zayca
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Posts posted by zayca
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My Publisher crashes all the time when typing. Hope it will be resolve soon. I did unistall the update and it works now but...
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I am really frustrated at this point. I have installed pl_PL dictionary. I need to check my document which is ready to publish but every time (sry) I open the file and try to check spelling and change the word my publisher crashes. It is extremely frustrating. No idea what to do now.
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12 hours ago, Lagarto said:
As long as you have the placed images as image layers, switching the document color mode will not convert the colors, so if you have an sRGB image in CMYK color mode, its visual outlook will be adjusted to simulate the document CMYK color target. When you change it back to sRGB mode, it will once again be shown in full sRGB and typically more saturated than in CMYK mode. If you want an RGB image to look more or less the same as it looks in CMYK mode, rasterize the image while you are in CMYK mode. Now the image pixels are in CMYK color mode (which is a destrucitve change). Now if you switch the document to RGB color mode, the image pixels will be converted to sRGB, and it would look pretty much the same in both color modes. But each time you switch the color mode, the image pixels would actually get converted, which is not recommended.
Top half: rasterized in CMYK mode, converted to RGB by switching the document color mode. Gottom half: the original RGB image in sRGB color space.
Tahnk You so much. Well, it helped however I don't understand why exactly.
I took one flower. Each is made by separate layers (color, outline, other tweaks). I rasterize it. ( why doas it exectly mean? i was already an pixel art not vector). Then I set whole document as sRGB. That flower now looks good (same desaturated color as in CMYK). So the result is ok. But I lost all editing options as leyers are now rastrized and merged.
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This is document created in cmyk. When I set color as sRGB in document setup it looks like this on the right (more saturated). Is there any way to make it look the same as cmyk but in srgb color space? (less saturated)

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3 hours ago, BofG said:
It's not so straightforward with images - there can be colour profile interactions between the document and the images that can inflate the size, if the profiles have to be included separately for example vs the whole document being in device CMYK.
I'm not expert enough to fully explain it, I can point you in a general direction though - look into your image profiles and whether you are converting them on export.
I don't understand to be honest. I guess that if I link images with sRGB profile to document, they are converted to export color space (CMYK) during the process. All images should be converted for export.
I set document space to CMYK, I import some drawings, images, I add some colors etc. It look ok in Publisher. Now (due to size of the file) I would like to export it as sRGB BUT I WOULD LIKE all media to look the same as edited in cmyk.
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It's portfolio. Many images, almost no text. Rather no vectors.
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Settings are the same. I am just testing it. So does it seem normal to have 3 x havier file in cmyk then srgb? (due to 4th channel? but the space is limited...) I just can't make the file to look the same in srgb( I did it in cmyk space, but when I set the color space on export as srgb, some colors are off)
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Hi,
Why I get so much havier files when exporting pdf with cmyk (90mb) vs srgb(30mb) ?
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When I use publisher in Photo Persona I cant properly make selection with ie. Magic Wand. After invert selection the section is no longer in the same place, always moved from where it should be.
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1 hour ago, Andy05 said:
Well, I still think this will be the option in the future. I don't see those new features integrated into any V1.x. I rather see them coming with V2.x, which will be a paid upgrade of the apps.
Yeah, future is the most used word here. And not a near one, i guess.
- WhiteX and chessboard
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Shape builder is not the only tool missing for me. I put it in the same level of need a as warp or blend tool. No mirror? It’s like a car without wheels.
Ok, I have to admit that Affinity apps are cheap but on the other I would define their develop stage as alpha ( tool box is half way there). I am not a pro, I don’t earn money with illustration but I still miss functionality in many cases. I am ready to pay twice for important tools and performance so this investment make sense.
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It a tool which lets You combine different shapes (add or subtract) in one object without using many boolean cuts, just by clicking and dragging. So when diffrent and multiple objects intersects which each other they can be added or substracted, and new shape can be created based on their outlines etc. I guess this doesn’t explain it nicely, english is not my native language. Best to see this on youtube.
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I absolute agree with you. These tools are so important that I cannot understand the plan for application launch before implementing it. Same with shape builder. It is a pain for everyone who is an paid artist and i cannot belive that any pro could use it instead of AI. I am not a pro but I see how much more work/time is needed in designer to make stuff which should be easy.
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System - Windows 10.
Specs are i7 6700k, gtx 970, 16 gb ram ddr4, ssd 256. I have many but it is not huge amount, maybe 200-300. Pretty old pc but it works with ie Blender just fine and other 2D software without issues.
I have many slowdowns, designer just stop working for 20-30 seconds after launch and doing sone basic operations or undos. I find affinity software pretty slow and not responsive especially considering features. -
I can't stand Designer, it is lagging so much with so many slow downs that it is really annoying to work with. It has 10x less features than Illustrator and it still slow. Why? I was so happy to have alternative to Ai but it seems that It was a mistake. Font changing time is ridiculous. It really makes me nervous.
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1 hour ago, Alfred said:
If you bought it from the Affinity Store (not the Mac App Store or the Microsoft Store) your purchase is covered by a 14-day ‘no quibble’ money back guarantee.Thank You
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Well, I bougth it couple days ago and so far i regret. Price is low but I strugle to do some basic stuff which should be done much, much faster. I experience so much missing features during simple stuff. I was looking for simple mirror or symmetry option- not there? Wtf! And I am not a professional just a person who would like to some simple stuff and even with that I encountered many missing features.
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7 years is way too long for blend tool, warp, transform, shape builder. I belive it is not a rocket science for people who built designer.
- affinityfan and Bard Judith
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Heh. Nice one. So why they stop develop , why it lacks such important features? Huge potential with this software, many people ready to change. No roadmap, still at the same point.
Well, I am not a developer, but i don’t think that vector graphics is more complicated then 3D with all complicated areas around. Therefore smaller team should be enough, taking into account how long it takes. I really like affinity but I just can’t understand why i take so long. If they need developers maybe they should start some kickstarter campaign etc to hire more to develop faster. I think that many current users will pay in advance for exchange for 2.0 with more important features. -
Well, I follow the development of affinity for some time. I had 2 trials for 30 and 90 days and I am really disappointed about the lack of basic features for so long. I like the software but it is still not developed in the right pace. I honestly see not many changes since my first trial long time ago. Especially in core features. And this is really strange. I am a Blender user and it is being develop at a speed of light in comparison, new features are added constantly, bugs are being fixed if any, there is a clear roadmap, clear communication. And it is open source, free program which is absolutely great. It is 3D not vector graphics, and I assume it is much more complicated and advanced.
Honestly I feel that maybe they have some strange agreement etc with Adobe to block these features so people will still use Adobe. Something like that. I think maybe Adobe is somehow behind it. Otherwise I see no reason. With the additional core features added (image trace, shape building, blend, warping, transform and perspectiv etc) it will be obvious choice for people even if the price would be a bit higher. It means a lot earning for Affinity. So there must be some reason... -
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Hello,
I would like to know if a paid version includes all stuff from trials (photo and designer)? I am most interested about brushes? Or maybe trial has some paid packs?
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Hello,
I receive an marketing email that designer and photo are available once more as a trial version. The email mentioned that both are available for users who already had a trial version before. I cannot download a trial and get messege "You’ve already signed up for the trial using this email address" so I am not able to use trial version once more.



Publisher: PDF import with missing fonts
in Pre-V2 Archive of Affinity on Desktop Questions (macOS and Windows)
Posted
I am pissed off as hell. I bought publisher in order to combine some PDFs in one document but after I use Add pages from file i get unreadable fonts. This is a joke?