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SnapArtboardsToPixels

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  1. Like
    SnapArtboardsToPixels reacted to Irwin in Designer on iPad file storage   
    Hi, I lost a file today like this too, exactly as Jan did. I had opened it, worked on it, and then used the normal "Save" for a few weeks. Today, I made some modifications I didn't want to keep while, of all things, showing a friend how cool Affinity Designer was. I "closed" it thinking I could "reopen" the file. Instead, the "sandbox file" is now deleted.
    To me, this kind of instantaneous data loss is not acceptable without requiring user confirmation. Some easy ways to prevent this data loss would be:
    Instead of "Close", name the menu option "Delete". That is essentially what you're doing - you're deleting the "sandbox file". If you select the "Close" option, ask the user to confirm the action. If you select the "Close" option, suggest that the user save a copy to Files on the iPad, or to iCloud Drive so that it can be reopened later. If Apple puts in place constraints where you can't save, then it's up to the developers at Serif to work within those constraints and help educate users on how to avoid data loss. A simple prompt is more than enough.
    More sophisticated versions would be to have Affinity Designer on iPad save regular snapshots of the file in the sandbox every x minutes that can be reopened even if closed.
    I've had all kinds of confusion with how Affinity Designer handles files. I've made changes to files and then switched apps, only to lose my recent edits (presumably because the app doesn't appear to save if it closes automatically). I've loaded up files in memory without realizing that they weren't in persistent storage like iCloud. This is the latest in a string of frustrating data losses.
    Please see if you can do something about this in a future update.
  2. Like
    SnapArtboardsToPixels reacted to Jan Peek in Designer on iPad file storage   
    My final thoughts on this topic: iOS uses this “sandbox” approach to file storage, unlike its big brothers, eg Linux, Windows and Mac OS. All of the grownup OS’s  allow the end user (practically) unrestricted access to the  file system. In Windows, for example, if  you want to delete system files, thereby blowing up your system, knock yourself out. You are an admin after all, whether you wanted to be or not. If you don’t save your work, well gee, that’s too bad.
    The thinking behind obscuring the inner workings of iOS is (I’m assuming) is that end users need protection from their own ignorance.  I see the sense in that. Most  users are not system guys. It only becomes a problem when you also drill into users that they don’t need to worry about managing and protecting their data. The app ‘takes care of that” for you! I don’t deny responsibility for shooting myself in the foot here.. it’s just that after 30+ years of experience designing  hardware and software I still stepped in the metaphorical dog shit and deleted (‘closed”) my project file, not something I would do intentionally, ever. Memory is cheap, (unlike in the bad old days),  time is not. Would it not be cheap and simple to create a project file in the cloud giving the naive user a fallback in the event of such an accident? Because accidents will always happen and we can all use some protection. (This also raises the issue iOS’s lack of comprehensive system backups, which would also save your bacon in such circumstances. A whole other topic.)
    Thanks to everyone who helped walk me through this. Your willingness to help makes it easier being a newbie.
  3. Like
    SnapArtboardsToPixels reacted to 3d illusions in AAAAGGGHHHHH, I hate it! It's so unintuitive!!!!!!! This should be easy.   
    Every time I want to do something straightforward, it doesn't work as expected, and I have to search the internet to find a solution.  I've been unable to quickly find a solution to Affinity's latest bizarre refusal to work logically.
    Here's what I'm trying to do.  copy one layer into a mask layer.  I though it would just be a case of click the layer to copy, select all, copy (tried both ctrl c and copy flattened), then right click on the mask layer and choose 'edit mask', then paste..........Nope, doesn't like it...it's completely nonsensical.  Can anyone point me in the right direction?  
    Affinity, if you're listening, for the love of all that is holy, PLEASE make your software intuitive.
  4. Like
    SnapArtboardsToPixels reacted to jaromor in Affinity Photo generally very unintuitive   
    I have realized this few weeks ago: I purchased Photo (and Designer) few years ago yet I use it pretty much never. (One might say I am an ideal customer.)
    The reason being I can't do *hit in it. I suspected (and still kinda do) I have way too little patience and I didn't blame the application, thinking "it is for people who use it professionally" instead. But recently I shared this impression with a friend of mine, who has CGI (3d mostly) as a job, and he laughed and said he's the same story: purchased Affinity Photo but couldn't befriend it.
    I am not a professional myself. Usually I just need to crop an image, maybe insert a text or slap one part photo over another. Maybe I am not the target user...?
    Recently I learned SketchUp in matter of minutes, and I am doing sufficient progress in Blender. While Blender has a very questionable UX and some very inconsistent aspects of work, I was able to make just enough progress simply by looking around the UI to get hooked before I had to go looking-up howtos.
    So today I gave Photo a shot again, and I failed again. If any of you Affinity guys care how you are (possibly) losing future customers...
    (Note that I don't seek a particular how-to here, that's not my point.)
    I have a texture of a wooden cladding, I want to create a bump map from it. So I created a selection of area that I want to use in the resulting bump texture, now I want to preserve the selection somehow so I can bring it back later. I know I could save it into a file and insert it when needed. But there must be a better way
    Maybe I can store it as a layer? Layer / Duplicate Selection (Ctrl+J) - OK, this looks promising - click - nothing... No feedback whatsoever.
    Was a layer created somewhere? (In that case some kind of a layer manager should reveal itself.)
    Am I somehow in a "wrong" mode that prevents doing that? (In that case I shouldn't be allowed to click the item in menu or I should get a warning message.)
    OK, I am too stupid for layers.
    A channel? Select / Save Selection / As Spare Channel... Okay, maybe we're on to something. Click. NO FEEDBACK AT ALL. Again?
    (I couldn't find anything resembling Object from Selection. Also I couldn't figure out how to display the layer manager, there has to be one I guess...?)
    At this point I am not sure if the application is bugged somehow or if it is only a matter of bad UX and an impatient non-pro user, but I am already running out of patience. This was supposed to be a 7 min job, 4 of those dedicated to cleaning up the selection/mask.
    Another, a minor one, example that just popped in my head: I have an image in clipboard, and when I start Affinity Photo mere Ctrl+V or Shift+Insert should be all the application needs to figure out what I am trying to do. Affinity Photo does nothing, and has me chasing menus instead. Edit? File? OK here it is, but really, Ctrl+V yet the app does not know what I want to do?
    Now I am back to looking for an alternative for an alternative to Photoshop, knowing I have Affinity Photo installed but I can't do *hit in it. I am convinced the Personas concept is simply a bad idea, and the app can't even do updates, instead it keeps asking me to download an installation archive. And every time I submit and click the Download button I am praying this update brings the functionality of (optional) updates instead of manual download+installs. But I suspect only the next gen of Affinity will have that, and given my experience with this generation I doubt I will waste the money.
    I bet most of the people on these forums will defend the UX, but maybe there are significant numbers of users who give up without even leaving a note.
    Cheers
  5. Like
    SnapArtboardsToPixels reacted to Pšenda in 5 things I hate at Affinity   
    Ad 1) Why don't you use Force Pixel Alignment (with unselect Move By Whole Pixels)? 
  6. Sad
    SnapArtboardsToPixels reacted to Heinrichdsf in Designer freezes upon using Export Persona when saving to Google Drive   
    I was enjoying the non-freezing while working on Windows! I'm back on my Mac now and it's still freezing upon export even with v2..."sigh"
  7. Like
    SnapArtboardsToPixels reacted to smileyrebs in Mesh warp   
    Any progress on this feature? It is imperative to design many various logo types. 
  8. Like
    SnapArtboardsToPixels reacted to PaulTR in Palette Imports for iPad   
    So I know there's a thread that has been going on since 2018 asking for this, but your Twitter social manager mentioned posting again Being able to import palettes, similar to brushes, is such a key feature that's missing from the iPad version of Affinity Designer and Photo, and it's honestly a painfully awful user experience not having it. Please add this to your roadmap to increase QoL for your users and to help your apps have a greater impact, as I'm positive a lot of people would appreciate it.
    Thanks!
  9. Like
    SnapArtboardsToPixels reacted to norbinw in Designer freezes upon using Export Persona when saving to Google Drive   
    I'll be thinking HARD on throwing out money again for an Affinity app, if V.2 ever comes out and they charge again for it, as rumors say :)) You can find the workaround in my year old post. Aka. let it crash 2-3x, then DON'T turn off your mac. After every mac restart, it WILL crash 2-3x.
    While I do understand Affinity has a staff of 10 or so, I do not consider it OK to let errors like this linger for a full year or more. And other bugs too that make you lose money and time to find workarounds.
  10. Like
    SnapArtboardsToPixels got a reaction from CTKJOSE in Export layers to multiple files   
    It's crazy how often the answer with Affinity is "You can't"
  11. Like
    SnapArtboardsToPixels reacted to walt.farrell in Paint Stroke Like Selector (Copy Brush)   
    You're not missing anything. If you need to know what brush you used, and what size, I think you'll have to keep notes.
  12. Like
    SnapArtboardsToPixels got a reaction from LostInTranslation in Export layers to multiple files   
    It's crazy how often the answer with Affinity is "You can't"
  13. Like
    SnapArtboardsToPixels reacted to ffca in Slice auto size to document size   
    +1 for this, it would be extremely handy to have a button that would set that slice dimensions to match the canvas/document. I'm exporting product shots, there are about 40 dog collars that all need to be the same final dimensions, but they take up different dimensions within the document. I have to manually drag the boundaries of every slice to make this happen.
  14. Like
    SnapArtboardsToPixels reacted to concep86 in How do I export layers that are cropped to the document in Affinity Photo?   
    I am exhausted.  I have a file that has 400 layers, perfectly sized and placed.  Now i have to export each one individually!  THIS IS CRAZY!
    Why cant Persona export just the visible area?  
    Am I missing something?
  15. Like
    SnapArtboardsToPixels reacted to daveu in How do I export layers that are cropped to the document in Affinity Photo?   
    Honestly, this is absurd. If I wanted to export all of the layers and ignore the document sizing, crop, and positioning that I've made then all Affinity Photo is doing is exporting the original photos back into new files. That's not exporting layers... that's exporting source images back into new files of the same source images! I cannot believe that such a basic Export Layers function is missing when it is absolutely required by just about anyone working with photography for websites. The Export Persona tool is a weird and complicated side step to make you manually do the thing you were trying to automate... but then it doesn't even do that. It doesn't slice to the dimensions of the document, it just goes back to source for every layer. So why bother "slicing"?. I just can't figure out how anyone thought this makes sense? This is a design tool, not a super complicated graphic format conversion app.
  16. Like
    SnapArtboardsToPixels got a reaction from JokeRat in Designer freezes upon using Export Persona when saving to Google Drive   
    Same for me, it seemed like that the local export was working but now I've noticed that both are crashing during most exports.
  17. Like
    SnapArtboardsToPixels got a reaction from kilimanjaro in Please force integers on Artboard pixel dimensions   
    This is such a bad implementation.
    A) Snap to pixel alignment isn't working for me, I don't know why, I assume something else in the snapping is overriding it. I have spent the day rounding off numbers, and then accidentally one board that was imperceptibly an extra pixel wide.
    B) Even if it was working, all we really want it to not have to think about this and the sheer volume of people talking about this issue shows that it just doesn't work.
    I have just moved over and used designer all week so it's crazy that of the hundreds of features I have used this is the thing that is making me want to move back. I guarantee you that most people working in the software want a grid of artboards and not to have to think about if they will export at 1081px or 1921px. They don't want to toggle a (finicky) setting on and off just to duplicate boards, I have literally never wanted to have one artboard placed 0.1px below the other in 20 years of doing this, just make artboards snap to pixel by default.
  18. Like
    SnapArtboardsToPixels got a reaction from Dan C in Infinity loading when exporting on Mac M1   
    This seems to be much better, I'll come back if it crashes but I just worked with it for an hour and it didn't crash. Before it never lasted that long.
  19. Like
    SnapArtboardsToPixels got a reaction from Heinrichdsf in Designer freezes upon using Export Persona when saving to Google Drive   
    Same for me, it seemed like that the local export was working but now I've noticed that both are crashing during most exports.
  20. Like
    SnapArtboardsToPixels reacted to nanasho in Infinity loading when exporting on Mac M1   
    I currently using Affinity Designer on Mac Air M1 and almost every time I do export some of my artboard in export view my cursor turn in to loading phase (infinity loading). So I have to Force Quit the software then open again and export again. Even it has infinity loading again after the force quit and reopen the software. it never happen when I use my old mac air with intel processor. What is actually happening and what should I do to get smooth exporting experience as before?
  21. Like
    SnapArtboardsToPixels reacted to Heinrichdsf in Designer freezes upon using Export Persona when saving to Google Drive   
    I need to add that the same issue is happening when saving to my desktop.
  22. Like
    SnapArtboardsToPixels reacted to drummonkey77 in URGENT!! Affinity Photo now crashes after update to 1.10.3.   
    Photo is now unusable. Every file that is opened old or new causes it to crash to the spinning rainbow and has to be force quit. Using a 16" MacBook Pro running Mac OS 11.6.
    HELP!!!
  23. Like
    SnapArtboardsToPixels reacted to DWright in Google Drive Export Crash   
    Thank you for the feedback of this issue you are having I will follow your work flow and test this on my M1 MacBook Air
  24. Like
    SnapArtboardsToPixels reacted to Heinrichdsf in Google Drive Export Crash   
    I've actually just posted about the same issue. I didn't notice this thread. I'm on an Intel chip but having the same issue.
  25. Like
    SnapArtboardsToPixels reacted to bwv656 in Delete cropped pixels (option) in Affinity Photo   
    I can't believe how much I've wasted trying to destructively crop 40 layers of images. 

    I need to export cropped section as individual files.
    And currently I am doing that via Export Persona > Slices

    There is no way to Rasterize and Trim multiple layers
    There is no way to destructively crop the image.
    My only option is to individually Rasterize and Trim each (40+) layers.
    Why? 

    I mean I know I can't complain at the price bout the suite but just why?
    Why do you make it so unintuitive and difficult to use?
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