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Valist Codery

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Posts posted by Valist Codery

  1. 10 hours ago, Chris B said:

    Hey Jameel Hakimi,

    I think it is working, just not as you're used to or expect.

    See the screenshot. You can see that when it is enabled, the pixels are slightly feathered. 

    Freehand.jpg

    Hello Chris,

    Yes, it does smooth it but not enough.

    There is still visible staircase pixels that are pretty visible from 100% point of view.

    I made another video to be more clear about the issue.

  2. 14 minutes ago, R C-R said:

    What do you want it to do that it does not already do now? Is it anything that you cannot already do with the feathering option @Old Bruce mentioned? 

    More consistency is what I want using freehand tool with anti aliasing enabled, the feather option helps a bit but the jagged parts are still visible.

  3. 18 minutes ago, R C-R said:

    What feature are referring to? What exactly do you want "fixed"? Antialiasing works as it should; if as in your video you zoom in to greater than 100% then you are not seeing what it actually looks like at 100%, but you should be able to tell the difference between antialiased & not antialiased edges.

    Yes, it actually does have some anti aliasing using the freehand tool on some parts of the selection but not to the point where I would use it.

  4. 1 minute ago, R C-R said:

    You can't "Zoom in" to show what it looks like at 100%; only the 100% view shows what it looks like at 100%.

    @iconoclast is just another user like you or me, not a developer or any other Serif staff member, so there is no way for any of us to "fix" this -- it is just the way zooming works.

    You didn't understand what I meant, I was pointing that I used 100% view and also zoomed in to look at it, and there is a clear difference between me using the freehand tool and polygonal.

    @iconoclast is suggesting stuff that doesn't work for us who wants this feature, and by him saying: try this and that to fix the issue where it doesn't really fixes it may lead the developers to ignore this altogether.

  5. 39 minutes ago, iconoclast said:

    If you watch a pixel image with a zoom factor of 200% and more, it will of course look pixelated. The only meaningfull zoom factor to judge it is 100%.

    I'm on Windows 10 too and I use the same Photo version as you do. I can see a difference between activated and deactivated Antialias. You could also try it with a feathering of 1 or 2 pixels, to get smoother edges.

    Have you thought about creating your graphic with a vector graphics software like Affinity Designer? In that case you wont get pixelated edges.

    In the video, I clearly showed it both in 100% and also zoomed in to show that it is still jagged in 100%, and even if I export the document into an image looking at it in 100% will clearly still look jagged.

    Using feathering or smoothing options will not make the selection sharp and may shrink and change the selection and even if it worked it will still take a couple of steps to adjust it for the desired result. 

    And no I don't want to use Affinity Designer because I have to buy it and also the art that I would make will not only be just vector.

    Why are you trying so hard to avoid fixing this issue for?

  6. In Affinity Photo using brush tool to draw a stright line is inconvenient because if you left mouse clicked it will not draw the dot on the document not until you hold off pressing the Left Mouse Button, and that makes drawing a stright line harder, because you have to move the cursor one pixel at least then the dot will be drawn and now we can press shift to make it into a stright line.

    And if you hold shift first and then left mouse clicked or if you left mouse clicked then hold shift without moving 1 pixel it will draw a connection from your last mouse position.

    In Photoshop you only have to hold left mouse and it will draw the dot immediately and that makes it easier to draw in a Stright line.

    -------------

    Tested on Windows 10
    Affinity version 1.10.1.1142
    Using a normal mouse

  7. Using the freehand antialias doesn't seem to give it proper smoothing, I see clear staircase results after I fill the selection, while the Polygonal type seems that it has been implemented correctly.

    Also while using the freehand tool and try to draw fast the selection gets smoother (You have to draw extremely fast to get these smoother results!).

    Furthermore, using the freehand tool using a Pen Tablet makes the selection smoother vs a Mouse.

    When I use the Polygonal type to get a circler shape you can see that it has smoother selection in the video.

    BTW going in Mouse Properties in Windows 10 and turning the Enhance pointer precision doesn't change anything.

    -------------

    Tested on Windows 10
    Affinity version 1.10.1.1142
    I have tested with Hardware Acceleration on & off

    Issue.png

    mineral.afphoto

  8. Furthermore,

    I tested both the Freehand and Polygonal types once with Antialias off and once with Antialias on

    The Freehand doesn't seem to get any Antialias smoothing whether it was on or off while the Polygonal does, could this be a bug?

    When I use the Polygonal to get a circler shape you can see that it has smoother selection in the video.

    BTW going in Mouse Properties in Windows 10 and turning the Enhance pointer precision doesn't change anything.

    -------------

    Tested on Windows 10
    Affinity version 1.10.1.1142
    Using a normal mouse

  9. Yes, I also got the same issue as the OP's..

    The freehand tool is pretty good when you want to make fast drawings in any shape you need, and many concept artists use it.

    I re-produced the fast drawing and the Mouse vs Tablet Pen issue.

    Though I had to draw as fast as I could to get these results maybe in like half second or less.

    I have Antialis enabled for these tests.

    44.png

    55.png

    88.png

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