AlessioFB reacted to loukash in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Yeah, last year I've experimented with Mac UI scripting macros:
    Not that I'd actually need it but it works as a proof of concept, see my video.
    Keyboard Maestro as a macro utility is extremely flexible, so the basic macro as seen there can be expanded at will.
  24. Like
    AlessioFB got a reaction from Aammppaa in Shortcut to rename selected layer. (Sorry, but it's getting embarrassing)   
    Users have been asking for this very simple features for years. (Literally! there are 6 years old posts on this topic!)
    -- Shortcut to rename selected layer --
    That's it.
    It's such a basic feature in ALL graphic software, it's SO important for productivity and workflow and it's so easy to implement, that's really insulting that we've been ignored so far.
    Could please a developer take 10 minutes time to implement this? Please. Please. Please.
  25. Like
    AlessioFB got a reaction from Grant Robertson in How to keep pressure information when connecting curves.   
    Do you mean something like this?

    Yes, it is a issue.
    It is already an issue. So, yes, it would be better to have the possibility to expand that ridiculously small window.
    But again: that's already a problem because you can already create such curves, just by drawing with the pressure pen. So the possibility to join pressure curves correctly  doesn't create the problem at all. Actually it does the contrary: it allows for a better workflow. It would allow me to create single lines with correct pressure, fine tune them and then join them in a longer line. How it is now, if I draw a longer line, it's impossible to fine tune the pressure afterwards.
    I also stress "correctly" because if I drawn 3 lines with a certain pressure, it's not up to the software to change that information once I want to join them. Those lines are as I drawn them.
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