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EpicBlob

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Everything posted by EpicBlob

  1. @Bryce had the same issue and resolution, moving the linked files to a temporary location to get back into the file, then move the linked back to their original places. I didn't have the first page issue though. Yeah, it doesn't seem right that setting up a document of links kills performance like this. I recall indesign links not causing this much perf. issue, and you could set the quality to low for images to save on performance (while in publisher it looks like linked docs are at their full resolution) @Lee D For me I'm using dropbox with another person, were both logged into the same dropbox account and save files directly to the dropbox. All of the files (publisher files and linked files) are inside the dropbox.
  2. Thanks for replying @Dan C , the documents are private and I can't share them sadly, did figure out a fix though. So whenever the document would open, after a few seconds a bunch of windows would pop up with the error that there are too many files open in the program (each window would list a file) then the app would lock up. The fix was temporarily moving all of the linked files that were causing an error to a new location so the publisher file didn't attempt to load them, and I could get into the file and delete/make changes to the file. When finished, I just moved the files back to their original locations. Is there anywhere that shows a limit to how many files can be in a document? Worked around it by making my publisher files less pages, but also ran into the issue of if document A is under the threshold of file limit and document B is under the threshold, but I'm unable to open both files at the same time because A and B combined is higher than the allowed threshold.
  3. So I seemed to have broken the files I have been working on the for past month by adding too many linked files to the publisher document, and now I can't do anything to them. I'm working on a school book project with lots of text / artwork, and have been working on turning all of the artwork into native afdesign files linked inside a publisher document so that for any edits down the road, it'll be easy to keep all the artwork up to date. The document is 18 pages and I added the alphabet as headers into master pages on every page, the alphabet file is one file per page (two total), but the file inside is 13 letters for a total of 26 letters that are all set to linked. I think what publisher did is that because they were on the master page created different links for every page it was on, creating 18*26 new linked files in the document ontop of all of the others. It crashed after saving, and now when I open the file I can't make any changes to it (trying to delete the links will delete them, but saving just leaves the app in a lul, opening the resource manager causes a crash, trying to do anything in the file just does nothing). Tried restarting the computer, no change, really need help in getting access to my file again and also in dealing with this linked document limit.
  4. Having a similar issue. Creating a book that has many linked afdesigner files inside of it, but I reached the point in the file that "too many files are open on the system" and now I cant even delete links from the file so that I can save it! Wanting to save the file as a new one and break it down into two files, but opening the file no commands/key presses seem to do anything.
  5. Hi, any update on this thread? There hasn't been a reply and I'm also trying to find where the texture / brush heads are located within affinity. I'm attempting to make a new brush using a mix of brushes already inside the program, but can't figure out how to extract the files in those brushes.
  6. Hey all, I'm currently preparing on working on a school book project and want to use the Affinity suite to make it. The team I'm working with want to make the entire process within Affinity publisher, so all the layout, artwork, and publishing is done within affinity publisher. The goal / thinking is to have a single unit as a Publisher file, then create a master document that merges all unit files into one large file (roughly 100 pages per book, and 500 linked artwork in one document) I was having problems yesterday trying to merge everything together. I got to about 8 units worth of content merged into one file, then received the error "Failed to open file, the file could not be opened because there are too many files open in the system". On top of this, the file which was roughly 350mb was taking up 14gb of memory. I did some digging into the problem and came across a forum post people had similar issues, with one person linking the issue with Windows Affinity keeping linked files open and bogging up performance while in OS X linked files weren't open and system resources remained free. I have an OS X machine I could test this on, but will need to figure out a way to get it working on my Windows machine (working with another person on this project and they don't have OS X. I've tried altering the memory used within the preferences panel (16gb, 8gb, 4gb, all didn't help the issue), restarting my PC and just having publisher running, cleaning up the file so that 95% of the artwork was linked and not embedded, but nothing seems to help. Sorry if this explanation is kinda all over the place, here's what I'm hoping to accomplish with Affinity with this project: -link multiple afpublisher files together as one large file. -have artwork inside of an afpublisher file that can be edited within the document without having to go to the art file, update it, export it, then import it back to the afpublisher file. -have one document that has 400-600 linked afphoto files inside. System Specs: Windows 10 Affinity Publisher 1.8.3.641 AMD Ryzen 2600 CPU GTX 1070 GPU 16gb DDR4 3000mhz 1TB m2 ssd Hopefully I was able to articulate the issues I'm facing haha, very new to the program so any tips or suggestions are greatly appreciated.
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