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zeegmund1450

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  1. Sorry for digging an old topic, but I have the same problem. What's funny, is I just switched to a new PC, and on the old PC (same OS - Win10 Pro), all .aphoto files had thumbnails, even in OneDrive folders. Now I can't get them to show up. I tried as suggested by @killzen , uninstalling Affinity and installing again, but nothing changed.
  2. No problem Yes, my Alienware is a new laptop bought a month ago, first thing I did is install the latest Studio drivers from NV website I will update as soon a new Studio driver is released. If anything changes regarding that matter, I'll post an update. Also, probably that's not worth noting, but anyways - both mobile and desktop 30XX series chips use the same driver binaries, it's the same package. It doesn't matter which pack you select on Nvidia's website, the 3080 Mobile and 3090 Desktop lead to the same installer, only the filename is different (I don't really know why)
  3. Yes. I also tried disabling hardware acceleration in Photo altogether, but it doesn't matter - as long as both GPU's are present in Device Manager, Photo instantly crashes. The only solution is completely disabling one GPU (in this case - unplugging the Thunderbolt cable from 3090). Also, (a little off-topic) with the latest Photo build, I'm unable to use more than 16GB of ram (I have 64GB). After installation, it defaulted to 32GB, which resulted in crashing. I tuned it down to 16GB via Edit -> Preferences -> Preformance. Whenever I put it back to 32GB, the crash occurs again. The RAM sticks and their timings are fine, 3d rendering apps and video games run normally.
  4. Hello everyone! I have a very similar problem. I have an Alienware x17 R1 laptop with an RTX3080, plus an RTX3090 hooked up via Thunderbolt in an external GPU enclosure. I can confirm I have exactly the same problem - Photo crashes instantly after load, or upon loading an image. When I unplug the 3090, Photo operates normally. However, disabling either GPU in the device manager is not an option in my case, as I need both GPUs (3090 for 3D rendering - this card cannot be interrupted by any other workload, and the 3080 for other work). Can we expect a patch soon?
  5. Thanks for a quick answer... Seriously, AP needs some kind of API/scripting language for stuff like this.
  6. Hi! I have a matter I simply don't know how to approach. Here's the thing I wish to achieve: I have a couple hundred affinity files named "Page_001.afphoto", "Page_002.afphoto"... and so forth. Inside, there are a couple of layers. In the same folder, I have .png files named "Page_001.png"... etc. I would like to perform the following opeation: 1) Open file "Page_001.afphoto" 2) Paste "Page_001.png" into the file, second layer from the bottom 3) Export the file as .png into a different folder (to avoid overwiriting the original files). 4) repeat for every other file... "Page_002.afphoto"... and so forth. Is this doable with AP or do i have to resort with some command-line open source programs? Thanks!
  7. Hi all! My first post here. I own AP for quite some time now, just recently gotten into making my own 32-bit HDRI maps for use in 3DCG. However, I have a huge problem with the color picker... Despite the document being in 32-bit linear mode (I triple-checked this), the color picker only allows me do add "stops" to pure white color. For example, if I choose pure red, I can't get past 1.0 value... while if white, I can normally select the whole 32-bit range. There have been numerous threads here on this forum about this bug... https://forum.affinity.serif.com/index.php?/topic/82274-32-bit-hdr-color-picker-cant-pick-up-colors-greater-then-10-bug-is-in-165135-170258/ https://forum.affinity.serif.com/index.php?/topic/73777-color-sampler-in-32-bit-image/ https://forum.affinity.serif.com/index.php?/topic/73595-bug-32-bit-color-chooser/ When is this going to be fixed?
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