Here's the set up:
I'm rendering images in 3ds Max. When I go to change the background in Affinity Photo there is a white matte that I cannot get rid of. It seems like the alpha channel is not being correctly read as premultiplied.
I have tried using Filters->Colors->Multipy by Alpha and Remove White Matte, and they seem to soften the effect, but it's still there.
I've tried the image saved out of 3ds Max as a PNG, EXR, and TIFF, all with the same results.
Attached is an example image with a solid color fill on the layer below.
Is this a bug? is there some setting or filter I'm missing?
Thanks!