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iconoclast

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Everything posted by iconoclast

  1. My Pixel Tool adapts the form of the selected brush. I think that is the normal behaviour. Just the same as the paintbrush. So if you select a simple round brush, the brush cursor will become a circle. Edit: Have to correct myself - the cursor is always a circle, but inside the circle the form of the brushhead is shown. Sorry!
  2. Hi madeloncreates! For me it was verry helpful first to learn how brushes work and what are they made of. You can do that by stuying the brushes you already have. Most of the brushes - for Photo as well as for Designer - are based on images. So it is not too difficult to create your own brushes. But, of course, the brush packs on the Affinity Store are also great. And if you want to have them, you shouldn't think too long, because the special offer (50% off) will end soon.
  3. Yes, but as I'am a lazy Windows user, I prefer the MAC-way and just drag and drop. 😉 Even to open or to place image files. To open a second, third... one, you can drag it to the toolbar, and it will be opened as a seperate image. And if you want to add lots of textures, overlays, lightleaks... to the assets panel, you can just drag it there. Will spare a lot of work.
  4. Hm, I will have to check this out a little more. I don't have those Infinite Pulp textures, but the .afphoto file I tested consists of several layers and adjustment layers. Some even have blend modes. And that seemed to work pretty fine as I dragged it from the file manager (Windows Explorer) into the Assets panel and from there to the opened image. It appeared as a group on top of the layers panel, with all the layers, adjustment layers and blend modes of the .afphoto file. Have you tried dragging the file directly from the file manager into the Assets panel?
  5. OK, that's interesting. As I said, I don't owe the Infinite Pulp package, so I can't be sure that it will work with every .afphoto file. I tested it with only one file, and that worked without problems - even this file was only a photo with several sublayers that isn't really suitable for this purpose (not a texture). Will have an eye on it and test a little more.
  6. Are you sure? I tested it a minute ago, and it seemed to work. I dragged the .afphoto file directly from the file manager into the assets panel. And if I drag it from the assets onto an image, the whole group will be laid over the image.
  7. I'm not sure, but I think you could even add the Infinite Pulp textures to your Assets panel (which is a sort of library) and drag them from there if you need one.
  8. Noch kurz eine Anmerkung zum Filter "Umfärben". Färben kann man damit nur Grauwerte. Schwarz und Weiß hingegen nicht, bzw. man bekommt dabei keine sichtbare Veränderung. Das hat mit dem RGB-Farbmodell zu tun, bei dem man zunächst den Farbkreis mit den reinen Farben hat, die ausgehend von Rot über Orange und Gelb in Grün übergehen, dann über Zyan in Blau und dann über Violett und Magenta wieder in Rot. Dieser Farbkreis bildet quasi den Äquator eines Doppelkegels, der nach oben und unten (der senkrechten Helligkeitsachse) spitz zusammenläuft wie ein Kreisel. An der oberen Spitze liegt das reine Weiß, an der unteren das reine Schwarz, dazwischen die Mischfarben in ihren verschiedenen, fließend ineinander übergehenden Helligkeitswerten. Spitz zusammen läuft dieses Modell an den Enden, weil sich die Mischergebnisse der jeweiligen Farbtöne immer stärker ähneln, je heller oder dunkler sie werden. Und an den Enden gibt es halt nur Schwarz und Weiß, die zu dunkel bzw. zu hell sind um Farbtöne darstellen zu können. Langer Rede kurzer Sinn: Schwarz und Weiß kann man nicht direkt umfärben, sondern muss diese Farbflächen neu füllen oder sie zunächst abdunkeln bzw. aufhellen um ihnen einen Grauwert zu verleihen, den man färben kann.
  9. Could be caused by the brushhead you use (as firstdefence already suggested). Have you tried to use a simple one, without any texture?
  10. Not step by step - I don't owe this package - but I think the important point is, that you have ot place the paper texture (Infinite Pulp) over the layer(s) with your photo/painting. The paper texture consists of two layers: the bottom one is the full texture, that has to be applied to the layers below with the blend mode "Multiply". As far as I understand, it basically is. And you can adjust the strength of the texture effect with the opacity slider of the layers panel. The texture layer must be active for it. The top layer of the texture layer group contains only the highlights of the texture - the reflected light. This layer seems to be set to the blend mode "Screen" basically. And you can adjust its strength with the opacity layer too. That seems to be the whole thing. It will attach its texture to all visible layers below.
  11. EPS (encpsulated postscript) is basically not a vector graphics format. It is sort of a layout file based on Postscript. A predecessor of PDF. So you can combine vector and raster graphics and text in it.
  12. But that seems to be the reason for your problem. If I open a Publisher file in Photo, there is no context toolbar of the crop tool too. Even if I save the file as afphoto file, there still seems to be the afpub file as basic file in the background. Interesting issue.
  13. If you apply a texture image as a Bump Map (Lighting filter) to a photo or painting layer, it should give the photo/painting a plastical texture as if it was painted on a plastical textured ground. Possibly more impressing than just a blend mode. I haven't tried it in Photo yet, but I often made it in GIMP in the past and it looked pretty cool.
  14. I've read your opening question again and I think what you need might be just a background texture on a separate layer below (like the ones in the Infinite Pulp package) and a blend mode on the layer with the painting. You can find the Blend Modes on top of the Layers panel. Normally they are set to "Normal". Try another one like "Overlay" or "Soft Light". Blend Modes compute layers with its background.
  15. Could it be that, because in the Export dialogue "Selection only" is selected, only the objects that are actually selected will be exported? Try to export the whole document.
  16. Click on the small gear symbol at the top right of the layers panel (you can see it on your own screenshot, right of "Contrast Negate"). There you get the Blend Options. By dragging the left point of the left window down, you make black transparent. By dragging the right one of the left panel, you make white transparent.
  17. In that case, possibly the file name was too long. Not sure about the actual state, but in the past there existed different standards. For example the joliet standard which allowed maximum 64 signs (incl. extension). As far as I know much more signs should be possible today, but I'm not sure. And it could even be that Publisher uses its own standard. I generally keep my file names short and prevent signs like: < > ? " : | \ / * and even umlaut characters. Someone told me in the past, you should even prevent capitals. But I'm not sure if this really can cause problems. This is a rule I ignore.
  18. I made the experience that Windows (and possibly Mac also?) doesn't support some signs like for example quotation marks and the question mark, whereas Linux supports them. So I couldn't open such files on Windows. After deleting the signs from the file name on Linux, it also works on Windows.
  19. I think, what you are looking for is a Bump Map Filter. You can find one in the Lighting Filter, that also exists as a Live Filter (nondestructive). For it, you must export the image you want to apply the filter to, first. Then you apply the Lighting Filter and choose the image you exported before as a Bump Map. Play with the adjustments (especially with "Texture") and you will get a plastical looking texture.
  20. Of course. But I thought that I read somewhere in this thread, that the problem doesn't exist in exported images. Haven't tried it yet.
  21. This seems to be an issue caused by the pixels Designer displays a zoomed graphic not fitting to the pixels of the screen. If I set to zoom factor 100%, the hairline dissappears.
  22. There are entries at the bottom of the "View" menu. To make the toolbar visible "Show Toolbar" must be checked. To configure the toolbar, you can click on "Customize Toolbar" and drag the tools you want into the toolbar. Don't forget to close "Customize Toolbar" after that, because if you don't, your customization will be undone.
  23. But Publisher will unfortunatly not open indd-files, only idml. Maybe in the future. Don't know.
  24. Bei mir funktioniert weder Punkt noch Komma. Bei Komma wird auf die nächste volle Zahl auf- oder abgerundet. Beim Punkt wird dieser einfach entfernt und aus z.B. "1.5" wird dann "15". Ich muss allerdings sagen, dass ich bei dieser Funktion für gewöhnlich auch ohne Dezimalzahlen auskomme. Immerhin handelt es sich dabei ja um Promille und nicht um Prozent.
  25. An image file will never become better if you export f.e. a 85% JPEG with 100%. It will only keep its 85%-quality in that case. For example Artifacts can only be remove by retouching.
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