Robbin
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Robbin reacted to Zack Black in How to Edit the Alpha Channel
I get that Affinity is a "photo editor" and not aimed at game developers - but if you really want to take a bite out of Photoshop's market, then you have to take these requests seriously and and start putting in some quality-of-life features for devs. I love that I'm not paying a monthly sub for Adobe anymore - but my god - I do curse a lot using Affinity photo. There are so many things that are great about it - but so many awkward ones as well. It's definitely a love/hate relationship and I'm always on the lookout for something for dev-friendly. đŸ˜•
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Robbin reacted to John-B in How to Edit the Alpha Channel
Thanks for all your help, but I'm just not getting this at all. I've tried MANY times, and just cannot seem to get it to work. Every time, I end up spending way too much time, getting frustrated, then giving up and using someone's else's computer with Photoshop, and getting it finished in a few minutes. Most recently, I tried to create a new TIFF with an alpha channel (a black rectangle with a gray alpha), and failed at that.
I don't understand why doing anything with an alpha channel, which is treated just like any other layer in Photoshop, is so difficult in AF. The functionality to edit a grayscale channel already exists in the program. There's even a Pencil icon for the alpha channel which the hint says makes it editable, but doesn't. Access to the alpha channel seems like basic functionality for a program such as this.
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Robbin got a reaction from keena in How to Edit the Alpha Channel
It would be really nice to see some development being done on this area as it feels really tacky having to use workarounds to achieve basic tasks, having all the channels independent from each other would mean that each channel cant interfere with the others. which is perfect for when you need to combine multiple greyscale images in each channel.Â