while I can get the Affinity to start (with dxvk 1.4.6 - with 1.5x I get some redraw problems where the window contents are black) and some basic tools work I can't save to affinity or psd format. I see this in the logs:
[51:56:20200508,134954.722:ERROR cpu_context_win.cc:144] non-x64 context
[51:56:20200508,134954.866:WARNING pe_image_reader.cc:181] CodeView debug entry of unexpected size in C:\windows\system32\gecko\2.47.1\wine_gecko\xul.dll
[51:56:20200508,134954.868:WARNING pe_image_reader.cc:181] CodeView debug entry of unexpected size in C:\windows\system32\gecko\2.47.1\wine_gecko\lgpllibs.dll
[51:56:20200508,134954.869:WARNING pe_image_reader.cc:181] CodeView debug entry of unexpected size in C:\windows\system32\gecko\2.47.1\wine_gecko\nss3.dll
[51:56:20200508,134954.871:WARNING pe_image_reader.cc:181] CodeView debug entry of unexpected size in C:\windows\system32\gecko\2.47.1\wine_gecko\mozglue.dll
Game is considered exited.
would love to get it working correctly. Even more awesome would be official / semi - official backing by Affinity team. I understand that in the past it was a pain as you'd need to provide a build for each and every linux version / distro, but nowadays it should be much more manageable thx to Flatpak (heck Affinity results would show in Linux app installation centers like GNOME software for basically free :D ).