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Posts posted by Mark Ingram
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Click here to download the latest beta
Status: Customer Beta
Purpose: Features, Improvements, Fixes
Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store
As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback.
If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.Changes
- Improvements to Affinity store registration and download
- Fixed crash when quitting the app from the Enter Product Key dialog
- Add auto-updating linked resources
- Opening a template from File>Open or Drag and drop will now open it as untitled
- Fixed Filter Effect dialog to enable the use of Global Colours
- Fixed crash during raster brushing with hardware acceleration enabled
- Fixed crash when starting a document with hardware acceleration enabled, but with unsupported GPU
- Fixed New Document Dialog to prevent multiple selections in Presets
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Click here to download the latest beta
Status: Customer Beta
Purpose: New features, performance, fixes
Requirements: A valid product key (for Affinity Store purchases), or an installation of the full retail version from the Microsoft Store
As this is a beta it is considered to be not suitable for production use. This means that you should not attempt to use it for commercial purposes or for any other activity that may be adversely affected by the application failing, including the total loss of any documents. We hope you enjoy the latest build, and as always, if you've got any problems, please don't hesitate to post a new thread in this forum and we'll get back to you as soon as we can. Thanks once again for your continued feedback.
If you have a general question about the software, please head over to the Questions Forum, or if you have any suggestions, please head over to the Feature Requests forum.Changes
- Fixed Develop Persona Overlay Paint Brush not accumulating
- Improved colours in EOS R5 CR3 files
- Changed Adjustments panel LUT category to be displayed in list mode
- Fixed Adjustments panel right click not showing cell selection highlight
- Improvements to Affinity store registration and download
- Fixed crash when quitting the app from the Enter Product Key dialog
- Add auto-updating linked resources
- Opening a template from File>Open or Drag and drop will now open it as untitled
- Fixed Filter Effect dialog to enable the use of Global Colours
- Fixed crash during raster brushing with hardware acceleration enabled
- Fixed crash when starting a document with hardware acceleration enabled, but with unsupported GPU
- Fixed New Document Dialog to prevent multiple selections in Presets
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We do support multiple monitors, so I'm a little surprised by this. Is this specific to the latest beta? Do you have hardware acceleration enabled? Can you provide more information about your 3 monitors? Resolution, display scale etc. Does it only fail to draw on one monitor, or all?
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1 hour ago, Abelnt said:
do not understand why is not suported directx 12 (11_0) (in my case nVidia gt730)
I can run davinci resolve 4k raw video files with cuda and no problems, open a photoshop psd with 20 layers , but can not open a simple image with 2 layers in affinity?

You can open 2 layers in Affinity though? You just can't enable hardware acceleration? Photoshop won't be using your GPU to load that PSD with 20 layers.
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20 hours ago, XU3E said:
Hardware acceleration is very slow. I have GTX 1070 8GB RAM. Even with snapping disabled i see that pointer is slow and less responsible. With old version Affinity or Hardware acceleration disabled there is no problem.
The pointer?
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22 hours ago, footeg said:
I have just installed latest beta versions of Designer & Publisher. Designer (build 834) has same problem but not Publisher (build 829). Any further help would be appreciated. Thanks, Geoff
Thanks - we're still investigating here
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@AiDon "Retina Rendering" is probably a bad name for it on Windows to be honest, but it refers to the high quality render pass. You can either have 1 pass or 2:
* A single low quality pass (fast, but low quality)
* A single high quality pass (slow, but high quality)
* 2 passes, first low, then high (fast to show the initial low quality, then async bring the high quality render in afterwards)
It shouldn't make a difference, other than having different rendering characteristics that may trigger the driver to behave in a bad way.
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Hi @Christian W., my point was that the feature in the other app isn't directly tied to the BMP file format, rather the bit depth of the image. I used the following setting to write the image with red text (note that it doesn't matte the image, resulting in a transparent background):

I then loaded it back into Designer, selected the image, and recoloured it via the colour wheel. Resulting in:

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Thanks @Christian W. - it looks like the BMP is 8-bit, have you tried exporting a PNG with similar settings? This will output an 8-bit PNG.

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6 hours ago, Christian W. said:
As I see this topic is still unsolved as of Nov. 2020, here’s another urgent vote pro BMP.
This is not an application but a use case only accepting BMP: As far as I know it’s the only format allowing me to place the same graphic file multiple times into the same print layout (Indesign so far, on my side, because of clients’ needs) and assign different colours and tints to each of them – exactly the way I assign colour to a line of text. It can be a huge time-saver not having to create lots of different-coloured TIFFs when colour is the only factor that differs between them. – Or are there other, Affinity-supported file formats that would do the job? I currently don’t know any.
Christian W. (Germany)
I can't see why that would be specific to BMP? Have you tried PNG?
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1 minute ago, footeg said:
Do you want me to install this update Mark?
No sorry, I was saying that I think you already have it installed. I'm going to try it here locally to see if it causes a crash (the update).
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12 minutes ago, footeg said:
Ok Mark, this is the new crash report after following the above steps.
Thanks - that has given us a better capture, unfortunately though it looks like you have an optional OS update installed (Windows 10.0.19041.610) which is causing Microsoft to not find some files that are required for debugging. I'll see whether we experience the same crash after installing this optional update.
https://mswindowsuser.com/windows-10-build-19042-610-and-build-19041-610-now-rolling-out/
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1 hour ago, footeg said:
Thanks Mark & Dan, I did have a good internet connection with this issue. I have attached the Zip file as requested Mark. Regards, Geoff
Apologies, this still hasn't enabled us to debug the crash report.
Could you try the following steps for me please:
- Rename the file C:\Program Files\Affinity\Photo Customer Beta\Photo.exe.config to Photo.exe.config.old
- Download the attached file, and copy it to C:\Program Files\Affinity\Photo Customer Beta\Photo.exe.config
- Delete old crash reports
- Run Photo, click on Register to generate a new crash report
- Upload the new crash report
- Delete C:\Program Files\Affinity\Photo Customer Beta\Photo.exe.config
- Rename the file C:\Program Files\Affinity\Photo Customer Beta\Photo.exe.config.old to Photo.exe.config
Thanks.
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Thanks - I've investigated the crash report, but I can't debug it as I'm missing a binary from your system. Could you try zipping up the following file for me?
C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Presentatio5ae0f00f#\13619a0ae7a2cd86b853b0bb98d2c45f\PresentationFramework.ni.dll
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OK I've managed to reproduce this here - with Hardware Acceleration enabled it can crash at startup if you have the Brushes panel open. This will be fixed shortly (for now you can manually disable the Hardware Acceleration in Preferences).
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@Merde I've split your post into it's own topic. It is probably unrelated to the hardware changes, unless it was trying to load a document. Can you look in your AppData folder for a crash report?
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10 hours ago, IndieGuy said:
Instead of being forced to use HW acceleration by default, it would be better to implement a splash screen of sorts (like in many video games) which presents the option to users at the time of startup. I don't want to miss out on using the program just because I have (supposedly) obsolete hardware that is limited to DX11. For all I know, I may never even be using it to create very large, complex pieces of work that demand powerful GPUs. The software/processor based implementation would suffice for my use case 🙂.
You're not, it's on by default if your hardware supports it (or at least it's supposed to work that way...). If you don't have the hardware, the app will work exactly the same as it always has done.
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10 hours ago, walt.farrell said:
No. If I reenable it the crashes return.
Interesting - you shouldn't be able to re-enable it. There's obviously something wrong with the detection...
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10 hours ago, walt.farrell said:
For me, with Hardware Acceleration enabled (but with no GPU that supports it), I cannot:
- Create a New document via File > New. The initial dialog opens, but when I click Create the program crashes.
- Without a document open, I cannot switch to the Pixel Persona and then look at the Brushes panel. As soon as I click on its tab, the program crashes. It works fine in the Designer Persona.
After I disable Hardware Acceleration and restart Designer, both these functions work properly.
I assume that you can't re-enable the option? After you've disabled the option, then restarted the app?
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Thanks for trying that. Do you have a crash report in your AppData?




Affinity Photo Windows Customer Beta - 1.9.0.852
in [ARCHIVE] Photo beta on Windows threads
Posted
No, that feature is not available in the Windows version yet.