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Oden Dee

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  1. Appears to be something about this custom ttf font that is interpreted differently between the two versions of AP. RIP. I will update my work. Thx.
  2. Disaster! I've designed 100+ cards which use the frame text tool. They no longer look the way they were printed. They wrap on different words and consume more space. Is there a text option to display like v1.8 and ignore the new v1.9 tweaks that have been made? OR should I just install v1.8 over top (if that works). Testing: The font in this scenario is TTF. Text is displaying wider, by a good amount, which wraps sooner, then causes an extra line. I compared two computers side by side, one with v1.9 and other with v1.8. Arial seems fine. Bahnschrift is different. A custom ttf font I'm using is spaced out a lot more than previously, quite ugly. I need to set VA Tracking to -40% to get v1.9 to look close to v1.8. Is this the result of a bug or a bug fix. I need to know before I decide to go and edit 100+ text boxes.
  3. I second this feature request. 😀 What is the use case for this current behaviour of using colors from other layers when editing a mask in isolation mode? I assume there is one. Then when Source is set to "Current Layer", what is the use case for ColorPicker always returning black? ------------------------------------------------------------------------------------------------------------------------------ Newcomer tip: ALT + Click on Layer to edit mask in isolation mode. Partial work arounds: 1) Show the INFO View, change Model to Grayscale, select a tool (Move/ColorPicker) that doesn't have a preview (because Paintbrush blocks INFO Alpha from working) and read the Alpha and then set your Grayscale manually. 2) Use Paintbrush ALT+Click ColorPicker to pick the Alpha value. Then set your Grayscale manually. ColorPicker Note: The ColorPicker and Paintbrush ALT+Click ColorPicker work differently in that the Paintbrush ALT+Click ColorPicker will pick the Alpha value. Color View Note: In the Color View (Grayscale mode), after you've done an ALT+Click ColorPicker pick, the first time you adjust the Grayscale value the Alpha will immediately jump to 100%. 3) Goto mask's Channel View and from its mask create a Grayscale layer. ColorPicker works. Then can Rasterize to Mask. 4) Release mask. Create white pixel layer below it. Use Paintbrush ALT+Click ColorPicker. Paint using White+Alpha method. 5) Switch Color to RGB mode. Use Paintbrush ALT+Click ColorPicker to pick the Alpha value. Shift click drag R all the way to the right. Paint using White+Alpha method. Careful Note: Watch your combination of Color & Alpha. As 50% Grey + 50% Alpha will result in a 25% Alpha.
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