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baoyu

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  1. Like
    baoyu got a reaction from ThatMikeGuy in Blend tool in Designer   
    and in case you staff missed my suggestion, shamelessly pinnnnnnn @Patrick Connor   
    BTW, merry Xmas!
  2. Thanks
    baoyu reacted to Ash in States Panel for Affinity Designer and for exporting   
    Hi All,
    We have now added the States panel to both Affinity Designer and Affinity Publisher in the 2.4 beta which is available now. We do intend to expand on this functionality to integrate with export, though that will be in a future update. More info is available here:
     
  3. Like
    baoyu got a reaction from h.ozboluk in Blend tool in Designer   
    and in case you staff missed my suggestion, shamelessly pinnnnnnn @Patrick Connor   
    BTW, merry Xmas!
  4. Haha
    baoyu reacted to Patrick Connor in Blend tool in Designer   
    Do you think I have nothing better to do than be here on Boxing day 😅
  5. Confused
    baoyu got a reaction from Pšenda in Blend tool in Designer   
    and in case you staff missed my suggestion, shamelessly pinnnnnnn @Patrick Connor   
    BTW, merry Xmas!
  6. Like
    baoyu got a reaction from h.ozboluk in Blend tool in Designer   
    I have an idea that solves all those similiar feature requests like "blend tool", but it will be hard to implement: make a node based tool just like "geometry nodes in blender".
    It allows users to pack, save and share self-made presets which can be seen as "features" or "plugins".
    What's more, affinity official could pack some presets along with the app itself. Also if it's possible, we could have a market for users to share/sell their own presets.
  7. Like
    baoyu got a reaction from k4mmilcz in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  8. Like
    baoyu got a reaction from Barry Newman in Blend tool in Designer   
    You don't get the point. If Astute come and make their subscribtion-based plugins, you have the right to not use it.
    The point is that Affinity haven't implemented the SDK for third party plugin development.
    If they do, there will be free/affordable plugins.
  9. Like
    baoyu got a reaction from Barry Newman in Blend tool in Designer   
    It is an independent company what is not tied to Adobe. And Astute in the past just talked in this forum willing to develop plugins for Affinity suites.
  10. Like
    baoyu got a reaction from rwby.affinity in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  11. Like
    baoyu reacted to n_shcherbakov in Move data entry   
    Very cool, but it would be even cooler if there was an option to add this as an effect or entity to the appearance panel like is done in Illustrator. This approach opens up many options for experimentation. 
    Transform.mp4
  12. Like
    baoyu reacted to NAR in Affinity Designer Global Layers   
    Hi all,
    our office switched from Adobe Illustrator to Affinity Designer recently. We have some questions about the layers and artboards function.
    1. We struggle with the artboard function which is connected with layers. We need global layers with recurring elements (like logo, client, etc.) which we can switch on/off and lock easy on one layer and not individually on every single artboard. We suceeded in creating these global layers, but if you move the artboard these global layers are not moved with the artboard. Why???
    2. Every new element we create is automatically moved to the artboard on which the element is created instead of a defined global layer. So you have a lot of moving of elements afterwards...
    Is it possible to detach the artboard and layer function like in Illustrator???
    Attached is a Screenshot with global layer (Ebenen) and the artboards.
    Thanks a lot and I hope someone can help!

  13. Like
    baoyu got a reaction from Just a Creative in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  14. Like
    baoyu got a reaction from ThatMikeGuy in Blend tool in Designer   
    You don't get the point. If Astute come and make their subscribtion-based plugins, you have the right to not use it.
    The point is that Affinity haven't implemented the SDK for third party plugin development.
    If they do, there will be free/affordable plugins.
  15. Thanks
    baoyu got a reaction from Mariosupa in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  16. Like
    baoyu got a reaction from Frozen Death Knight in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  17. Like
    baoyu got a reaction from GripsholmLion in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  18. Thanks
    baoyu reacted to Ash in 2.1 Beta Build 6 (1736) release notes   
    Hi All,
    We are pleased to make available the next update to the 2.1 beta (2.1.0.1736). This will be available for you shortly on auto-update. Below are some of the main changes in this update...
    WebP and JPEG XL now available in batch export
    As has been commonly requested since adding these new formats to V2, we have now made them available as batch format options in Affinity Photo.

    New left swipe options on iPad layers panel
    You can now access lock/unlock, rename layer and change compound type (if layer in question is a compound) by swiping left on a layer as shown below:
    RPReplay_Final1680080397.mov
     
    Brush panel improvements
    Texture brushes in Designer persona can now be viewed in thumbnail view (i.e. you now have ability to uncheck "Show as list") Alt-Click on raster brushes now changes brush while keeping your current brush width as well as ignoring associated tool. If you just want to ignore associated tool then use shift-alt-click Auto-select
    With auto select turned off you can now hold cmd (Mac/iPad) / ctrl (Windows) to temporarily turn it back on to make another selection on document.
    Also note: We have encountered some problems with auto select being off with multi-page documents. For that reason it is currently disabled with a multi-page doc, we are hoping to have a fix for this soon.
    Vector flood fill tool
    When your bucket is loaded with a colour / fill you can now just click on any object to fill it even if it is not selected. In this case this will just fill the whole object - if you want the fill tool to take into account intersecting shapes and curves they all need to be pre-selected as before. While in the tool you can now just click on an asset or stock item to load your bucket with that bitmap texture (i.e. without having to drag drop as before). This is currently only implemented on desktop, but will be added to iPad in too in the next update. There are new controls for whether you want to add as an additional fill or replace the current fill. To be honest there is still some outstanding work which needs to be done with this, so we will talk more about this / what the expected behaviour is in the next update. A new option to "fill to visible boundaries". This means if any of the objects in your selection are obscuring any line segments from other objects, these can now optionally be ignored by the tool. In the example below - without the new option checked there are 12 possible areas you can fill to, but now you can alternatively choose to just show the 6 areas on the right. 
    Crop tool
    Cmd / ctrl / shift constrain modifiers are now available when in unconstrained mode as promised.
    Dashed lines
    We now accept zero as the 2nd and 3rd dash value to give different options, particularly when in combination with balanced lines. This example was discussed on the thread - the left option begins with a dot and when balanced dots are in the rectangle corners. The right option begins with a dash, but the 2nd "dash" can now be set to a dot (zero value) to enable dashes in the corners in this case.

    Pencil double tap option for quick menu
    If menu is already visible a second double tap will now dismiss it.
    Rename Layers
    You can now double click / tap on an artboard name to rename it!
     
    Plus as usual lots of bug fixes as listed in the fix list thread!
    To comment / give feedback on any of these changes please go to the relevant thread for that feature which is linked to in each of the headings above.

    Thanks,
    Ash
  19. Like
    baoyu got a reaction from dv8.info in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  20. Like
    baoyu got a reaction from moi.cool in Vertical ordered text for CJK users   
    @rayRyo
     I doubt Serif would do such stupid thing. It is literally smashing their brand.
  21. Like
    baoyu got a reaction from MikeO in Blend tool in Designer   
    Maybe Serif should consider allowing plugin development and making a plugin store.
    Thus, Serif itself could release first-party high quality plugins as a source of income and at the same time user or thrid-party developer like Astute Graphics could help developing "long wanted, low priority" or some "few needed but hard to implement" functionalities.
  22. Like
    baoyu reacted to ATP in Affinity suites don't work with windows11 ACM(Automatic color management)   
    I support the addition of this feature. Auto Color Management (ACM) continues to be rolled out to Windows 11 insiders and will seemingly get a toggle prominently inside Display settings.
  23. Like
    baoyu got a reaction from ATP in Affinity suites don't work with windows11 ACM(Automatic color management)   
    Hi @DWright I just confirmed that this is still not fixed V2 series version v2.04. 
  24. Like
    baoyu got a reaction from wildlily in Vertical ordered text for CJK users   
    In China, Korea, Japan, our acient books are writen in vertical order.

    Nowadays it's still used in quite a lot of places to express a traditional mood.
    This feature was mentioned several years ago and still not implemented.
  25. Thanks
    baoyu got a reaction from Ana Mendes in Blend tool in Designer   
    It is an independent company what is not tied to Adobe. And Astute in the past just talked in this forum willing to develop plugins for Affinity suites.
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