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Imonobor

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Posts posted by Imonobor

  1. On 4/20/2023 at 8:56 PM, rvanwijnen said:

    Hi!

    My name is Ronald van Wijnen and I made my own implementation of the Kubelka-Munk Theory.

    This is released under the MIT license and is free to be used by anyone.

    https://github.com/rvanwijnen/spectral.js

    If you find this interesting let me know

    Is there any way to use this in Affinity Photo currently or do we have to wait for Affinity to add it?

  2. A quick message to Serif, if you think you can just "wait out the storm", while keeping radio silence, that may be so, but there may be no userbase left after the storm is over.

    When there are page-long threads about the same issues everyone is having and everyone is unhappy with your latest choices, I think it's high time you did something about it, or at the very least acknowledge the problem, don't you think?

  3. Serif, what the frick? Literally show me ONE user post saying "hey I wish the programs installed as apps so I have absolutely no control over anything on my pc and wish my programs don't even work". This is exactly what we mean when we say you don't listen to your community - you don't implement features they want, you implement ones you "think" we want. This "you think you do but you don't" mentality will not serve you well - it will repulse your userbase and they will go to the competing suites instead, as we have seen a lot of people in this thread have already done. Every basic feature you don't have, but your competition does is a reason for a user to switch over. And instead of implementing those basic features, you waste time and resources implementing what is essentially stripping the control your users have over their OWN software and OS, following in Microsoft's horrible example. This is a huge no-no. I don't think I'll be buying V2 any time soon either.

     

    I think the real reason they did this is DRM, but here is a reality check - people will find a way to pirate your software either way. Making regular users suffer for it is a terrible practice, because it will push more of them to pirate it without the horrible DRM you put in. I have diasabled Windoze Store on all my windows installations, so I'm not even able to try out your demo so I can decide if I want to buy it, how is that a good marketing practice?! And think of the linux users that have been asking for Linux support all these years, and instead you just shove the software deeper in Micro$oft's clutches, so they have even less of a chance to emulate it.

     

    I honestly hope you can see how much this change hurts your software and give us a regular exe installer. Otherwise I fear Affinity V2 will flop spectacularly, which is would be a shame.

  4. 13 hours ago, norvald said:

    I will hold off buying v2 until they give us Vector Patterns.

    Same. Add the basic features the community has been asking for since 2019, then I'll consider re-buying your software, Serif.

    Honestly, I'm kinda happy that they're making some progress with releasing V2, but it does not meet expectations for a new release. It's definitely better than the radio silence we had for months (years?) though. But still, what I think Serif needs is to be more transparent with their community. Respond to posts more, let us know what features are in the works, and explain why some aren't and when they will be.

    I think there should be some kind of "Patreon-like" monthly subscription where users that want to can fund the development of Affinity software, and get some perks for it - like the ability to vote on features. This would solve 2 problems - insufficient funding, because of their single-purchase model, and the community feeling left out of the development process. I think it would be pretty good for everyone all around.

  5. 30 minutes ago, prophet said:

    To compare, what features have you noted that do have apparent plans to be implemented?

    Not to be contrarian, but none of us can say what is or isn't in the works. You are looking for a roadmap, which could certainly be helpful, but as has been mentioned many many times here in the forum, such a roadmap caused more trouble than it was worth. We must all just be patient or, if we can't, move on to other options.

    This is exactly the problem. They don't share ANYTHING with their community. "Neglect" is the exact word I'd use for their attitude towards their own community - they seldom even acknowledge our existence. At first when I bought Designer I was so hyped, because it was *ALMOST* exactly what I was looking for, with some more work and features it would have been perfect. It's so frustrating to see them get so close, but fall short of expectations, and just sit on their thumbs and keeping silent all the time.

    A roadmap would be awesome to have, or even little teasers about what they're working on would do. Instead all we get is radio silence. Certainly makes me lose interest.

  6. On 3/21/2019 at 11:54 AM, MEB said:

    I see what you mean. I also wouldn't mind to have the ability to fill objects with vector patterns. Thread moved to the Suggestions for Affinity Designer on Desktop section.

    More than three years later, we still don't have anything like that. You know it's useless to have a Suggestions forum when none of these suggestions ever get implemented, right? I'm honestly very disappointed in Serif, their software has such great potential, but they REFUSE to listen to their community and add the features that could make it rival industry standard software suites. The suggestions forum is FULL of threads from 2019 that request basic features that are STILL not implemented, with no plans to implement them either. I just feel like Designer hasn't been updated since then, I just don't see any noticeable difference in the feature set.

  7. I found a couple of videos and scripts that generate real Voronoi patterns from points, but they are all for Adobe Illustrator. Guess I'll use that then.

    @Old Bruce @Alfred The pattern I have is not "regular" at all - the points are placed seemingly randomly (athough I did follow certain mathematical calculations), so the end result won't have any regular hexagons or pentagons, besides the central one. I'll post it here once (and if I'm able to) I make it. But doing this manually is just not something a sane person would try to do.

  8. @NotMyFault Sorry, I need it to be this precise pattern. I did it mostly with geometry and maths - made a line of dots, spaced them evenly and started duplicating and rotating some of them, ended up with this. I've attached the file if you want it.

    @MEB Thanks for the answer, I'll look into doing this kind of thing in blender. Is it possible to import the vertex "vectors" from planes in blender back to curves in Affinity Designer?

     

    Also, the thing I'm trying to do is called Voronoi Diagram apparently - https://en.wikipedia.org/wiki/Voronoi_diagram

    Circle.afdesign

  9. @GarryP Well, it doesn't have to be calculated in such a caveman way. It could be an algorithm that calculates where the "seams" between these objects (or even just the centerpoints of the objects, they don't have to be seen as circles, just points) are and split a larger circle shape by these seams. I just don't know if such an algorithm exists or is possible to do in the program.

  10. Hello!

    Designer_RWEuUKybAa.png.a136a92012e7b9d39fc9fabb5701a110.png

     I have this grid of dots that I want to expand, so they take up all the white space between them, while not colliding into eachother (which means they won't be circles anymore, but weird hexagon-ish shapes, depending on how many neighbors they have, except the outermost circles that would still be circles on the outside, albeit bigger ones). Kinda similar to what Substance Painter does with unused parts of the texture, so there are no seams around the edges, but in vector.

    Basically divide the white space to the objects evenly, while keeping them separate objects, so I can color them differently and make a mosaic.

    Does anyone know what this "technique" is called so I can search it better or know a way to achieve it in Designer?

     

    Thanks in advance!

  11. Another useful feature would be to turn any object into a predefined symbol. How this can be useful:

    1. Create your symbol

    2. Position simple shapes like circles where you want your symbol to be.

    3. Turn the circles into the symbol.

    This could help with snapping and positioning, especially if the symbol is very complex and snaps all over the place. We could have options about what to transfer from the shape to the symbol: Position only (center point, the symbol would be normal 100% size), scale (stretch the symbol to fit inside the shape's bounding box), fit, etc.

    This workflow has been very useful for me in blender (yes, it's a 3D software, but the method is the same)

  12. 56 minutes ago, Alfred said:

    I think it reasonable to infer that Walt wouldn’t refer to Serif as “they” if he were a member of staff! That aside, all Serif employees have a ‘Staff’ badge below their avatars, and they (and only they) are forum moderators.

    And yet it's not unreasonable to believe someone with 25.3k posts since 2017 is more than an insanely hyped fanboy (I'm saying that without a hint of offense). Perhaps staff members have "user" accounts for one reason or another (the same goes for yourself, 19k posts? Dayum.) Anyway, let's not get offtopic with conspiracy theories. If either of you is actually a current employee of Serif, it means staff actually reads and considers these requests adequately, even discussing things with the community. If that's the case, thank you. If not, still thank you for the discussions.

  13. 58 minutes ago, NotMyFault said:

    Easy workaround: Change stroke alignment to center. Inner/outer alignment does not differ from center alignment for open curves currently. So the expand stroke issue is more a (avoidable) side effect.

    There is a lengthy thread about inner/outer alignment not working in case of open curves.

    Also related:

     

     

    Thank you for this workaround! It didn't save me the 10 minutes of reconstructing arrowheads with the pen tool and putting the strokes in place, but I hope it might help someone else coming across this problem.

  14. 19 minutes ago, Old Bruce said:

    Being able to put a stroke on a path that is use for Text on a path.

    Linking two Text frames.

    Having multiple columns in a single text Frame.

    A basic Find and Replace for Text.

    These are some I would like in Designer and they are available in Publisher. Other people have their own sets of Basic Features. And then there are all the things we cannot do with the Pixel Persona here in Designer that are available in Photo. Some of which I and others could say are Basic Features.

    Do I wish they were available in Designer? Yes. Does their absence make me regret my purchase of Designer? No.

    I never said I regret my purchase of Designer because of the absence of this feature. Quite the opposite actually, I like the software enough to see the potential for improvement and try to help said improvement by laying out my arguments on why implementing said feature would be a good idea.

    For other users however, the lack of this and the features you mentioned might prevent them from getting as far as purchasing the software, just because the software they're coming from has these features and they're used to having them. This is why I think this "segmentation" of features is counterproductive for Serif, instead of beneficial.

    2 hours ago, walt.farrell said:

    I don't think of it as "stripping out" a function. Designer was (I think) the first program developed in the Affinity suite. Publisher is the last, so far. Until Serif developed Publisher, no programs in the Affinity suite had Automatic Hyphenation. Thus, they did not remove automatic hyphenation from Designer; they just did not fully add it to Designer, which would be consistent with their partitioning of functions to give targeted application usage.

    And possibly the inclusion of the Hyphenation Language control in Designer was a mistake, though I can see that it might be useful if one is moving a document from Publisher to Designer, and needs to add a small amount of text in a different language. Having the hyphenation language control allows making that kind of small edit to the document without having to go back to Publisher.

    But in any case, Serif will enable the functions they want to, and we can only guess which ones that will be, or the rationale behind their decisions. It doesn't hurt to ask for a function to be included. I just doubt this one will be.

    You say they never added it, but that's simply not true. The code for automatic hyphenation is inside Designer and is working perfectly fine after activating the option in Publisher (hell, even copy-paste works). This means they did add it, but purposely left out the way to activate it. That can be considered "stripping a feature out" or even blocking it behind a paywall.

  15. I'm glad others are feeling as grateful as I am towards Serif for giving us an alternative to Adobe's monopoly. I am also loving the software, having gone through Illustrator, Inkscape and Coreldraw, Designer seems the best fit between cost/quality for me (Inkscape gets an honorable mention for being FOSS and for Linux support ofcourse, but it's quite janky around the edges at times). While there are a few features I'm missing from the aforementioned programs, once and if they are added to Designer, it'll be the ultimate vector program in my eyes.

    By the way, your logo is really cute, but I'd really do something about that bottom text, the distance between the letters is quite jarring. Either make it WAY bigger, to have the same distance between letters as the top text, and/or choose another font/outline/colors etc. Experiment away! ❤️

  16. 14 minutes ago, walt.farrell said:

    It does not feel dishonest to me, but you're free to have your opinions, of course :)

    In my opinion, there are several factors that may play a part. The two main ones:

    1. Serif wants to have 3 separate applications, tailored for different audiences, rather than 1 monolithic application. The separation gives a cleaner interface, and means there is less for a user of a single application to learn to become productive. Given the inexpensive prices of each application, and the free updates, having 3 application may also generate more income for Serif, of course.
       
    2. Before Publisher, it was reasonable to think that users of Designer needed to also use text in their designs. And (before Publisher) they might have extensive amounts of text, spread across multiple artboards. However, now that we have Publisher, it seems reasonable to me that Serif is encouraging users with significant amounts of text to use Publisher, rather than Designer. And if you do not have a significant amount of text, I'm not sure why you'd need automatic hyphenation. Thus, I don't see the need for that function in Designer. With that much text, Publisher feels like a better environment to work in, to me.

    I see where you're coming from and I do agree with many of your arguments, however, I don't agree that stripping such a basic feature, that every Illustrator or Inkscape user that is switching over is expecting to be in a vector editor, is making the program easier to learn. Even the dropdown menus for "Hyphenation language" are inside Designer, even though they don't do anything by themselves, which can only confuse a new user and send them on google searches that might lead them to threads like these (Hi, confused users from the future!), and to disappointment that they have to spend another 50 bucks for a basic functionality their previous software had out-of-the-box. Not everyone can afford this, especially not if they're still trying Designer out and deciding if they'd like to make the switch or not - this would only add points against. I'd argue that they're losing more money from customers lost to things like this than they gain from people who bought Publisher to have the extra functionality.

    Furthermore, it might be intimidating for some people to learn a whole new program just to have a few more functions - I'm not saying it's hard to learn, but not everyone is so open-minded and willing to learn. People are comfortable with things they're familiar with, and if they're used to working in Designer (or other vector programs) on designs with lots of text, they'd see the act of switching their main program to Publisher as intimidating.

    It's better to give you users multiple ways to accomplish the same thing, than to take options away for the sake of profit. I see it as selfish, which, as you said, is purely my opinion, but it might be shared by others too.

  17. 12 minutes ago, walt.farrell said:

    All the functions of the Designer Persona of Designer work in Publisher if you also own Designer. So you would have all the vector graphics and effects in Publisher, too. All you miss is the Pixel Persona and the Export Persona. For those, you would have to switch from Publisher to the full Designer application. (Of course, if you also own Photo, which is a superset of Designer's Pixel Persona, then you could stay in Publisher and you'd have the Pixel functions, too. Then you'd only need Designer for the Export Persona, if it's important to you.)

    I see. This is useful to know, and I might consider buying the rest of the affinity suite for this kind of seamless integration, but that is beside the point. The point is that there is no reason for the auto hyphenation tickbox to be hidden in Designer, when the code is already in the program, the practice feels dishonest.

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