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thusband

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  1. Like
    thusband got a reaction from Move Along People in Wonder why I see this polka dot effect when dodging?   
    Many thanks. I wonder how I changed it in the first place?
  2. Like
    thusband got a reaction from Alfred in Develop Assistant RAW engine   
    Got it. Thanks.
  3. Like
    thusband reacted to Jowday in Is there a preferred way to dodge and burn?   
    Photoshop filters and many runs in Photo as well I understand. I don’t like The good old Nik so much except the BW filter. I use filters for noise reduction, Advanced contrast and detail enhancement, BW conversions, film simulation, perspective correction and others. There are many more for the artistic audience out there.
    Edits with these are destructive - but I open them and pull a few sliders and bingo. Instant succes. And some of them use quite clever algorithms.
    Of course I Mix destructive with non destructive layers. But only based on what delivers the best result.
  4. Like
    thusband reacted to AffinityJules in Is there a preferred way to dodge and burn?   
    I'm with smadell on this one. Using a 50% grey layer is my choice and it's totally non destructive in the sense that if a mistake is made, you simply paint over the grey layer to erase it.
  5. Like
    thusband reacted to smadell in Is there a preferred way to dodge and burn?   
    Ask 5 people how to dodge and burn, and you'll probably get 7 different answers. The answer to the question about a preferred way to dodge and burn is that it's the method you prefer.
    That having been said, and despite all the possible complications that can be added, I almost always dodge and burn using a single 50% grey layer set to Overlay blend mode. I brush in black and/or white with a low flow soft brush (usually 100% opacity, 1-2% flow, 0% hardness) and build up the effect slowly.
    I never use the Dodge and Burn tools because they are, at heart, destructive tools. Sure, you can use them on a duplicate layer. But you still can't go back to fix a mistake (at least, not easily) without undoing lots of work in between. I prefer to do things non-destructively whenever possible, and that's what doing dodge and burn on a separate layer accomplishes.
    It's also been stated that the 50% grey fill in the Dodge and Burn layer is superfluous. You could just add an empty pixel layer and do the black and white brush strokes there. That's true, but I find that when it comes time to actually look at the dodge and burn layer, having the 50% grey background lets me see what I've done much more easily.
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