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andrewjones

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  1. Thank you. That's a very useful and informative comment.
  2. Personally the only reason I can think of is that Serif just don't see 1-bit as part of their current vision of the future of print, because, perhaps, they don't come from a print background. Unfortunately, print ain't dead yet, so ignoring a set of widely used print and manipulation techniques can only be costing them sales. Oh well. Thanks Jens and MikeW. I'll take your recommendation!
  3. I hear what you say, but really I'm not interested in which part of Affinity the function should appear in, just so long as it appears somewhere. That would make me happy, as it is something I assumed would be in there when I purchased the software. Working in mono is a very useful tool and one I would have thought would be useful to photo people as well. I'm not savvy enough to know if a simulation would be good enough to do the job. Arguing about whether "Photo" is restricted to photo work is not really important - after all, if my memory serves me correctly, early advertising aimed Photo at digital painting as well. Because I'm old school I tend to regard the photo end as being anything that deals with pixels, but if it were to end up in Designer, that wouldn't phase me at all. Let me know when it arrives. Comments aren't aimed at starting some kind of discussion about which slot the function fits into, but are aimed at trying to persuade the devs that it is an important function used by all sorts of creatives and designers, and that if they were to implement it, I am absolutely convinced their software would have a far wider appeal. Particularly to those like me who are stuck with PS at the moment - because it's hard to find any alternative. I read that Photoline supports bitmaps on layers. I can't imagine why, but I need to get it to find out. That's all!
  4. I would also like to add my name to the petition for bitmap and duotone capability. I can't see any reason not to have it and the sheer volume of print that uses both, makes Affinity effectively unusable in many situations in the print world. Adding the capability would open Affinity up for a huge number of designers and illustrators who currently have little other option than to carry on with PS. Including me.
  5. Totally agree with this comment by nik78. Bitmaps are incredibly useful in illustration techniques - and used by illustrators and designers all over the world if you recognise what you're looking at. My personal method to make textures to build into illustrations is to find a useful lump of image texture - say a contrasty bit of rock or wood. Convert to greyscale. Convert to bitmap with threshold adjusted as necessary. Assign colour to bitmap. Dump back into master rgb illustration and carry on. Colour not quite working? Go back to bitmap and adjust colour. Didn't get the bitmap resolution right? Go back to greyscale and adjust from there. The same with duotones. Make a greyscale image. Go to duotone mode. Assign colours. Convert file back to rgb and dump back in the master rgb illustration. Totally controllable. In Photoshop this is very fast and simple to do. You can also dump the bitmaps into Illustrator as flat areas and assign colours on the fly. I have to say that I was really surprised when I bought the Affinity suite to find that none of this is built in. Vector trace is really no use for this technique at all.
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