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Sigil

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  1. I appreciate your advice, but I'm just here to ask the developers if they had any intention of adding color channels to Designer. Thanks.
  2. Vector is my preferred method. It's non-destructive and scalable. both are important for my purposes.
  3. So I got Affinity Designer with the intention of transitioning away from PS for my work. I do art for videogames and a major aspect of that is specialized texture maps that use individual color channel information for game rendered lighting effects and masks. This often means I directly manipulating the color channels to either pack three grayscale maps into one file, or to edit a normal map (which uses RGB for vertical, horizontal, and forward lighting information). I noticed pretty quickly that color channel options don't exist in Designer, and I was wondering if that was a feature you were planning to add? Without that ability I find myself unable to complete most tasks.
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