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davidpwrmc

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Everything posted by davidpwrmc

  1. I can report that I just bought my copy of Affinity Photo a few minutes ago on the U.S. Mac App Store. As they did back last October with Affinity Designer, Apple apparently jumped the gun and made Photo available for purchase from the Mac App Store around 11pm Eastern Time here in the U.S. I would imagine that if Apple is adhering to the idea of rolling out the product based on local time, then the Central, Mountain and Pacific Time zones will be able to get hold of their copies somewhere around 11pm local time (your mileage may vary). Anyway, I'm just glad to have my copy of Affinity Photo! Now, all we need is the 3rd member of the triad.....Affinity Publisher! - David
  2. @ sentientbean..... I hope you get your situation cleared up! No worries about "hijacking" the thread....it sounds like you've got something similar to what I ran into so it's all good. In my case, I think this had more to do with some sort of technical foulup between my location and the Mac App Store. I don't think that it is related to anything that Affinity is doing. That's just a supposition on my part but that's what it looks like to me. You might want to consider setting up an inquiry with Apple Customer Service if you can't get it sorted out here. BTW....that's a very clever username you've got there! :D Anyway, good luck with getting things straightened up! - David
  3. ATTENTION, MEB!! To borrow a NASA phrase: "Houston, we have liftoff!" :D After the failed attempt at using Terminal to get the App Store application to clear that "Installed" flag, I decided I would try one last thing before giving up on that. I decided to reboot the Mac and access the App Store one last time. That apparently did the trick. Once the Mac was rebooted, I started up the Mac App store application once more and the Affinity Designer flag finally showed "Install". So, I clicked the Install button and waited for it to finish. Once I was able to see the "Installed" flag, I checked my Purchase history and, this time, did NOT see any red-letter error messages there. All appears to be well. So, I am guessing that doing a reboot after running Terminal is part of the recipe for fixing this situation. Thanks for your assistance on this!! I have Affinity Designer 1.2 successfully installed on my Mac. - David
  4. MEB....thanks for the suggestion. I did as requested but no joy. Same problem with Affinity Designer flagged as being "Installed". Hopefully you have some more tricks up your sleeve to fix this. BTW....I presume that you meant for me to drag a folder named "com.apple.appstore" to the Trash. I could not find anything that was named "com.app.appstore". So, thanks for any additional ideas you may have to fix this! - David
  5. MEB.....yes, I had already tried restarting after deleting the application since I wanted to make sure that Mac OS X would update itself as to what applications were resident upon restart. I had hoped that this might result in the "Installed" flag being changed on the App Store. That did not work. I also checked the Mac App Store area for "Check for unfinished downloads" and it said that all downloads were complete. So, I am still stuck in the situation where I have no copy of the shipping Affinity Designer 1.2 and (at this moment) no way to do a re-download. For your reference, I am running the Mavericks release (version 10.9.5) of Mac OS X. If there is some alternate way to get hold of a shipping copy, then please let me know. Additional: I had looked around a bit on the web and found some tips about trying to option-click the "Installed" button on the App Store to see if that would convert that button to an "Install" button....that didn't work. Another tip suggesting holding down the Option key while choosing "Purchases" on the App Store window (near the top of the window) to also try to convert the "installed" flag to "Install".....that did not work either. Thanks for any other suggestions you may have on this! - David
  6. When Affinity Designer first came out last October, I was one of the first to purchase it from the Mac App Store. Today I received an email notification that an update for Designer was available, so I went to download it from the App Store. Something happened during the download and my purchasing history on the app store indicated that an error had occurred during downloading. I tried to get the update to re-download, but that app is currently flagged as "Installed" so there is no way to get another copy of the application. I then tried one other thing...I deleted the application from my Mac thinking that would clear the "Installed" flag, but that didn't work either. So, now I have no current copy of the currently shipping Designer on my Mac, and apparently no way to re-download a new copy. Are there any alternative ways to address this? Or do I need to go through Apple on this question? Thanks for any info! - David
  7. I was curious as to whether there will be any organizational changes made to this forum once Affinity Photo is released for beta testing. Specifically, will there be separate areas for Designer and Photo questions? Or, will all questions about either app be intermixed together within the "Questions" "Bugs" and "Feature Requests" areas? It might be easier for browsing if the subjects were segregated in some manner. Thanks for any info you can share on this. - David
  8. @MattP..... Thanks very much for your reply! I had been wondering who won that MacBook Pro! ;) So far as who was first to get AD....I like to think I was at least in the first 3 or 4 to get it in the US. I had been checking the US Apple App Store every hour to see if AD was available yet. There was nothing after 9pm or 10pm. I figured that I would really have to wait till midnight local time to snag it. But then I looked at about 11:03pm that evening and......there it was! So, I immediately did the purchase. I don't know how many others in the US might have been checking for AD that night....so, maybe I did indeed get one of the first copies in the US! :D - David
  9. I was curious about a few things: 1) there was an offer of a prize of a MacBook Pro to some lucky person who bought Affinity Designer when it was first offered for sale. I never saw any indication as to who the lucky winner was....is that information available somewhere? Was it posted somewhere on the Affinity Designer site? 2) Do you have information on who the first buyer of AD was in Europe? 3) Do you have information on who the first buyer of AD was in the US? Any light that could be shed on these queries would be appreciated. If no such information is available or can be shared, then that's fine too....as I said, I was just curious. Thanks! - David
  10. @AndyS.... I've never been a "programmer" myself....just an observer of events on that side of things. The closest I got to programming was having to do code for old Atex typesetting machines while I was working as a graphic designer in a major newspaper marketing department (in Atlanta GA) back in the early to mid 1980s. Those systems had the black screens with the green pixellated onscreen fonts and was code-only....no GUI or WYSIWYG. However, these days I am considering getting into developing apps for iOS, and just as I was getting set to try to learn Objective C, Apple suddenly unleashes their new "Swift" programming language. Would it be accurate to presume that Swift is all I would need to concentrate on? Or would there be other ancillary stuff I should also become acquainted with? @ rui_mac.... Yes, it was very handy to be able to move files around with relative impunity on the old Mac OS. The most extreme version of that that I can think of was my routine of keeping a "fresh" copy of the "System" and "Finder" files in separate standby folders so that when the current System or Finder files got corrupted, I could just toss one (or both) into the Trash, copy new versions of those files into the System Folder from my standby folders, reboot the Mac, and continue on with a "fresh" System folder. Now, obviously it would be better to re-install the System files/folder from an installer file, but for those situations where time was short, that routine of substituting fresh System and/or Finder files into the System Folder worked like a charm. I think if you tried that today with Mac OS X, a small mushroom cloud would probably rise out of the Mac! :o ;) - David
  11. @CartoonMike..... Definitely! A "philosopher" in the form of a talking raccoon with a large weapon: https://www.youtube.com/watch?v=PcKudHBKdPU Why not? Sounds good to me. ;) - David
  12. @AndyS.... Yep...you missed out on "the good old days" of Mac OS. To be sure, some Mac users also referred to that era as "the bad old days" since the original Mac OS had its limitations and crankiness. In the days after The Steve (aka Steve Jobs) had left Apple (i.e. back around 1987 or thereabouts), Apple was searching for a way to upgrade the Mac OS. They spent mass quantities of money (I heard estimates of literally a billion dollars) trying to do R&D to make the Mac OS modern, but after all that effort (and money) there was no joy. There was no way to put modern services (things you would expect from a modern industrial-strength operating system...such as pre-emptive multi-tasking) into the creaky old codebase of the classic Mac OS (the old Mac OS used something called co-operative multi-tasking). So, Apple began casting around for a new OS to make their own. For a period of time, they were considering buying BeOS (developed by Jean-Louis Gassee, Apple's former head of product development), but that didn't work out so Apple kept looking. They ended up settling on the NeXT OS from..... :::drumroll:::: ....Steve Jobs' "next" company and the rest, as they say, was history. The Steve came back to Apple as a consultant, and ended up as their iCEO. And the NeXTStep software, which was codenamed Rhapsody for development as Mac OS X, became the OS that Apple uses to this day. Here is a link to Gassee talking about BeOS and NextStep from back then: http://9to5mac.com/2011/11/11/gassee-thank-god-apple-chose-steve-jobss-next-over-my-beos/ Anyway, with all of the above, you can see why FreeHand didn't bother to automatically add "extensions" to filenames....it just wasn't something that was used in the old Mac OS. We didn't need it back then. Those were the days! ;) - David
  13. One other thing regarding "extensions" as related to Mac OS.....in the days BEFORE Mac OS X, there was the "classic Mac OS" (i.e. all versions of Mac OS from Version 1.0 to Version 9.2.2). In the classic Mac OS, there was another use of the word "extensions". In that era, "extensions" referenced bits of software that would load at startup and which, when loaded, added additional capabilities to Mac OS (in essence, "extending" Mac OS). There were all manner of extensions available for Mac OS back then....some from Apple, and many of them from 3rd party developers. As the extensions loaded at startup, thumbnail icons representing each extension would also appear onscreen starting at the lower left corner of the monitor screen. They would display, one by one, going from left to right across the bottom of the screen. I always referred to this as the "march of the icons". Extensions had the ability to add many different capabilities....however, they also added complexity and the possibility of compatibility problems. Thus, there came about the need to do troubleshooting when such incompatibilities occurred. "Extension conflicts" thus became part of the language that just about every Mac user was familiar with back then. Anyway, I just wanted to mention this reference to "extensions" as it relates to earlier iterations of Mac OS, since this is what Mac users thought of whenever anyone mentioned extensions. Of course, for those using Windows, "extensions" were always referencing the letters following the dot near the end of the filename such as ".doc"....something that Mac users had no direct experience with during that earlier era of Mac OS. Fyi. - David
  14. @AndyS.... regarding why FreeHand would save files with no extension....my guess for that would be that FreeHand "grew up" in the time when MacOS did not require extensions on the ends of filenames and so that could be why the application didn't bother to save extensions on files by default. The original way that Mac files were set up meant that they had two forks: a data fork....and a resource fork. The guts of the file were contained in the data fork, while the resource fork contained other info including references as to what application the file belonged to. Thus, when the Mac OS Finder was asked to open a file, it would simply take a look at the file's resource fork, find out what application the file was made in, and thus open the appropriate application. As a result of this setup, MacOS files never did require an extension on the filename....unlike Windows, which expected a file extension on EVERY filename. I am assuming that Windows files had ONLY a data fork and that was it. With the advent of Mac OS X, it seems that file extensions have become more prevalent and desired, but my understanding is that, even in OS X, the files still have those 2 forks. So, files can still be able to be saved without an extension on the filename even under OS X. Anyway, that's my guess as to why FreeHand was doing what it was doing extension-wise. When FreeHand was being developed, extensions on filenames were just not needed in MacOS. - David
  15. Sometimes a file can get "locked" by the system and, if you then throw that file in the Trash and try to empty the Trash, said file will not be able to be deleted. If that is the case with your beta file, then you can try the following: hold down the OPTION key and then choose EMPTY TRASH from the Finder menu. Holding down the OPTION key will override any locked settings on the file that is in the Trash and thus allow that file to be deleted. So, give it a try. If that approach does not work, then perhaps someone else has an idea of how to delete that file. - David
  16. Well, looks like AD has sprinted up to near the top on the US Mac App Store: Top Paid -- Affinity Designer currently at #2 Top Grossing -- Affinity Designer currently at #3 EDIT: Ooops....looks like someone already posted this info. Sorry about that! :blink: - David
  17. I just checked the Mac App Store here in the US: In the "Top Grossing" category, Affinity Designer holds the #7 spot. In the "Top Paid" category, Affinity Designer is at #15. I wonder if Adobe is taking any notice. ;) PS: In the Graphics & Design Apps category (where only 5 applications are listed) there is no sign of AD there yet....but just below that is the listing for "All Graphics & Design Apps" and AD is the first one listed there. The apps listed in that area do not appear to be listed alphabetically, so the "A" in "Affinity" does NOT appear to be pushing that app to the front of the list. - David
  18. I can report that, a few minutes after 11pm Eastern Time in the US, I was able to buy and download Affinity Designer! So, I have it now. Version 1.1.0. Looks like Apple jumped the gun a little...it's still October 1 here! Now, all I need is pasteboard access!!! ;) PS: Am I the first in the US to get AD? :D - David
  19. I am presuming that sales become possible via the Apple App Store based on local time. If so, then it will be a few hours before a purchase can happen where I'm located (Florida, USA) if it becomes available officially as soon as "October 2" starts at midnight local time. I am waiting with bated breath! ;) - David
  20. @TonyB.....thanks for your reply! I do not personally have a usage case for the need for custom trapping. I was asking more out of curiosity than anything else. I know that there are trapping capabilities in Illustrator and InDesign and that there are instances where such control is needed. So, I was curious as to whether such capability would also be built into Designer. Along the lines of what you were talking about, most printers I have dealt with also prefer to let their own RIP handle all trapping and separations. Were it the case that they would be handed pre-trapped (i.e. custom trap settings) jobs, they would likely be less than enthused with such files. They would work with them if it were necessary, but they would be more oriented towards using their own systems since those are optimized for their own workflows. Having said the above, there could still be instances where custom trapping capability could still be desirable, so it might be nice to have such a capability in the back pocket! ;) thanks again for your quick response! - David
  21. @MEB..... ooops....thanks for the link. I had searched the "feature request" area and did not see it, so that's why I posted. I will need to do more global searches on this site in the future. - David
  22. I am presuming that localized languages will be something that will be dealt with further down the road after Version 1 of Designer gets released, would this be an accurate presumption? Obviously, if Designer is to gain worldwide acceptance, it will ultimately need to be available in all sorts of languages for users in their various countries. More immediately, I would expect that (at some point) there may be a division of English language versions whereby one would be in British English while another would be in US English. I have noted the prevalence of "colour" instead of "color". Another more curious one that I noted was the use of "anti-clockwise" as opposed to "counter-clockwise". So, will it indeed be the case that localized language versions of Designer will be on the to-do list at some point further in the future? thanks for any info you may be able to provide. - David
  23. I noted the list of upcoming features for Designer in another topic on this site. Under the "Pro Printing" section of that list, I looked for and did not note any reference to "Trapping" capability. Will that also be on the to-do list for upcoming features for Designer? thanks for any info you may be able to provide. - David
  24. @retrograde.....thanks for that suggestion! I had considered that workaround already and may end up having to do that if pasteboard access is not able to be made available any time soon. Hopefully we will indeed see that access soon and so such workarounds will not be necessary! :D - David
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