Heh, absolutely right there. Now if it wasn't already obvious, one would be entirely correct to presume that I'm a unapologetic *Petrol Head* naturally attuned to anything that even resembles motor racing, be it car/truck/motorbike and/or other vehicular oriented mode of transport, I'd even worked in the production sector for a selection of renown auto manufacturers so expanding upon that train of thought regarding potential reference material. My dream, back when a much younger version of myself was to either spectate or more importantly self fund an entry to compete in the "Paris Dakar" rally, a long distance cross country event that originally was held over a two week period through North African desert region but these days slightly shorter duration and currently situated in Saudi Arabia, although still open to various categories eg: car, truck, motorbike, quad, buggy...etc.
So what I really, really want to do, is a kind of artistic tribute too the rally's founder, the late great Thierry Sabine. Envisioning a dynamic scene, such as a competitor cresting the lip of a sand dune, emerging amidst swirling dust...riding/driving whatever which to my mind encapsulates the "Dakar's" very essence. I'm also aware that AD has a raster component similar to Photoshop, I believe? called Persona? would it be possible to paint a relevant background environment, utilizing this feature set?
The reasoning behind my queries, if you don't mind is that typically when working in games dev or pre-rendered content, I solely leverage Blender 3d, an open source suite of embedded tools i.e. parametric modeling, keyframe animation, texturing, compositing, digital sculpture to name but a few...basically an all in one CG 'swiss army knife' solution
Anyway I'd be grateful for any info.
Cheers.