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nickbatz

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Posts posted by nickbatz

  1. 1 hour ago, R C-R said:

    Which basically means that even if there just is (for example) 20 GB of RAM available, unless some other process(es) need more than that, it is unlikely that the OS will quickly start removing all the data currently still leftover in RAM from running & then quitting some app, whether it is an Affinity one or not.

    IOW, the 'memory pressure' shown in the graph in Activity Monitor is a good way to tell if you are actually running out of available free memory or not. In both of the OP's last two screenshots memory pressure is very low, indicating that whatever the issue is that is causing problems, it is very unlikely that it is directly caused by a lack of available memory.

    Oh, I don't think I am running out of available memory. The issue is system instability - really just slowing down rather than crashing - after I quit Affinity Photo.

    All these memory displays are just correlation, not necessarily the cause,

  2. 4 hours ago, thomaso said:

    App (launch) and documents (opened, linked resources) are two pair of socks. Also, macOS doesn't necessarily free all RAM immediately unless it will be required by other processes.

    You can prevent possible funny things when you boot in Safe mode (hold Shift until the start sound). This limits the possible processes to minimum needs (e.g. prevents auto-start of non-Apple processes and prevents some Apple features). Then everything runs slower but you could test your RAM behavior when closing APhoto without possible influence by third party non-Apple processes.

    Another option would be to check installed software including background processes (apps, daemons, …) by EtreCheck. It reads only+ reports the installed system related software in a sorted list and marks them as currently running or not, and marks those which are known to possibly causing issues.

    For instance your "Memory Clean 2" might be a candidate because it affects and accesses RAM in its own way and might thus conflict with the macOS way of memory management.

    For a screenshot of the Activity Monitor it may be useful to limit the list by selecting "active processes". That reduces possible confusion caused by those which aren't currently running.

    655024875_activitymonitoraktiveprozesse.jpg.36c5c0c7eaf9a0108aa817a3aa34a8cb.jpg

     

    All of that is good advice, but booting in safe mode and then trying to run Affinity Photo... that's not going to tell me anything, unfortunately.

    Again: this is only after quitting Affinity Photo. Everything I have running is important, and I've had all these things running all day long for 50 years.

    Okay, maybe only 49. But I have no intention of disabling anything I have running anyway, so it's sort of moot. It's not because I'm ornery - which I am - it's because I need things like BetterTouchTool, the driver for my audio interface, SwitchResX, iDrive, Dropbox... all that stuff.

    Memory Clean doesn't do anything invasive unless you run a Clean operation. I did install an update recently, but this predates that.

    Since I'm the only one reporting this, my hunch is that it's either the way Affinity Photo caches files for recovery (a feature, not a bug!) or just a glitch in my system.

  3. 5 hours ago, R C-R said:

    Your screenshot shows Messages, Dropbox, iMazing Mini, IDriveMonitor, & several other items are open, but not Apple Mail.

    Are you sure you posted the correct screenshot?

    Ah, you're right, it's not running in the first one.

    But you can see in the second screenshot that it's taking up less than 1GB of RAM. I have 64GB installed, so it's irrelevant here in any case.

  4. 11 hours ago, Tommy Turtle said:

    I can’t help but feel that you’ve got a lot of apps running in the background here - Take a look at the Idrivedeamon, look at how many open ports it has - and then after the machine has been rebooted - there something leaking on your machine, for sure!

    As a starting point, would be sensible to uninstall everything that runs in the background at start up and see if the problem goes away - try and get your Mac back to as clean state as possible  - to me, there is far far too much going on with your machine to say conclusively this problem has anything to do with Affinity directly, rather than as a side effective of one of those other apps, and your process list extends way beyond the screen too. 

    Except that this only happens after quitting Affinity Photo.

    I need everything that's running to be running - it's absolutely not gratuitous junk, for example iDrive is a cloud backup.

    Thanks though.

     

  5. And after restarting, same programs open. Why was it using 41.78GB of RAM above?

    I should add that after posting above, I launched Logic Pro X. Logic wasn't unstable, but it was running very slowly.

    Of course, it's quite possible that something funny is going on in my system. But it is only affecting Affinity Photo, or I should say only affecting my system after quitting AP.

    AP is running absolutely fine, so it doesn't seem likely to be a corrupted installation.

    activity monitor after restart.jpg

  6. Update: here's a screenshot showing Activity Monitor and Memory Clean after quitting Affinity Photo (having had a large picture with many layers open). The only programs I have open here are Activity Monitor itself, some small utility apps that always run when I start up (BetterTouchTool, etc.), Apple Mail, and the app that controls my audio interface.

    Normally I'd have maybe 50GB available, not 22. (Will restart and edit the 50GB to the actual amount; suffice it to say, it's way more than 22GB.)

    I still can't figure out what's going on.

    Activity Monitor after quitting AP.jpg

  7. On 8/13/2022 at 7:44 AM, John Rostron said:

    You could try BenVista PhotoZoom. The classic version is cheaper than Topaz Gigapixel (the pro version is on a par in price). I have used Photozoom 7 and found it works as well as  Gigapixel for half the price.

    John

    Gigapixel AI is $99, so the prices are comparable.

    But I'm just downloading the demo of PhotoZoom just to test (I hadn't heard of it).

  8. 8 hours ago, bk_chelly said:

     

    this is what Nations Photo Lab told me about their printing:

    "For our Photo Prints, we do not use inkjet printers. Instead, we produce Chromogenic Prints, also known as Silver Halide Prints.  Our Photo Prints are made using a digital image and developed using a chemical process. Silver Halide Photographic Prints are composed of three layers of gelatin, each containing an emulsion of silver halide (used as a light-sensitive material). The photo paper is exposed to light and in turn, the image is infused into the paper through a chemical process.  The resulting prints have more depth, more vibrant colors, more details in highlights and shadows, are sharper, and are less susceptible to fading/damage as seen with Inkjet Photographic Prints. Inkjet Photographic Prints involve a process of applying ink to just the surface of the paper!"

     

    I have no doubt that what they're saying is absolutely true, but can they do that on fine art paper? Giclée?

    It's always a matter of context. If you look at gelatin silver prints at a museum, they're just stunning. (I'm assuming those are the same sort of thing.)

    But inkjet prints can be equally stunning, just in different ways.

    Also, my understanding is that the expensive pigment ink used in printers like mine (Canon Pro-1000) aren't going to fade anytime soon if you use the right paper and spray them with [whatever the protectant is called - I forget].

    ***

    If you're going to use Gigapixel AI - as I do often - the time to use it is before bringing a picture into Affinity Photo to do a lot of manipulation - depending on what you're doing; if you plan to distort sections, etc., it's better to start with the higher-res picture.

    That's my experience, anyway, not claiming that everyone has to obey me. :)

  9. On 7/25/2022 at 8:31 AM, Joy Moore said:

    I am currently under the free trial version. My problem is finding out how to remove dust from photos. I have spent four days on YouTube. I follow what they are doing the the features they use, but these features do not appear on my desktop. 

    I do not want to purchase a product I cannot understand. 

    Could someone please explain this to me.

    Thank you.

    Joy

     

    Affinity Photo is the right program to use for this. It does take a while to figure out, but it's time well spent and it eventually does all fall into place.

    I've been working with the program a lot for the past six months. While it's helped me produce a lot of really good work along the way, I'm still asking embarrassing questions.

    To remove dust:

    - Make sure you have a Pixel layer selected. If you opened the photo as an Image, right-click and rasterize it (because Images can't be edited).

    - The easiest way to remove dust is probably by painting over it with the Clone Brush tool. It paints from one part of the image onto another, hence the name "clone."

    Adjust the brush size with the [ and ] keys, then option-click (alt on Windows) on the source area you want to paint over the dust with, then just click on the dust.

    It may be helpful to set the Hardness to 0 so the painting blends in.

  10. 6 hours ago, Dazmondo77 said:

    I'm guessing the subscription model blurb was just included to cement the overwhelming majority in support for the perpetual license model, I for one would have never strayed from Adobe if they'd have not kicked my teeth down the back of my throat, which turned out to be a blessing in finding Affinity - I get where nickbatz is coming from, as it was a bit alarming seeing it on the survey pages.  

    Okay, this is what I'm talking about:

    The article I wrote with all the pros and cons I could think of, asking our viewers for their opinions:

    https://synthandsoftware.com/2022/05/subscription-software-yes-or-no/

    And the evidence I was talking about :):

    https://synthandsoftware.com/2022/05/subscription-software-nope/

     

     

     

  11. Not sure where the appropriate sub-forum for this is, but I want to shout loudly that:

    1. I truly love Affinity Photo, so much so that I bought Affinity Designer just to support the company (even though I rarely use vector graphics).

    2. The day you switch to a subscription model is the day I will switch to another program.

    I'd be happy to explain why, but I don't expect anyone to be interested. Suffice it to say that I'm far from alone in hating subscription software - and I have the evidence to prove that it's incredibly unpopular.

     

  12. On 4/18/2022 at 10:06 AM, MrsLocstar said:

    I want to be able to zoom with my mouse instead of panning when i scroll with my mouse.  I went to preferences and tools and clicked on "use mouse wheel to zoom" but it still wants to pan.    I know I can do it when i hit the option key but I would prefer not to.....  I have the latest OS Monterey with the latest Affinity photo

    It would be annoying if you didn't have to use a modifier (Option), at least I wouldn't like it at all.

    My suggestion is to download BetterTouchTool and program the mouse to zoom when you slide with two fingers, or a similar gesture.

    BTT can assign sets of actions to individual programs, so this wouldn't have to be systemwide.

  13. On 4/18/2022 at 11:34 AM, Old Bruce said:

    Apple has never made a mouse that is not [expletives deleted] useless.

    Do yourself a really big favour and save up for one of their well made and useful trackpads.

    This is subjective. I own and have been using both literally all day long for many years, and I couldn't disagree more. The Magic Mouse is fantastic in my opinion.

    You can get much more use out of it (and the Magic Trackpad) using BetterTouchTool, an inexpensive utility that assigns commands to gestures.

  14. 1 hour ago, v_kyr said:

    Right, and you have to use many instances of Alchemy and Diva for that to be totally relevant.

    It does tell you that CPU is unlikely to be a bottleneck with an Apple Silicon Mac. But musicians typically use instrument and processing plug-ins from multiple companies. Some run on a single core (at least on Intel Macs), others don't.

    In some cases, sample library developers license Native Instruments Kontakt sampler to play their libraries. They're always heavily scripted, and the complexity of the scripting is a major variable. So is the size and number of samples being streamed simultaneously. And the effects being used inside Kontakt.

    Logic itself has quirks about how things get assigned to processors, in fact a lot of musicians (me included) often use another program - Vienna Ensemble Pro - as a plug-in host on local machines, streaming into Logic. It also works over a network when you use multiple computers, so they effectively act like another program running on the local machine. VE Pro is fantastic, and sometimes instruments that strain inside Logic have more breathing room inside VE Pro.

    Anyway, my point is that anecdotal reports about how things work on various machines are also useful. My only objection to benchmarks is when people think quoting them makes them sound intelligent. :)

     

  15. Obviously every event in the universe happens in time!

    Realtime means things with timing that has to correspond to real time - video and audio. There can be a small amount of latency, but it has to remain perfectly constant.

    As to benchmarks, like many specs they’re a useful guide - some more than others, but they don’t always put real world use in perspective.

    I seem to remember Affinity Photo’s benchmark panel having a similar disclaimer, in fact.

  16. 56 minutes ago, v_kyr said:

    Depends on the sort of Benchmarks, so if it's just a synthetic small benchmark, or instead a whole execution app suite then (like the BAPCo app suite). The later stress tests CPU/GPU much more under longer real time app usage conditions & pressure, thus such app suite benchmarks are often more meaningful at all here then.

    Well, in my experience with music and audio software, even quite specific benchmark tests don't necessarily mean a whole lot.

    There's one going around for Logic Pro X that... okay, now I forget, but they run 50 billion reverbs or something. There's one with a number of tracks count... maybe the same one.

    But aside from the fact that you're unlikely to push your computer all the way in those directions, your storage subsystem makes a huge difference, so does whether you're running plug-ins that tax a single processor rather than ones that are divided... there are many factors that determine whether you're going to bring a computer to its knees.

    Benchmarks can certainly be useful for comparisons, but more often they're just a rough guide.

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